TES Skyrim

post screenshots of enbseries
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*master*
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Joined: 18 Sep 2012, 18:36

Re: TES Skyrim

saltr wrote:Looks good Lauren, have any shots in the night and caves
I have a couple, so here are some more (that are going for less scenic and more just display)
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Re: TES Skyrim

That looks great Lauren.
mindflux wrote:chan
Yes, bloom is indeed very difficult to control. In my opinion if you can clearly see it, there's usually too much - a bit like with sharpening, if you will. In case you're interested in more tinkering yourself, I suggest borrowing some of HD6's bloom code (HD6_BLOOM_CRISP) for enbeffect.fx, with it you can restrict bloom only to the brightest areas and set its brightness and saturation.

Attached is the variation of Matso's DOF I'm currently using. I'm not very keen on DOF myself so it's nothing fancy, but the close proximity is always in focus and there's normally only a slight blur on the distant scenery. One of the downsides is that you can clearly see where the depth of field ends, I'm sure you could smooth it out with some tweaking, but I haven't minded it as I only use DOF for screens.
Thank you. The enbeffectprepass.fx file I was originally using had a lot less parameters in it, looked more like a script. Tried tweaking yours to smooth out the transition, but I couldn't get it set correctly. Took some screens with it below. Going back to the SkyRealism Cinematic enbeffect.fx file. I like the auto adjusting it uses, just need to change the near field sensitivity a bit.

mindflux wrote:JawZ
Oh yeah, I still haven't checked out ENB Evolved - thanks for the reminder, have to do that sometime :D

Nice work with the Dawnguard patch, by the way. I haven't really played it apart from quickly checking out the dungeons, but the content seemed pretty lackluster so I'm not even sure I ever will.
Dawnguard adds a lot of neat areas, some are very new and different in regards to scenery and lighting. I will try not to post too many screens in the future of these areas for those that have not seen it.



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Think I fixed the skin now...these are with SkyRealism Cinematic enbeffectprepass.fx file.

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Chan ENB
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Re: TES Skyrim

chan wrote:Great shots pondcypress and thenannymoh! What framerates are you seeing, and what are your system specs?
I see anywhere between 32-60 fps. AMD FX-4100 @ 4.6 Ghz, EVGA GTX 580 Classified Ultra, 8g Corsair Vengeance 1600, ASUS sabertooth 990fx mobo.

Few random shots, been trying to tweak ENB sky to mimic yet enhance CoT's sky.

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Re: TES Skyrim

Some eye candy.
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Re: TES Skyrim

Your underforge looks much better than mine. Mine is too bright.
What are your AmbientLightingIntensity and PointLightingIntensity settings?



I want to see if I can recreate this scene tomorrow :shock:

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Chan ENB
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Re: TES Skyrim

[url=http://"http://skyrim.nexusmods.com/mods/16998"]quitecool,[/url] (with the latest ENB version), [url=http://"http://skyrim.nexusmods.com/mods/17802"]Project Reality[/url]and [url=http://"http://skyrim.nexusmods.com/mods/27043"]Enhanced Lights and Fx[/url] (loaded at the end of plugins list or doesnt work)

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Re: TES Skyrim

AmbientLightingIntensityInterior=0.70
PointLightingIntensityInterior=1.20
There you go!

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evilbob

Re: TES Skyrim

So, I'm liking ENB and trying to use it with Climates of Tamriel. However I've noticed that when i put the two together i get exterior shadows that are all but pitch black. Are these two known to be incompatible? Do I simply not know what I'm doing? I was using Opethfeldt's presets, if that helps. Example of said shadows - http://cloud.steampowered.com/ugc/11002 ... 55F475D0A/

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Re: TES Skyrim

@Lauren: Looks really good. Would you mind sharing your ENB config?

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Re: TES Skyrim

These two first shots are very moody, I liked my stay there : 5/5
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