TES Skyrim

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Re: TES Skyrim

--JawZ-- wrote:That orc retexture was ridicously good very fine detailed face texture. Nuska? don't recognize that name from any mod author?
- Nuska is also the author of Ethereal Elven Overhaul and the newly released Nuska Real Skin For Women. Both high res realistic face replacers if you prefer realism over beauty. I go thru phases with realism and anime style.
--JawZ-- wrote:If you're intersted and using RL I have added alot of imagespaces that is not in the original RL 3.4 and 3.5 version. Even room markers have been added into the customization ;) Which also have Dawnguard and Heartfires compatability ;) not like RL 3.5 but you're able to actually change the values of imagespaces of dawnguard and heartfires seperately for Day, night, Dusk, dawn, interior and dungeon.
- This sounds great! I'm sure others would love it as well. I would like a copy of the file if you have one floating around. :)
--JawZ-- wrote:RL and COT? they shouldn't work together, atleast not very well.
Yeah, I haven't noticed anything negatively impacting yet, but I know what you mean in regards to it not being totally compatible. I guess the next version of RL is supposed to be compatible though, so looking forward to that.

--JawZ-- wrote:The main difference between OLSE and Enhanced Lights and FX is that he has added fake "sun beams" and dust beams, candle smoke and other FX and is apparently blind to the intensity values :S While with OLSE I focused as I said on fixing errors which goes faster than adding a bunch of new stuff in at the same time.
ELFX doesn't really impact my PC much. So the effects added are definitely welcome. I hadn't made any comparison screen shots of your mod and ELFX. Didn't realize there was much of a difference. The fog and smoke effects of ELFX are kinda bad though (too bright) at least with ENB. I prefer your lighting mod since they are less bright.
--JawZ-- wrote:Well he isn't the fastest updater so with the patch done for 0.1.3 it will be easy to update the compatabilty version later on. It's just simply removing the modified content with TES5EDIT.
example - Enhanced have modified Whiterun Breezehome interior and OLSE aswell, simply remove that cell block with TES5EDIT from OLSE and you're good to go :)
Hey man, if it's easy to patch up I'm all for it. Would love see both mods in action! Thanks for all the info and willingness to update your mods.

@evok99 - Is your character using Ethereal Elves Overhaul? Looks great! Doesn't the texture quality just blow your mind!? F-ing love this game!!

@Unreal - Nice shots! You still have the best grass around. Gonna take a stab at it, is this the mod for your grass - http://skyrim.nexusmods.com/mods/28950 You said previously it was a WIP. This one just came out so thinking I might be on track here.

@dog star - sorry but I can't see your shots. My work is restricting my viewing of that image share site for some reason.
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Re: TES Skyrim

evok99 wrote:Doesn't CoT overwrite anything that RL does? Also, don't OLSE and RL conflict? Can you provide a link to the polo enb, I cannot find it.
polo enb was posted here a while back (you can guess who the user was who posted it :P). you can try looking back through the thread to see if the link is still active. i saved it and have been using it, although i probably wouldn't be allowed to post it if it was taken down.

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Re: TES Skyrim

rashbeep wrote:
evok99 wrote:Doesn't CoT overwrite anything that RL does? Also, don't OLSE and RL conflict? Can you provide a link to the polo enb, I cannot find it.
polo enb was posted here a while back (you can guess who the user was who posted it :P). you can try looking back through the thread to see if the link is still active. i saved it and have been using it, although i probably wouldn't be allowed to post it if it was taken down.
@evok99 - Thought you'd never ask... ;) These were taken from Polo's blog. (polygon revolution) I usually gateway to it through dragonporn ;) (absolute gem of a site) (ghost in skyrim and Skyrim Modtype are also extremely invaluable resources to me) Use those sites when I go thru my anime phases. Sometimes I like to Skyrim realistic, other times I just like to completely ruin it. lol

v0.119 - http://www.mediafire.com/?ldmuhj4majcmekm

v0.123 (beta) - http://www.mediafire.com/?33ecgrgav6b8jqn

Enjoy ;)
Last edited by far327 on 29 Dec 2012, 01:58, edited 1 time in total.
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Re: TES Skyrim

Wow. That beta by Polo is freakin impressive.
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Re: TES Skyrim

thenannymoh wrote:Wow. That beta by Polo is freakin impressive.
Tell me about it! Been hooked on that ENB for 2 months now. Try it with SweetFX, you won't be disappointed ;) (NICE trailer btw)

Can anyone tell me how to remove the annoying sun texture? I don' think it's needed, sun rays basically do what this does, but better.
I tried removing it from the textures/effects/sky folder already. The sun texture that is shining though my body in this shot.

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Re: TES Skyrim

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Re: TES Skyrim

far327 wrote:
thenannymoh wrote:Wow. That beta by Polo is freakin impressive.
Tell me about it! Been hooked on that ENB for 2 months now. Try it with SweetFX, you won't be disappointed ;) (NICE trailer btw)

Can anyone tell me how to remove the annoying sun texture? I don' think it's needed, sun rays basically do what this does, but better.
I tried removing it from the textures/effects/sky folder already. The sun texture that is shining though my body in this shot.

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Correct me if I'm wrong. Try disabling or turn the Sun's Corona size to zero in the ENB settings. The glare shining through you body is whats causing it.

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Re: TES Skyrim

@Far327

Thanks for the links, all of them :)

I have uploaded a version which only covers all the in-game imagespaces and some assigned imagepsace corrections to them. I'm working on including all roommarkers aswell, so you will have total control of brightness, contrast, adaptation, bloom, saturation and RGB values with RL no matter where you are in the game ;)
It can be found at my JENB Creations at skyrimnexus as "Extended Realistic Lighting"

Yeah I don't know how though, but sydney666 said they are working on improving the coding of RL patcher aswell. Tried that myself to add area customization (change values only in whiterun and have different settings in Windhelm type of area customization) but I couln't recompile the file so I just have to wait and see what they cook up next with 4.0 :)


Well try take some comparison shots in dragonsreach and without any RL, ENB and such and you will be blinded at someplaces by ELFX.


Yeah but first I need to go through OLSE after I removed all errors found by TES5EDIT (mostly just "marked as deleted" errors) and then I can start removing my modified content for ELFX.

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Re: TES Skyrim

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Re: TES Skyrim

@Blackheart6004 - WOW! Good capture on that 3rd shot of the decap! :o Was that a cinematic kill move? If so, how did you manage to capture it? I've had trouble trying to capture those. TFC 1 doesn't work for some reason.

@ --JawZ-- Gonna try your RL file you mentioned. Really appreciate the time you are willing to make your mod compatible.

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Last edited by far327 on 29 Dec 2012, 10:15, edited 1 time in total.
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