TES Skyrim 0.131 (renamed 0.130 topic)

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Re: TES Skyrim 0.130

Unchanged. Only DisableWrongSkyMath parameter added, which only affect sky gradient (not sun, not clouds, not stars, not aurora borealis).
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Re: TES Skyrim 0.130

A very nice surprise indeed. New AA Looks fantastic, Boris. :D

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Re: TES Skyrim 0.130

viewtopic.php?f=28&t=1433&p=17981 here is reported bug which probably was in 0.129 beta. if someone else have same, reply with enbseries.ini and enbeffect.fx files attached.
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Re: TES Skyrim 0.130

File deleted.
Okay, here is the test with partially restored code from 0.126 instead of 0.129 beta. Check if that bug in post processing "dust" is gone.
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Re: TES Skyrim 0.130

I only had that foggy dusty effect one time when trying out The Wilds ENB preset from nexus website.
Never happened with any other preset + latest dll
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Re: TES Skyrim 0.130

which enb works with enb 130? I use now tv enb 2.3 or 2.7 e would know if works with enbseries 130 or version superior like 116, 119 ecc.

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Re: TES Skyrim 0.130

I checked, and the latest TV ENB (2.7) should work with any version since 0.119.

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Re: TES Skyrim 0.130

All of my save game thumbnails now look like this with .130:

Image


Also, the SSS is now much better for some reason, thank you. I noticed you removed the power limit, but also with higher multipliers, my character seems to glow less in darkness/shadow. And in interiors, I seem to be able to get SSS to show up more easily on skin. I still have to up the power a ton to prevent "hotspot" (glowing pixels) artifacts on the face.

Also, I realized that even with high SSS settings, most trees are fine and don't remove shadows. I guess it is just the snowy pines, which are very bright. But they glow VERY brightly with the same SSS settings, where as the normal pine trees do not. I will simply darken those textures, and see if that helps.

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Re: TES Skyrim 0.130

Users Krista, jonwd7, Svarog wins the prize of the most subjective people i ever heard. Bravo.
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Re: TES Skyrim 0.130

Борис, возможно ли сделать, чтоб туман накладывался также и на воду, и на текстурку горизонта?
И еще, хотелось бы, чтоб параметры [COLORCORRECTION] тоже слоились на день/ночь/интерьер..
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