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 Post subject: Re: TES Skyrim
PostPosted: 07 Jan 2013, 01:00 
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Such a nice blond girl, wow

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 Post subject: Re: TES Skyrim
PostPosted: 07 Jan 2013, 01:10 
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Lauren wrote:
far327 wrote:

So, what do you use to upload images since my more favored site is down (thus me having to resort to photobucket's resizing nonsense)

Also, I'm in love with how amazing your character's face looks up there


Hey thank you for the kind words :)

I use Mejuba for uploading photos. But I'm looking to switch because they're servers are really slow. In fact, you will notice any page I post on probably takes much longer to load up.
But,the good thing about Mejuba is there is no size limit. I've hosted 30mb screenshots from there before. :shock:

I think I figured out how to make the braid and bead brown :)
I also switched up Nalyn's look a bit too.Thinking I like the mint and green style better.

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Last edited by far327 on 07 Jan 2013, 13:30, edited 2 times in total.

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 Post subject: Re: TES Skyrim
PostPosted: 07 Jan 2013, 01:32 
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That's one helluva a good looking cgaracter you got there far327 :)

What is that hair mod you're using, haven't seen that type of hair before?

And a couple of photos from me aswell, not quality standard that has been going on here for quite sometime now, but anyway fun to share ;) I think I choose a bad resolution to resize them to though.


Been focusing on the sky quite a bit for this new preset update of my Enhanced Vanilla preset
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For me this is perfect darkness because....
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when I do a 180 degree turn I get this, I can still see Lydia running up to me fine on my Philips LED Screen.
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And just a couple of actual gameplay and character footage

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 Post subject: Re: TES Skyrim
PostPosted: 07 Jan 2013, 01:51 
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--JawZ-- wrote:
That's one helluva a good looking cgaracter you got there far327 :)

What is that hair mod you're using, haven't seen that type of hair before?

The 2 tone coloring was my doing :) The hair is from MySimsHairs or something like that. I found it on a site called the ghost in skyrim but lovers lab has it shared there too. Last I checked the link was dead but let me know if u want it reuPloaded and I can hook u uP.

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 Post subject: Re: TES Skyrim
PostPosted: 07 Jan 2013, 01:56 
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You succeded in doing a good and natural looking 2 tone from what I can see from here ;)

It would be awesome if you did so, would really like to test that texture out myself :)

By the way how is the extended RL treating you? if you use it that is ;)


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 Post subject: Re: TES Skyrim
PostPosted: 07 Jan 2013, 02:13 
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--JawZ-- wrote:
You succeded in doing a good and natural looking 2 tone from what I can see from here ;)

It would be awesome if you did so, would really like to test that texture out myself :)

By the way how is the extended RL treating you? if you use it that is ;)


Thanks!! I will create a link shortly. I have your new RL installed, but I have a couple questions
Where would be a good place to watch for noticeable differences? Also, should I remove the RL Dawnguard Patch since yours says it alters Dawnguard already?

EDIT- http://www.4shared.com/get/Q1Bwllck/MySimsHairSkyrim.html

The link was back up! You'll need to create an account there to download it if you don't have one already.

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 Post subject: Re: TES Skyrim
PostPosted: 07 Jan 2013, 02:19 
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Great :)

So you're using RL 3.5 then? I have an updated version of that, that I have yet to release because I need to test it out and see what the changes of the Dawnguard patch really is. Because I checked in the CK and the things changed was the same as with original Dawnguard :/ But it's propably just the imagespaces for the DLC weather's that have been changed. So will upload a new RL 3.5 with the Dawnguard patch included in the main file ;)

And for changes check the readme and you will see the cells I have altered and corrected so just choose one of those and test with the original RL 3.5 and my 3.5 for comparison. using the php command will be usefull in some places.

The Dawnguard patch can be run together with the my RL file. but have it run before the main RL file as Sydney666 himself wrote about. It will prevent any changes I made to be overwritten by the Dawnguard patch.


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 Post subject: Re: TES Skyrim
PostPosted: 07 Jan 2013, 02:36 
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--JawZ-- wrote:
Great :)

So you're using RL 3.5 then? I have an updated version of that, that I have yet to release because I need to test it out and see what the changes of the Dawnguard patch really is. Because I checked in the CK and the things changed was the same as with original Dawnguard :/ But it's propably just the imagespaces for the DLC weather's that have been changed. So will upload a new RL 3.5 with the Dawnguard patch included in the main file ;)

And for changes check the readme and you will see the cells I have altered and corrected so just choose one of those and test with the original RL 3.5 and my 3.5 for comparison. using the php command will be usefull in some places.

The Dawnguard patch can be run together with the my RL file. but have it run before the main RL file as Sydney666 himself wrote about. It will prevent any changes I made to be overwritten by the Dawnguard patch.


Just saw your shots... Really like the clouds in the first top two! Very nice! Are those new textures? I remember you talked about adding some textures possibly. I was using 3.5 RL so I guess I will load the dawnguard patch before your file. I'll go find a space from your readme and let you know.

Thanks

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 Post subject: Re: TES Skyrim
PostPosted: 07 Jan 2013, 02:49 
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Thanks and no they are vanilla clouds propably bethesda HD cloud textures if they did something with the clouds that is. Vanilla clouds, RL 3.4a - Vanilla without any RGB tint, No sun glare texture and some tweaks to the sky settings in enbseries.ini and voilá ;) Using no RGB tints for all the different weather's, interiors and such makes the game rely only on the type of weather or light cast from light sources such as the sun and all the "light bulbs" that emit light from candles and such :) Though I had to make some huge adjustments to get it right after I removed the tint saturation, sky intensity and sun intensity was increased alot!

Do that and I will start checking out the difference between the RL Dawnguard patch and vanilla Dawnguard and implement the changes to the main RL file and upload it asap.


EDIT;

Found what the difference was, some Fog Values, sun glare values and something called Trans Delta? which I have no idea what it does. And of course the use of the imagespace "DefaultImageSpaceDungeon" in every Dawnguard interior.


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 Post subject: Re: TES Skyrim
PostPosted: 07 Jan 2013, 04:43 
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So I tested War Maidens. Sorry about terrible .gif size
I couldn't find a good online converter...

Yours is the lighter one. It's nice to feel like I don't need a torch indoors. In a perfect world, your RL would be for the daytime and the other one used for night.
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Dungeon shot at Helgens Keep - Yours is the one with the less bright candle glow on the right side... The difference is pretty minor here IMO. Not enough for me to choose one over the other.
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Here, yours is the one where the inn keeper is walking away (the woman) Again, pretty similar. Not enough to comment on either way. IMO still looks bright here for both versions. Could be my ENB though.
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