TES Skyrim 0.131 (renamed 0.130 topic)
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- *blah-blah-blah maniac*
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Re: TES Skyrim 0.130
Tried to turn on autosave on rest, don't see the issue inside tavern.
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Re: TES Skyrim 0.130
Neither do I, I've also tried a whole lot of other stuff to trigger the issue.
Are you guys on Nvidia or ATI? I guess Edge AA enabled, what about any additional injectors? Window or fullscreen?
Are you guys on Nvidia or ATI? I guess Edge AA enabled, what about any additional injectors? Window or fullscreen?
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- *sensei*
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Re: TES Skyrim 0.130
No issues for me.
GTX 660 Ti
nVidia
310.70-desktop-win8-win7-winvista-64bit-international
310.90-desktop-win8-win7-winvista-64bit-english-whql
Edge AA enabled and disabled.
SweetFX enabled and disabled.
Fullscreen.
GTX 660 Ti
nVidia
310.70-desktop-win8-win7-winvista-64bit-international
310.90-desktop-win8-win7-winvista-64bit-english-whql
Edge AA enabled and disabled.
SweetFX enabled and disabled.
Fullscreen.
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Re: TES Skyrim 0.130
Does anybody have an enbeffectprepass that has DOF/Hexagonal Bokeh enabled? The one I am currently using is Matso Immersive Effects and causes a bluish green tint to appear in certain interiors like Fort Greymoor, and appears when I use certain magic spells or use a Dragon Shout. This only happens in interiors. I'm using 0.130. This has nothing to do with the current version Boris sent out as that works perfectly on its own, with no graphical issues or bugs on my end. The enbeffectprepass file I am using, though is incompatible, but I like the type of DOF it's using and the colors pop with strong shadows, contrast and saturation. If there's something similar please refer me!
Thanks!
Thanks!
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Re: TES Skyrim 0.130
hugznotthugzkidz
I'll delete the post in few hours, ask somewhere else, after reading beginning of the news page.
I'll delete the post in few hours, ask somewhere else, after reading beginning of the news page.
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Re: TES Skyrim 0.130
I think the bluish green effect might be from Matso's pallete. I could be mistaken but you might want to try removing his pallete just incase for starters.hugznotthugzkidz wrote:Does anybody have an enbeffectprepass that has DOF/Hexagonal Bokeh enabled? The one I am currently using is Matso Immersive Effects and causes a bluish green tint to appear in certain interiors like Fort Greymoor, and appears when I use certain magic spells or use a Dragon Shout. This only happens in interiors. I'm using 0.130. This has nothing to do with the current version Boris sent out as that works perfectly on its own, with no graphical issues or bugs on my end. The enbeffectprepass file I am using, though is incompatible, but I like the type of DOF it's using and the colors pop with strong shadows, contrast and saturation. If there's something similar please refer me!
Thanks!
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Re: TES Skyrim 0.130
Continuing from the posts at: viewtopic.php?f=28&t=1433&start=10
I did try setting the edge anitaliasing off, since that was the one change I thought might affect things, but it had no effect. There is a new driver for my card just out, so I'll try updating that & see if it makes any difference. For what it's worth, I'm using a GeForce GTX 670 card with 4GB GDDR5 memory. It has no issues with the .126 beta version.ENBSeries wrote:I don't know what exactly could be the problem. Changes in version 0.129 beta were only regarding difference in optimization and they can make bug like you see, but in several 0.130 versions i tried to disable that code part by part, still nothing. Only edge antialiasing is left, but if it disabled in enbseries.ini, other code should work properly. May be it's intel drivers problem and you need injector for testing?
Better post next time in download section, as there are all beta tests.
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Re: TES Skyrim 0.130
Allana
On previous page i attaced another build, check it.
On previous page i attaced another build, check it.
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Re: TES Skyrim 0.130
Hi All,
Have you all seen this writeup of ENB series an a PC GAMER article called 'The best graphics mods of 2012'?
LINK: http://www.pcgamer.com/2012/12/21/the-best-graphics-mods-of-2012/4/#gallery-top4
Also, found some cool shots online of SkyWind (Morrowind world in Skyrim engine) using ENB:
Have you all seen this writeup of ENB series an a PC GAMER article called 'The best graphics mods of 2012'?
LINK: http://www.pcgamer.com/2012/12/21/the-best-graphics-mods-of-2012/4/#gallery-top4
Also, found some cool shots online of SkyWind (Morrowind world in Skyrim engine) using ENB:
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Re: TES Skyrim 0.131 (renamed 0.130 topic)
//++++++++++++++++++++++++++++
Version 0.131 released, topic renamed
//++++++++++++++++++++++++++++
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