TES Skyrim
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- *blah-blah-blah maniac*
- Posts: 665
- Joined: 30 Dec 2011, 13:18
Re: TES Skyrim
Joey4: Your config has changed alot since back then.. It used to look colorful, bright and sharp, like my config. Now it's more grainy, washed out, desaturated. It's begining to distance itself from the crowd, which is good
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Ronnie Stormly Ree
Animator on Hitman 2016
My Skyrim ENB
My Gaming youtube Channel
My Animation youtube Channel
Ronnie Stormly Ree
Animator on Hitman 2016
My Skyrim ENB
My Gaming youtube Channel
My Animation youtube Channel
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- *blah-blah-blah maniac*
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- Joined: 27 Dec 2011, 08:53
- Location: Rather not to say
Re: TES Skyrim
Malvolio
Game do not render some objects to depth properly, you can't do anything, except to edit their properties (in creation kit or nif editor, don't know).
Game do not render some objects to depth properly, you can't do anything, except to edit their properties (in creation kit or nif editor, don't know).
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i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
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- *master*
- Posts: 154
- Joined: 18 Sep 2012, 18:36
Re: TES Skyrim
@ tigreton
The second image, where did you get that pose? I love it
The second image, where did you get that pose? I love it
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GFX: AMD Radeon HD 7700 Series
lol
GFX: AMD Radeon HD 7700 Series
lol
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- *blah-blah-blah maniac*
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- *sensei*
- Posts: 349
- Joined: 15 Dec 2012, 19:45
Re: TES Skyrim
I think I have my adaptation settings starting to work well. Playing with windowed mode has helped a lot with editing the enbeffect.fx file. Much faster progress now, and better understanding of how the settings react with each other.
Overcast day in Solitude. I like where the colors are at so far. Been working on a different look between day and night, and if I understand correctly, the game mixes these values when the screen is dark, like in overcast conditions.
Adaptation during this weather.
Also installed parallax textures. Ground looks much nicer now.
Still need to work on some things, like the line around the character. I think this is from the DOF, and I am working on this now.
Some interior shots I am happy with my progress. Not sure if I should keep the saturation differences in each light setting though. Right now, point light is more powerful and saturated, while direct and ambient are less powerful and desaturated. Working with tonemapping in enbeffect.fx file to find a nice medium.
Love this DOF. Michael Tichenor, thank you!
Overcast day in Solitude. I like where the colors are at so far. Been working on a different look between day and night, and if I understand correctly, the game mixes these values when the screen is dark, like in overcast conditions.
Adaptation during this weather.
Also installed parallax textures. Ground looks much nicer now.
Still need to work on some things, like the line around the character. I think this is from the DOF, and I am working on this now.
Some interior shots I am happy with my progress. Not sure if I should keep the saturation differences in each light setting though. Right now, point light is more powerful and saturated, while direct and ambient are less powerful and desaturated. Working with tonemapping in enbeffect.fx file to find a nice medium.
Love this DOF. Michael Tichenor, thank you!
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- Joined: 09 Feb 2012, 18:10
Re: TES Skyrim
I got the pose mod from Tes Adventures forum.
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- *sensei*
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- *blah-blah-blah maniac*
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- Joined: 30 Dec 2011, 22:39
Re: TES Skyrim
Thanks a lot!! I'm star struck righ now! You're pretty much my fav character screenshotist of all time. You probably read that before from me though so to be honest I'm not entirely sure which face textures are used there. I know I am using - Fair Skin Complexion Sweaty Body-ADEC-CBBE-UNP-UNPB-UNPC - but I don't think there are any actual face textures in that mod. The race is from temptress, again I don't think that has any face textures. So that leaves regular cbbe v3.0. I'll have to verify when I get hometigreton wrote:@far327: What face textures are you using? Nice character and hairs .
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- *sensei*
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Re: TES Skyrim
Is there another shadow setting I can tweak somewhere that will smooth these out?
Currently have:
iBlurDeferredShadowMask=3
When I increase the value, the shadows smooth out, but then I get the outline around the character when there is a dark background :?
New character btw. I use the old one for testing because it has more gear and locations
This is how it looks with iBlurDeferredShadowMask=5
Currently have:
iBlurDeferredShadowMask=3
When I increase the value, the shadows smooth out, but then I get the outline around the character when there is a dark background :?
New character btw. I use the old one for testing because it has more gear and locations
This is how it looks with iBlurDeferredShadowMask=5