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TES Skyrim
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- *blah-blah-blah maniac*
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Re: TES Skyrim
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i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
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- *sensei*
- Posts: 349
- Joined: 15 Dec 2012, 19:45
Re: TES Skyrim
I know how to make the mesh work with the nose, but didn't install it. I don't have the eyes or mouth, but these are close.
The light in the studio mod is different, but when I try to coc whiterun I ctd.
Не AV модель, но лучшее, что я могу сделать с текущими параметрами.
The light in the studio mod is different, but when I try to coc whiterun I ctd.
Не AV модель, но лучшее, что я могу сделать с текущими параметрами.
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- *sensei*
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Re: TES Skyrim
@Unreal
What's your shadow draw distance? It seems absolutely huge (your trees shadow properly really far away) yet your shadows still look detailed. Gorgeous shots, just wondering how intensive those shadow settings are to achieve them
What's your shadow draw distance? It seems absolutely huge (your trees shadow properly really far away) yet your shadows still look detailed. Gorgeous shots, just wondering how intensive those shadow settings are to achieve them
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- *master*
- Posts: 205
- Joined: 27 Jan 2012, 21:46
Re: TES Skyrim
Some TV ENB (modified Gigaflare).
Mage College Quest. I'll be posting K ENB shots of the next parts of this quest later. For now... TV
Mage College Quest. I'll be posting K ENB shots of the next parts of this quest later. For now... TV
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- *blah-blah-blah maniac*
- Posts: 660
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- Location: Spain
Re: TES Skyrim
10-20fps or lesschan wrote:Unreal,
How many FPS with grass now?
16000 but with higher shadows rendering distance you get LOWER resolution...Darkstorne wrote:@Unreal
What's your shadow draw distance? It seems absolutely huge (your trees shadow properly really far away) yet your shadows still look detailed. Gorgeous shots, just wondering how intensive those shadow settings are to achieve them
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•••••••Youtube Channel•••••Skyrim Screenshots•••••Skyrim Mods•••••••
7700K + GTX 1080
•••••••Youtube Channel•••••Skyrim Screenshots•••••Skyrim Mods•••••••
7700K + GTX 1080
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- *blah-blah-blah maniac*
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- Joined: 11 Apr 2012, 03:24
Re: TES Skyrim
Are you downsampling?jim2point0 wrote:Some TV ENB (modified Gigaflare).
Also, your images are very clear. Different than the TV and KENB default settings. Could you upload both of your tweaked versions of TV ENB and KENB along with your SweetFX settings? That would be awesome!
Also, are you using any lighting mods?
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i5-6600k -- Nvidia GTX 970 -- 16Gb ram @3200mhz
i5-6600k -- Nvidia GTX 970 -- 16Gb ram @3200mhz
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Re: TES Skyrim
Wow! I tried playing at 8000 but couldn't stand the low res shadows. You just have to use a really high shadow resolution to make a distance of 16k look that good! No wonder you get low framerates if you have grass that thick all being shadowed in a 16k radiusUnreal wrote:16000 but with higher shadows rendering distance you get LOWER resolution...Darkstorne wrote:@Unreal
What's your shadow draw distance? It seems absolutely huge (your trees shadow properly really far away) yet your shadows still look detailed. Gorgeous shots, just wondering how intensive those shadow settings are to achieve them
At least it looks stunning though. Great work with your screenshots
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- *master*
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- Joined: 27 Jan 2012, 21:46
Re: TES Skyrim
Yes to the downsampling. As for K ENB, my settings are only changed for nights and slightly indoors. I only reduced bloom so they're darker as K is kinda bright at night. As for TV (latest version is here), I've made no changes except for interior lighting values. Really not worth uploadingevok99 wrote:Are you downsampling?jim2point0 wrote:Some TV ENB (modified Gigaflare).
Also, your images are very clear. Different than the TV and KENB default settings. Could you upload both of your tweaked versions of TV ENB and KENB along with your SweetFX settings? That would be awesome!
Also, are you using any lighting mods?
I'm using enhanced lighting and fx.
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