TES Skyrim

post screenshots of enbseries
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Re: TES Skyrim

nautz wrote:Hi guys! I'm having an issue with all enbseries versions past 0131, including the newest one 0136. It doesn't matter what preset I use, but if it's past 0131 then the grass looks very odd and switches around between three modes... Normal and two somewhat "interlaced" modes. This happens if I have skylighting enabled. If I turn it off it stops rapidly switching between these things and look normal, but I loose skylighting so... :P

Is this because of the Nvidia 310 driver as well?

*edit* And I do not have any shadow/lighting flickering, it's just this grass thing.

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Most likely I would say the driver. See what happens when you downgrade it to say, 306 or somewhere in the 200 series. Boris also says 310 drivers are not supported yet.
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Re: TES Skyrim

nautz
I guess you're on the latest version of Skyrim? Check that ForceFakeVideocard is set to false.

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Re: TES Skyrim

@jim2point0 et al

Excuse my ignorance fellas, but what is downsampling and what do you use it for? I tried to Google it, but the results were way to technical for me to make anything out of it.

@ kalikola

I tend to have problems with brightness if I use the slider. When I want to modify gamma I use this parameters in SkyrimPrefs.ini

Code: Select all

[Display]
fGamma=1.0000
That's the default (middle of the slider). Minimum should be fGamma=1.4000. Not sure if that helps in any way.

@ nautz

If it makes any difference, I have been using the 370.10 driver all this time and had none of the problems mentioned so far. And definitely nothing like that grass.

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Re: TES Skyrim

CaptainJL761 wrote:
jim2point0 wrote:Some TV ENB (modified Gigaflare).
Which rock/mountain mod is this? I could swear I've seen it before but for the life of me I can't find the link.
Here is the ice mod I'm using - http://skyrim.nexusmods.com/mods/5388
FogGene wrote:@jim2point0 et al
Excuse my ignorance fellas, but what is downsampling and what do you use it for? I tried to Google it, but the results were way to technical for me to make anything out of it.
Downsampling is running a game at a higher-than-native resolution. My monitor is 1920x1080, for example. I play Skyrim at 3840x2160. The game is then scaled down to 1920x1080 every frame, which eliminates aliasing and makes the game look a lot more crisp and clean. The higher the resolution, the more video ram you need.

More K ENB - I swear this is one of the very last ENBs striving to put tangible atmosphere into the game. Really separates it from the rest. Kyo is SO GOOD at this....

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and THIS FOG....

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Re: TES Skyrim

jim2point0 wrote: Downsampling is running a game at a higher-than-native resolution. My monitor is 1920x1080, for example. I play Skyrim at 3840x2160. The game is then scaled down to 1920x1080 every frame, which eliminates aliasing and makes the game look a lot more crisp and clean. The higher the resolution, the more video ram you need.
Well thanks for that. Now I'm trying to find a good tutorial on how to do it.

Edit: Since I'm using the same native as yours, did you have to decrease the refresh rate in your monitor? If so, by how much?

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Re: TES Skyrim

Some people can achieve 2160p without lowering refresh rate. I couldn't find settings that worked for me... and had to go from 60 to 58.

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Re: TES Skyrim

Found a nice tutorial, I'll try it later: http://forums.guru3d.com/showthread.php?t=346325

Nice. That's a 100% increase right there. I have a 120Hz monitor, so I guess I'll have to reduce it a little bit more. I think it should be fine, unless I wanna use the 3D.

Thanks for the info.

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Re: TES Skyrim

Shots are rather large, and most of them are rather dark so may be difficult for some to see. Just been experimenting and playing around with things--scales and intensities are pretty out there at times but I like the look the vast majority of the time so far but makes weathers vary from nice and bright, bit too muted, to quite dark for different weather types (for example... most of these are taken almost at noon).

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Re: TES Skyrim

About skylight

I have never gotten this to work and look as cool as opethfeldt or unreal has it looking. The way I see it, the value has to be 0.2 or lower to be able to see the skylighting effect, but then it get's SO dark that you have to bring ambient light way up, and that ruins shadows on characters and other small things. And with very low settings it gets very unstable/jumpy. It's like it's turning on and off.

Maybe I don't know how to use it. Is there other settings that skylight need to work proberly? Like does AOmix settings have something to do with skylighting, like the way the two are mixed?

How are you guys getting skylighting to work so you actually SEE the effect without making shadows pitch black?

Here's an example of the unstable skylighting. when looking in one direction it looks fine (first pic), but turning the head a bit and it changes (pic 2)

This is taken with skylighting 0.1

Skylight effect working
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Skylight effect not working
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Re: TES Skyrim

Skylight affect ambient colors and if you want to make it more contrast without bright areas in shadows, increase in times all lighting properties and let adaptation and tonemapping do the job.
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