About skylight
I have never gotten this to work and look as cool as opethfeldt or unreal has it looking. The way I see it, the value has to be 0.2 or lower to be able to see the skylighting effect, but then it get's SO dark that you have to bring ambient light way up, and that ruins shadows on characters and other small things. And with very low settings it gets very unstable/jumpy. It's like it's turning on and off.
Maybe I don't know how to use it. Is there other settings that skylight need to work proberly? Like does AOmix settings have something to do with skylighting, like the way the two are mixed?
How are you guys getting skylighting to work so you actually SEE the effect without making shadows pitch black?
Here's an example of the unstable skylighting. when looking in one direction it looks fine (first pic), but turning the head a bit and it changes (pic 2)
This is taken with skylighting 0.1
Skylight effect working

Skylight effect not working
