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 Post subject: Re: TES Skyrim
PostPosted: 21 Jan 2013, 20:03 
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*blah-blah-blah maniac*
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Joined: 28 Dec 2011, 00:50
Posts: 838
Haha Gio, you're too kind! Good to see you here again, look forward to more of your splendid imagery.

Oyama, truly magical stuff there...

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Tomoko
 Post subject: Re: TES Skyrim
PostPosted: 21 Jan 2013, 21:29 
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Joined: 21 Jan 2013, 20:41
Posts: 55
Hi guys! I´ve been browsing this thread to get my daily "wow!", and finally descided to create an account and share some of my own pics. Thank you guys for inspiration!

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:-)


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 Post subject: Re: TES Skyrim
PostPosted: 21 Jan 2013, 21:59 
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Joined: 17 Jan 2013, 16:37
Posts: 9
nice ones majk360.
i especially like the troll one and the last one (the snowy forest).


Question to the savy guys -
i want to import some effects from one ENB to another.
some ENBs have a lovely glow effect around extra bright surfaces and light sources. the effect causes color to bleed to it's surrounding, overlapping objects that are even closer to the camera that the bright object. this kind of bloom is rare in ENBs but i wonder - in what file is this effect written?
i tried simply copying over enbeffect.fx and enbbloom.fx but nothing. all i got was an added glare from bright objects onto the "lens", which isnt what i am looking for.
i thought maybe it's one of the sweetFX files that some ENBs have, but which one, if at all?

and same question regarding SSAO. in the later ENBs (mostly after v119) the SSAO is different. it's no longer creating dark areas where two objects come close to each other. it just darkens the edges of planes that touch other planes.

@Oyama - damn you, sir. you have quit an eye for this stuff. your composition, colors and good choices of FOV truly do justice to your ENB.


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 Post subject: Re: TES Skyrim
PostPosted: 21 Jan 2013, 22:52 
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*blah-blah-blah maniac*
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Joined: 30 Dec 2011, 13:18
Posts: 665
Some seriously good screenshots here lately. I feel almost imbarest to post my own :)

I'm loving those new diverse pinetrees from vurts!

Here's some screens from my upcoming Beta, it has changed alot I might ad, and for the better hopefully.

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 Post subject: Re: TES Skyrim
PostPosted: 21 Jan 2013, 22:57 
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Joined: 27 Jan 2012, 13:42
Posts: 2702
Dinkledorf
I got hit by a stomach flu so it's been slow going today. But thanks, just experimenting really to find the best possible settings that would get along fine with the weather changes I'm making/planning to make to prevent unnecessary backtracking and losing my temper. Speaking of which, I guess I should really pick weather modding again, to be honest I've been somewhat trying to avoid it - I'm sure you well know why :D

Oyama
Now you're flattering me, old wizard :lol: But damn it, how did you make the sky look so great? It always looks impossibly good!

Gorgeous work, everyone!

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 Post subject: Re: TES Skyrim
PostPosted: 22 Jan 2013, 00:28 
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Joined: 24 Nov 2012, 22:45
Posts: 17
Bit more progress; having a lot of fun learning how this all works! Dawn has a very warm, charming feel to it.

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 Post subject: Re: TES Skyrim
PostPosted: 22 Jan 2013, 00:54 
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Joined: 12 Sep 2012, 22:29
Posts: 80
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 Post subject: Re: TES Skyrim
PostPosted: 22 Jan 2013, 01:11 
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Last edited by Unreal Warfare on 22 Jan 2013, 11:52, edited 1 time in total.

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 Post subject: Re: TES Skyrim
PostPosted: 22 Jan 2013, 02:10 
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Joined: 30 May 2012, 15:40
Posts: 267
mindflux wrote:
Dinkledorf
I got hit by a stomach flu so it's been slow going today. But thanks, just experimenting really to find the best possible settings that would get along fine with the weather changes I'm making/planning to make to prevent unnecessary backtracking and losing my temper. Speaking of which, I guess I should really pick weather modding again, to be honest I've been somewhat trying to avoid it - I'm sure you well know why :D


Sorry to hear about the flu, its making its rounds in my neck of the woods as well.

That last bit about weather modding made me laugh. Too true. Modding weather in Skyrim is certainly frustrating and, at times, extremely rewarding as well. Good luck, looks to me like you are the right path!


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 Post subject: Re: TES Skyrim
PostPosted: 22 Jan 2013, 04:17 
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Joined: 20 May 2012, 13:34
Posts: 66
i am learning to config enb ,

i write this in enbseries file.

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[EFFECT]
UseOriginalPostProcessing=false
UseOriginalObjectsProcessing=false
EnableBloom=true
EnableAdaptation=true
EnableAmbientOcclusion=true
EnableDepthOfField=true
EnableDetailedShadow=true
EnableSunRays=true
EnableSkyLighting=true
EnableReflection=true

-------------


and when i play a game again , everything seem blur.

such as a man in the picture.

which parameter that i need to config ?

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