Zdrastvuitje aftari enb hdr 108 ja nerazbirajus v etam 6to i kak prastite za durnoi vapros
vot pastavil etat na moi vzagljad atli4nij modec+zoners HP vrodi izna4alna vso hara6o
no...kagda zahazu v kakoita dom ili v drugom pome6enie to aganjok at sve4i propadait
ne to 6to propadait a ivo netu vap6e
6to delatj i kak mnje bitj
TES Skyrim v0.108
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- *blah-blah-blah maniac*
- Posts: 17553
- Joined: 27 Dec 2011, 08:53
- Location: Rather not to say
Re: TES Skyrim v0.108
Proverte, 4to stoyat eti znacheniya v enbseries.ini:
[LIGHTSPRITE]
IntensityDay=1.0
IntensityNight=1.0
CurveDay=1.5
CurveNight=1.5
[FIRE]
IntensityDay=3.0
IntensityNight=7.0
CurveDay=2.0
CurveNight=2.0
[LIGHTSPRITE]
IntensityDay=1.0
IntensityNight=1.0
CurveDay=1.5
CurveNight=1.5
[FIRE]
IntensityDay=3.0
IntensityNight=7.0
CurveDay=2.0
CurveNight=2.0
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
Re: TES Skyrim v0.108
spasiba za padskazku...zdelal
lenza ppc krasiveje stala a vot sve4i mjortvie
nu ne4ivo periustanofku zdelaju
mozit i maja vidjuha v etam zame6ina
radeon hd 4850 :!: :?: ...pasmatrju
spasiba za mod enb
+
lenza ppc krasiveje stala a vot sve4i mjortvie
nu ne4ivo periustanofku zdelaju
mozit i maja vidjuha v etam zame6ina
radeon hd 4850 :!: :?: ...pasmatrju
spasiba za mod enb
+
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- Joined: 26 Aug 2012, 00:57
Re: TES Skyrim v0.108
I get some bugs with v0.108, crosshair glitch and 1st camera bug. I didnt add any other mods in last days, just run the game and i noticed that. I cant talk with npc's and do any actions by pushing E. I see freezes now which these didnt happen before. I record that. Any solves ?
http://youtu.be/RFdhQPQakr0
http://youtu.be/RFdhQPQakr0
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Offline
- *blah-blah-blah maniac*
- Posts: 17553
- Joined: 27 Dec 2011, 08:53
- Location: Rather not to say
Re: TES Skyrim v0.108
This version is too old and unsupported (never saw such bug in it before).
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i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
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Re: TES Skyrim v0.108
I choosed this ver cause of best performance
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- Joined: 23 Jan 2013, 12:02
Re: TES Skyrim v0.108
just to be sure:
changing these values have no noticable effect whatsoever with version 0.108 on my computer. i read about the fog, but the lighting also?
[ENVIRONMENT]
DirectLightingIntensityDay=1.2
DirectLightingIntensityNight=1.0
DirectLightingCurveDay=1.0
DirectLightingCurveNight=1.0
DirectLightingDesaturationDay=0.0
DirectLightingDesaturationNight=0.3
SpecularAmountMultiplierDay=2.0
SpecularAmountMultiplierNight=1.5
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierNight=1.0
SpecularFromLightDay=0.0
SpecularFromLightNight=0.0
AmbientLightingIntensityDay=1.1
AmbientLightingIntensityNight=1.1
AmbientLightingCurveDay=0.2
AmbientLightingCurveNight=1.0
AmbientLightingDesaturationDay=0.0
AmbientLightingDesaturationNight=0.3
PointLightingIntensityDay=1.0
PointLightingIntensityNight=1.0
PointLightingCurveDay=1.0
PointLightingCurveNight=1.0
PointLightingDesaturationDay=0.0
PointLightingDesaturationNight=0.0
FogColorMultiplierDay=0.7
FogColorMultiplierNight=0.8
FogColorCurveDay=0.7
FogColorCurveNight=1.0
it's not a problem for me, i created a workaround with a realistic lighting patch. i just wanted to know if its working right on my rig or if i experience a bug...
changing these values have no noticable effect whatsoever with version 0.108 on my computer. i read about the fog, but the lighting also?
[ENVIRONMENT]
DirectLightingIntensityDay=1.2
DirectLightingIntensityNight=1.0
DirectLightingCurveDay=1.0
DirectLightingCurveNight=1.0
DirectLightingDesaturationDay=0.0
DirectLightingDesaturationNight=0.3
SpecularAmountMultiplierDay=2.0
SpecularAmountMultiplierNight=1.5
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierNight=1.0
SpecularFromLightDay=0.0
SpecularFromLightNight=0.0
AmbientLightingIntensityDay=1.1
AmbientLightingIntensityNight=1.1
AmbientLightingCurveDay=0.2
AmbientLightingCurveNight=1.0
AmbientLightingDesaturationDay=0.0
AmbientLightingDesaturationNight=0.3
PointLightingIntensityDay=1.0
PointLightingIntensityNight=1.0
PointLightingCurveDay=1.0
PointLightingCurveNight=1.0
PointLightingDesaturationDay=0.0
PointLightingDesaturationNight=0.0
FogColorMultiplierDay=0.7
FogColorMultiplierNight=0.8
FogColorCurveDay=0.7
FogColorCurveNight=1.0
it's not a problem for me, i created a workaround with a realistic lighting patch. i just wanted to know if its working right on my rig or if i experience a bug...
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Offline
- *blah-blah-blah maniac*
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- Joined: 27 Jan 2012, 13:42
Re: TES Skyrim v0.108
It's working as designed, 0.108 has no per-object processing.
By the way, this version is now obsolete.
By the way, this version is now obsolete.
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Re: TES Skyrim v0.108
i know that it's obsolete. i use it 'cause of the great performance...
sorrx for my noob question, as i'm quite new to this stuff and i'm not a coder. i read about the per-object processing but i didn't knew that it would affect the lighting also.
thanks for the quick reply. and kudos to you, boris... you do some outstanding work there!!
sorrx for my noob question, as i'm quite new to this stuff and i'm not a coder. i read about the per-object processing but i didn't knew that it would affect the lighting also.
thanks for the quick reply. and kudos to you, boris... you do some outstanding work there!!