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 Post subject: Re: TES Skyrim
PostPosted: 23 Jan 2013, 18:44 
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*blah-blah-blah maniac*
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Joined: 30 Dec 2011, 13:18
Posts: 665
Can someone please tell me what these settings does?

AntiBSOD=false
SpeedHack=false
IgnoreThreadManagement=false
IgnoreThreadPriority=false
ForceFakeVideocard=false
FixGameBugs=false

I just have them on false cause I don't know what they do. If some of them makes the game faster, please let me know :) I could seriously use some uptimisation.

Also what is the difference between these two

Quality=2
FilterQuality=2

I know filter quality means that the lower the number the better the quality.. Is that the same for Quality=2 or does that one need to be a higher number for better quality?

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Tomoko
 Post subject: Re: TES Skyrim
PostPosted: 23 Jan 2013, 19:34 
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*sensei*

Joined: 06 May 2012, 12:59
Posts: 274
mindflux wrote:
The fuck? That's just sad, honestly.


It is, but, they don't ask for any info other than a username and email, so I don't know why on earth someone would be rejected?... I just tried to join myself, out of interest, so we'll see what happens.

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 Post subject: Re: TES Skyrim
PostPosted: 23 Jan 2013, 19:57 
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*sensei*

Joined: 28 Dec 2011, 08:14
Posts: 323
My two new chars almost in CGI quality ;)

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EDIT

Arobotperson1
Thank you my friend :) yes sure, in this particular preset I am using HD6 code is some form , but not in all my ENB presets.
SizeScale=1
SourceTexturesScale=1
:P


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 Post subject: Re: TES Skyrim
PostPosted: 23 Jan 2013, 20:30 
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Joined: 12 Sep 2012, 22:29
Posts: 80
Location: US
Gionight wrote:
My two new chars in CGI quality :P

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Amazing, amazing, amazing. Do you use HD6's modification? And if I may ask another wierd question, what are your SizeScale and SourceTextureScale Paremeters like?

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 Post subject: Re: TES Skyrim
PostPosted: 23 Jan 2013, 20:48 
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*blah-blah-blah maniac*
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Joined: 31 Mar 2012, 15:06
Posts: 1460
Location: France
Gionight
Full scales, the key to perfection. ;)
Did you keep qualities to 0 ?
When I'm running full scales, I set the classic 1 -1.0 -1.0 -1 thing.
But I noticed it also kind of "dries" the image, right ?
That's why I sticked to 0 -0.75-0.75-0, it leaves specularity alone to my eyes.

What amazes me in your shots is the overall NATURAL blending of colours and details.
Everything fits everything.
* bows *

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 Post subject: Re: TES Skyrim
PostPosted: 23 Jan 2013, 20:55 
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Joined: 27 Jan 2012, 13:42
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Agreed, Gionight's stuff always has a very pleasing depth to them and they look very natural, like that's how everything was designed to look in the first place. Gorgeous.

DogStar
Well, Jim's reputation has probably preceded him :D

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 Post subject: Re: TES Skyrim
PostPosted: 23 Jan 2013, 20:57 
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*blah-blah-blah maniac*
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Joined: 31 Mar 2012, 15:06
Posts: 1460
Location: France
mindflux wrote:
Agreed, Gionight's stuff always has a very pleasing depth to them and they look very natural, like that's how everything was designed to look in the first place. Gorgeous.

DogStar
Well, Jim's reputation has probably preceded him :D


You're right on both points, you old wizard ! :D

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 Post subject: Re: TES Skyrim
PostPosted: 23 Jan 2013, 21:14 
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*blah-blah-blah maniac*
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Joined: 26 Jan 2012, 17:56
Posts: 734
Gionight wrote:
Image


This is a great screenshot. Arguably one of your best, if not your best, in my opinion. I hope you share that high quality preset at some point. Great work!

Couple from me from a vibrant style (at least that is the plan, almost never ends up turning out that way) configuration I am working on...

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 Post subject: Re: TES Skyrim
PostPosted: 23 Jan 2013, 21:55 
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Joined: 31 Mar 2012, 15:06
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UW
Looks insanely good, bro !
More than promising indeed.
Eagerly awaiting.

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 Post subject: Re: TES Skyrim
PostPosted: 23 Jan 2013, 22:07 
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Joined: 23 Jan 2013, 21:56
Posts: 2
Hey there fellas, just registered today since I've really been lurking around here for quite a long time. I have to say mostly everything I've seen here is phenomenal, and you guys are doing really well.

Also posting up some shots of TV's ENBmod, since I've grown to love this gem now.

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This armor really shows the "gigaflare" effect in this experimental preset. Looks pretty nifty.

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