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 Post subject: Re: Fallout: New Vegas
PostPosted: 21 Feb 2013, 17:08 
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*blah-blah-blah maniac*
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Joined: 25 Feb 2012, 01:30
Posts: 596
Location: Somewhere between the Wastelands and Notepad++
Well, I'm ready to give this another go. Fallout 3 is so much better to Boris' binaries than F:NV can ever be (I think), but some people have asked me to do an ENB for that game, so here it goes again. Let's hope it'll work out better than last time:

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Midhrastic WIP ENB for Fallout
More current and archived shots on my Flickr. Selected shots via Flickrock or Fluidr.


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Tomoko
 Post subject: Re: Fallout: New Vegas
PostPosted: 22 Feb 2013, 01:49 
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*blah-blah-blah maniac*
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Joined: 25 Feb 2012, 01:30
Posts: 596
Location: Somewhere between the Wastelands and Notepad++
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Core i5-2500K @4.50GHz | MSI Gaming GeForce GTX 970 4GB | 16GB RAM (1600Mhz) | Soundblaster Z | Win7 64bit

Midhrastic WIP ENB for Fallout
More current and archived shots on my Flickr. Selected shots via Flickrock or Fluidr.


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 Post subject: Re: Fallout: New Vegas
PostPosted: 24 Feb 2013, 20:47 
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*sensei*
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Joined: 29 Jan 2013, 01:17
Posts: 450
I'll be posting all my Tale of Two Wastelands screenshots here, instead of in the Fallout 3 topic from now on. :P

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 Post subject: Re: Fallout: New Vegas
PostPosted: 24 Feb 2013, 21:00 
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Joined: 16 Sep 2012, 10:40
Posts: 80
midhras wrote:
Well, I'm ready to give this another go. Fallout 3 is so much better to Boris' binaries than F:NV can ever be (I think), but some people have asked me to do an ENB for that game, so here it goes again. Let's hope it'll work out better than last time:



I would FRAME some of those. :shock:

Makes me want to fire up FO:NV again. I think the state I left it in was a complete mess. :lol:


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 Post subject: Re: Fallout: New Vegas
PostPosted: 24 Feb 2013, 21:19 
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*blah-blah-blah maniac*
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Joined: 30 Dec 2011, 22:39
Posts: 725
@midhras - Those screenshots make me actually want to try the game! Looks fantastic!

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 Post subject: Re: Fallout: New Vegas
PostPosted: 24 Feb 2013, 21:45 
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*sensei*
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Joined: 29 Jan 2013, 01:17
Posts: 450
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 Post subject: Re: Fallout: New Vegas
PostPosted: 25 Feb 2013, 02:46 
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*sensei*
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Joined: 26 Sep 2012, 12:00
Posts: 323
Location: Darkest corners of G.E.C.K.
Blackout R_Evo, with nightvision/vanilla IMOD compatibility.
Pics are clickable!
ps. Борис, выглядит не так уж и ужасно как вы говорили) Да, не идеально, блум вообще не работает при выключенном колоркорекшне, но всё же смотрится куда лучше чем ванильный шлак если долго крутить настройки и подгонять палитру. Спасибо)
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I used to be an ENB tweaker like you, but then I overheat my GPU.


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 Post subject: Re: Fallout: New Vegas
PostPosted: 25 Feb 2013, 04:02 
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*master*

Joined: 30 Dec 2012, 21:36
Posts: 186
Testing out New Vegas more seriously. I just discovered the North East weather ID and I quite like it's color scheme and I might copy it over everything else. :mrgreen:
Please bare with me for any constrast or brightness weirdness. It's hard to get it right.

If 1920x1200 pictures bothers you just tell me...

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 Post subject: Re: Fallout: New Vegas
PostPosted: 26 Feb 2013, 03:22 
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*sensei*
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Joined: 29 Jan 2013, 01:17
Posts: 450
Just wondering, but does anyone have any tips for my ENB at all? Maybe change the colour palette?

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 Post subject: Re: Fallout: New Vegas
PostPosted: 01 Mar 2013, 08:16 
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*sensei*
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Joined: 26 Sep 2012, 12:00
Posts: 323
Location: Darkest corners of G.E.C.K.
Some shots made with Skyrim's K ENB, break the code to make it work in FNV =D


click at pics to enlarge and for better quality

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I used to be an ENB tweaker like you, but then I overheat my GPU.


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