Oh crap, met and old enemy of mine, foggy weather in the distance
TES Skyrim
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Re: TES Skyrim
What is this? Its on light effect and magic effect.. Annoys me badly. How can I fix it?
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- *blah-blah-blah maniac*
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Re: TES Skyrim
far327
Did like you suggested and nvidia ao now visible. But i don't see anything special in it, nothing what i expected from it. Well, i will do additional computations for small details, this not cost much performance, and found good solution against triangulation artifacts for that.
Erdo4
I don't think it's enbseries bug, looks like another uv offset error for refraction.
Did like you suggested and nvidia ao now visible. But i don't see anything special in it, nothing what i expected from it. Well, i will do additional computations for small details, this not cost much performance, and found good solution against triangulation artifacts for that.
Erdo4
I don't think it's enbseries bug, looks like another uv offset error for refraction.
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Re: TES Skyrim
Lauren wrote:http://forums.nexusmods.com/index.php?/ ... wip/page-1Plywood wrote:Have any of you guys been following the Tropical Skyrim complete island overhaul mod? apparently it's released pretty soon and it looks incredibly high quality, interested to know your thoughts.
This?
Yup, I might look into making my own preset just for that overhaul when it's released, getting sick of snow.
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- *sensei*
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Re: TES Skyrim
Started using the Countervibe enb.
Going to try updating it to v.152 and using it as a base to do my own tweaking.
I've looked at some of the tutorials, although they are a little older, but I think the best way to learn is to just do it...trial and error.
Don't know what happened here, never seen this before. It only lasted a short time but I thought an angel was coming to be my follower
Going to try updating it to v.152 and using it as a base to do my own tweaking.
I've looked at some of the tutorials, although they are a little older, but I think the best way to learn is to just do it...trial and error.
Don't know what happened here, never seen this before. It only lasted a short time but I thought an angel was coming to be my follower
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- *master*
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Re: TES Skyrim
Yeah, I really like a lot of what they're doing...I do wish there was like some kind of notification system for when its out lolPlywood wrote:Lauren wrote:http://forums.nexusmods.com/index.php?/ ... wip/page-1Plywood wrote:Have any of you guys been following the Tropical Skyrim complete island overhaul mod? apparently it's released pretty soon and it looks incredibly high quality, interested to know your thoughts.
This?
Yup, I might look into making my own preset just for that overhaul when it's released, getting sick of snow.
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- *blah-blah-blah maniac*
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Re: TES Skyrim
@ symphonicjohn
Nice preset that Countervibe is haven't noticed it that much before, I think
Well you have the GUI which makes the tweaking go very fast and with the "rotating orb" function it is easy to see what and how that command effects something in the game. But I'm currently updating my ENB Guide to cover settings up to v0.152 and it will hopefully be released tomorrow evening/night. As it is alot of new effects and commands to cover since v0.122, and also alot of new additions besides the commands aswell
Nice preset that Countervibe is haven't noticed it that much before, I think
Well you have the GUI which makes the tweaking go very fast and with the "rotating orb" function it is easy to see what and how that command effects something in the game. But I'm currently updating my ENB Guide to cover settings up to v0.152 and it will hopefully be released tomorrow evening/night. As it is alot of new effects and commands to cover since v0.122, and also alot of new additions besides the commands aswell
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Re: TES Skyrim
I honestly can't wait, the mod will/should explode in popularity when uploaded to nexus.Lauren wrote:Yeah, I really like a lot of what they're doing...I do wish there was like some kind of notification system for when its out lolPlywood wrote:Lauren wrote:http://forums.nexusmods.com/index.php?/ ... wip/page-1Plywood wrote:Have any of you guys been following the Tropical Skyrim complete island overhaul mod? apparently it's released pretty soon and it looks incredibly high quality, interested to know your thoughts.
This?
Yup, I might look into making my own preset just for that overhaul when it's released, getting sick of snow.
The only thing I'm not looking forward to is NPC's wearing fur and heavy armor in a tropical environment, hoping someone changes the NPC clothings.
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- *blah-blah-blah maniac*
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Re: TES Skyrim
@ Plywood, Lauren
Wow that mod sure looks good and would boost my interest in Skyrim into actually playing it again Though some textures need a bit of work on them But as it is still just a wip I can understand if they do look a bit of. The environment change however is amazingly done, makes it look like a whole new world to explore.
The textures I would like to see improved upon, the stone textures making up the stairs I think should have partially sanded patches on it instead of it looking like a solid sand structure.
Whiterun Before
http://i.imgur.com/laDgj.jpg
Whiterun After
http://i.imgur.com/Dq5xw.jpg
Just look at the changes made here
Skyrim Before
http://i.imgur.com/rcxn6.jpg
Skyrim After
http://i.imgur.com/I4DtS.jpg
Wow that mod sure looks good and would boost my interest in Skyrim into actually playing it again Though some textures need a bit of work on them But as it is still just a wip I can understand if they do look a bit of. The environment change however is amazingly done, makes it look like a whole new world to explore.
The textures I would like to see improved upon, the stone textures making up the stairs I think should have partially sanded patches on it instead of it looking like a solid sand structure.
Whiterun Before
http://i.imgur.com/laDgj.jpg
Whiterun After
http://i.imgur.com/Dq5xw.jpg
Just look at the changes made here
Skyrim Before
http://i.imgur.com/rcxn6.jpg
Skyrim After
http://i.imgur.com/I4DtS.jpg