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 Post subject: Re: TES Skyrim
PostPosted: 04 Mar 2013, 23:00 
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*sensei*

Joined: 30 May 2012, 15:40
Posts: 267
Looks great Confidence-Man! My initial reaction to your shots is always "... too bright" but upon reflection, they always work. Awesome work!

Just a lone internal shot (PP4 + custom code + V.155)

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Tomoko
 Post subject: Re: TES Skyrim
PostPosted: 04 Mar 2013, 23:41 
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*sensei*
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Joined: 09 Feb 2013, 23:09
Posts: 377
Location: Florida
No wonder why I thought Confidence-Man's trees always looked so good :)

Here's some more pics with varied settings...experimented with a lot of bloom, contrast and AO yesterday

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 Post subject: Re: TES Skyrim
PostPosted: 05 Mar 2013, 00:44 
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*blah-blah-blah maniac*
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Joined: 26 Jan 2012, 17:56
Posts: 734
Last one from me with my HD6870. Not really had time for screenshots as I've been busy tweaking to get a new update for Unreal Cinema ready before I switch GPU and start playing with higher quality settings. I have however decided to bring an old character out of retirement...

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 Post subject: Re: TES Skyrim
PostPosted: 05 Mar 2013, 00:51 
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*master*
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Joined: 10 Jan 2012, 14:24
Posts: 162
Location: Germany
Beautiful screenshots everyone!

@JawZ: I'm eagerly awaiting the release of your new EWE version. Do you have an ETA on it? :)

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 Post subject: Re: TES Skyrim
PostPosted: 05 Mar 2013, 01:04 
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*blah-blah-blah maniac*

Joined: 17 Dec 2012, 08:57
Posts: 591
Location: Bosnia & Herzegovina
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 Post subject: Re: TES Skyrim
PostPosted: 05 Mar 2013, 01:45 
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*blah-blah-blah maniac*
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Joined: 05 Mar 2012, 02:08
Posts: 1938
@ tywele

Some time during this week the Skyrim weathers will be done, maybe Dawnguard DLC weathers as well as it only adds 4 or if it was 6 new weathers. Hearthfires don't anything new except for the house themselves and some other similar content. Dragonborn adds a lot more weathers to be tweaked in a whole new way so that will take a bit longer to see how to best handle them with ENB. Especially since I haven't been much in Solstheim.


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 Post subject: Re: TES Skyrim
PostPosted: 05 Mar 2013, 18:04 
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*blah-blah-blah maniac*
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Joined: 05 Mar 2012, 02:08
Posts: 1938
@ Kris†a™

Nice set of Lady Body pictures :) Really nice skin detail on those textures.


I have worked on the SkyrimFog weather to see how I would go about handling those weathers.

Vanilla scene + ENB with 1.0 Fog values.
http://img687.imageshack.us/img687/6241 ... 392971.jpg
EWE + ENB with 1.0 Fog values.
http://img835.imageshack.us/img835/1598 ... 302784.jpg
Revamped Exterior Fog + ENB with 1.0 Fog values.
http://img820.imageshack.us/img820/7619 ... 431715.jpg

EWE + ENB with tweaked Fog values. Day; Intensity 0.21, Curve 1.03. Night; Intensity 1.0, Curve 1.0.
http://img5.imageshack.us/img5/1378/tes ... 472367.jpg
Revamped Exterior Fog + ENB with tweaked Fog values. Day; Intensity 0.21, Curve 1.03. Night; Intensity 1.0, Curve 1.0.
http://img818.imageshack.us/img818/6540 ... 503665.jpg


My own personal thoughts here, EWE is less bright but it could do with a little bit more work on the density level of Far Fog values. Revamped Exterior Fog values doesn't make it feel like a fog weather, atleast not as it was intended by Bethesda from the start. Remember EWE is to be considered a Vanilla improvement not a Realism mod, but having that said I do wan't to give it a more "realistic touch" then it is in the Vanilla weathers currently.

Revamped Exterior fog settings for that Weather type feels more to belong for the rain weathers I think, during rainy weathers there is increased amount of fog but it's still pretty visible through that fog in near vicinity and gets more dense and and harder too see any details the further away from where you standing. Also if you look at the tweaked fog value images I think I have achieved a better transition between Far and Near Fog.


EDIT;

I'm also going to blend in the clouds a bit better after I have finished with the fog.

And I will make fixes like this Dark horizon line that occurs with vanilla heavy cloud weathers. I was using the same ENB settings and I will always use the same between comparison pictures.
http://img853.imageshack.us/img853/1525 ... efixed.jpg


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 Post subject: Re: TES Skyrim
PostPosted: 05 Mar 2013, 23:32 
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*sensei*
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Joined: 29 Jan 2013, 01:17
Posts: 450
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 Post subject: Re: TES Skyrim
PostPosted: 06 Mar 2013, 00:39 
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Joined: 15 Jan 2013, 02:33
Posts: 6
Downsampled from 2880 x 1620:

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 Post subject: Re: TES Skyrim
PostPosted: 06 Mar 2013, 02:12 
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*blah-blah-blah maniac*

Joined: 17 Dec 2012, 08:57
Posts: 591
Location: Bosnia & Herzegovina
they look good now, but tomorrow probably don't :)

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