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PostPosted: 05 Mar 2013, 19:00 
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*blah-blah-blah maniac*
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Joined: 27 Dec 2011, 08:53
Posts: 14816
Location: Russia
I don't understand, what you guys trying to proove me? The simplest way to test for me is to skip sky drawing code and visualize ssao, it work as expected. How can i find it? Don't know any dependency from environment which may affect ssao, except fog properties (and that's not my problem).

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Tomoko
PostPosted: 06 Mar 2013, 02:20 
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Joined: 17 Dec 2012, 08:57
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Location: Bosnia & Herzegovina
Boris, it's ok to me. I tried 149, 153 no luck (ssao works for some interiors, for some doesnt). Maybe it's ati, maybe CoT,... never mind, if i find a solution i will post


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PostPosted: 11 Jun 2013, 07:16 
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Joined: 11 Jun 2013, 07:08
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I just registered to write on this topic. I have the same problem, no ssao in many interior cells. I was able to stand the problem... but today, I entered Heljarchen Hall, a place where the beautiful ssao was always present, and to my surprise, there was no ssao at all. I'ts getting worse 8(

Has anyone found a solution/workaround? could it be related to mods? to videocard drivers? I tried "ts" command but nothing changed.

Sorry to bump the thread, but I couldn't find any info on this matter anywhere else.


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PostPosted: 11 Jun 2013, 12:11 
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I still have no idea why this happen, never saw myself.

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PostPosted: 26 Jul 2013, 22:22 
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Joined: 26 Jul 2013, 16:11
Posts: 37
Location: US, MD
I just posted and ESP fix for this problem on the Nexus. I think it's an ATI thing because that's what I'm using.


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PostPosted: 27 Jul 2013, 01:42 
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Joined: 27 Jul 2013, 01:40
Posts: 31
Your uploaded fix works, but SSAO is only being applied indoors when I set EnableAmbientOcclusion to false


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