@Unreal - Looking great dude! ^
Nothing special this time around... These shots seem dark to me for some reason, and wouldn't you know it.. My bloom was off for all of them. No idea how it turned off. I guess my finger slipped during GUI configuration...
TES Skyrim
- Author
- Message
-
Offline
- *blah-blah-blah maniac*
- Posts: 725
- Joined: 30 Dec 2011, 22:39
-
Offline
- *sensei*
- Posts: 377
- Joined: 09 Feb 2013, 23:09
- Location: Florida
Re: TES Skyrim
@Unreal Warfare: Well I hope the next one does better for you. I had a HD5850 Black Edition that I believe I got back in 2009 that still works great. Played vanilla Skyrim with mods without a problem. Even newer games like Far Cry 3 on high settings it was fine, but when I started getting into enb configs about a month and a half ago, it was time to upgrade. Now everything is great no matter what settings I use.
@Unreal: Very nice characters. You should make a mod to replace most characters in the game. Except for Lydia and a few others No more ugly Bethesda characters
@far327: Yeah they are a little dark, but still nice. I like the effect of the light coming through the window openings in the wall I noticed recently that I always had force anisotropic filtering set to false so I changed that and noticed the difference
@Unreal: Very nice characters. You should make a mod to replace most characters in the game. Except for Lydia and a few others No more ugly Bethesda characters
@far327: Yeah they are a little dark, but still nice. I like the effect of the light coming through the window openings in the wall I noticed recently that I always had force anisotropic filtering set to false so I changed that and noticed the difference
-
Offline
- *sensei*
- Posts: 349
- Joined: 15 Dec 2012, 19:45
Re: TES Skyrim
Unreal Warfare, your pics look good to me for night time. I like the darker look, for suspense at night
I never really adjusted my bloom, usually turn it off. The old bloom file I was using made a brown tint, but today I tried a new one that was mentioned in the thread yesterday I think. It looks better, but I still keep the values below 0.10 and have not played with the settings in the file itself.
Unreal, what armor is this?
http://i1.minus.com/ibf5ci0TVE80Kg.JPG
Looks like one I have in the Tera collection, but the neck pieces and bra look different. Very beautiful!
Today I thought about starting a new game....again....so I left Helgen
And went straight to my first dungeon, just to get it out of the way
By the time I got to Dragonsreach, I said screw this, and loaded an old save. Ended up in Riverwood, and what would you know, while the town was greeting me, a dragon wanted to crash the party. The town was not happy. I just watched.
It was a good show. But, now I see, I need to adjust my ambient/skylight/IBL a bit.
This screen looks better, I think it is the best one I took today
Had to talk to a man about an ax. Got my leathers looking good finally
I never really adjusted my bloom, usually turn it off. The old bloom file I was using made a brown tint, but today I tried a new one that was mentioned in the thread yesterday I think. It looks better, but I still keep the values below 0.10 and have not played with the settings in the file itself.
Unreal, what armor is this?
http://i1.minus.com/ibf5ci0TVE80Kg.JPG
Looks like one I have in the Tera collection, but the neck pieces and bra look different. Very beautiful!
Today I thought about starting a new game....again....so I left Helgen
And went straight to my first dungeon, just to get it out of the way
By the time I got to Dragonsreach, I said screw this, and loaded an old save. Ended up in Riverwood, and what would you know, while the town was greeting me, a dragon wanted to crash the party. The town was not happy. I just watched.
It was a good show. But, now I see, I need to adjust my ambient/skylight/IBL a bit.
This screen looks better, I think it is the best one I took today
Had to talk to a man about an ax. Got my leathers looking good finally
-
Offline
- *blah-blah-blah maniac*
- Posts: 660
- Joined: 02 Jan 2012, 21:07
- Location: Spain
Re: TES Skyrim
From one of the Tera's packs.chan wrote: Unreal, what armor is this?
http://i1.minus.com/ibf5ci0TVE80Kg.JPG
Looks like one I have in the Tera collection, but the neck pieces and bra look different. Very beautiful!
_________________
•••••••Youtube Channel•••••Skyrim Screenshots•••••Skyrim Mods•••••••
7700K + GTX 1080
•••••••Youtube Channel•••••Skyrim Screenshots•••••Skyrim Mods•••••••
7700K + GTX 1080
-
Offline
- *blah-blah-blah maniac*
- Posts: 661
- Joined: 17 Dec 2012, 08:57
- Location: Bosnia & Herzegovina
Re: TES Skyrim
Kermles, thanks and interesting shots you have, but i must change saturation, because i could not control grass color. What i did, i desaturated everything almost to grey level and then multiply saturation. In this case less saturated pixels stay less saturated and more saturated get even more saturated.
tweaking CoT
tweaking CoT
-
Offline
- *sensei*
- Posts: 445
- Joined: 29 Jan 2013, 01:17
Re: TES Skyrim
Anyone know a way I could fix my trees? They're looking a bit like cardboard cutouts. (It's Vurt's, but I can't remember which version if he's updated since the one I have.)
-
Offline
- *master*
- Posts: 177
- Joined: 05 Jan 2012, 19:06
Re: TES Skyrim
Symphonicjohn: Thank you again Kind of impressed myself with the lighting in certain areas, I'll try and get a video up as in motion I feel it is better.
Far327: Yeh not much sun here to be honest, clouds and rain we can do haha. but yeh your photos are awesome help, loved the cloud ones too, there was many of those can't wait for havlr's cloud mod.
Saltr: Your shots are always a joy to look at, such a different style you have. the colours are similar of Gionights. The first shot those clouds Are they part of COT?
On a few occasions I've noticed the giants hitting the ground and bandits flying right up into the sky, managed to capture it this time
Also tweaking night time and indoors.
Far327: Yeh not much sun here to be honest, clouds and rain we can do haha. but yeh your photos are awesome help, loved the cloud ones too, there was many of those can't wait for havlr's cloud mod.
Saltr: Your shots are always a joy to look at, such a different style you have. the colours are similar of Gionights. The first shot those clouds Are they part of COT?
On a few occasions I've noticed the giants hitting the ground and bandits flying right up into the sky, managed to capture it this time
Also tweaking night time and indoors.
-
Offline
- *master*
- Posts: 121
- Joined: 14 Jan 2013, 17:34
Re: TES Skyrim
I fought 2 Giants and I liked it
(Using latest Unreal Cinema ENB Preset)
(Using latest Unreal Cinema ENB Preset)
_________________
AMD Ryzen 3700X - 32GB Ram 3200Mhz - Asus Geforce RTX3080 - Win 10 64Bit
AMD Ryzen 3700X - 32GB Ram 3200Mhz - Asus Geforce RTX3080 - Win 10 64Bit
-
Offline
- *blah-blah-blah maniac*
- Posts: 504
- Joined: 31 Dec 2011, 19:42
Re: TES Skyrim
Nice pics saltr. How do you multiply saturation like that though? Some custom code I imagine?
_________________
NLA v.2.0 beta - A test version of the latest NLA release.
Natural Lighting and Atmospherics for ENB - A Skyrim weather mod and preset.
High-Res bark textures - Some bark textures I made.
Dark Souls 2 ENB preset - Preset for Dark Souls 2.
NLA v.2.0 beta - A test version of the latest NLA release.
Natural Lighting and Atmospherics for ENB - A Skyrim weather mod and preset.
High-Res bark textures - Some bark textures I made.
Dark Souls 2 ENB preset - Preset for Dark Souls 2.
-
Offline
- *sensei*
- Posts: 377
- Joined: 09 Feb 2013, 23:09
- Location: Florida
Re: TES Skyrim
@EvoFq3o0: That's a good capture with the bandits getting hit in the air by the giants Happened to me once when Skyrim first came out.
@Rubber-De-Flubber: I think that's due to the DOF you are using. I don't think it looks bad, I think it looks unique It reminds me when I was young there were these viewers you would hold in your hands and when you looked into them you would see a 3D image
@Confidence-Man: Nice pics. The trees almost look like Redwood sized trees. And the moss near the bottom...very nice
@Rubber-De-Flubber: I think that's due to the DOF you are using. I don't think it looks bad, I think it looks unique It reminds me when I was young there were these viewers you would hold in your hands and when you looked into them you would see a 3D image
@Confidence-Man: Nice pics. The trees almost look like Redwood sized trees. And the moss near the bottom...very nice