Fallout New Vegas 0.150

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*sensei*
Posts: 445
Joined: 29 Jan 2013, 01:17

Re: Fallout New Vegas 0.150

@najt

If anyone were to do that, I would be able to die happy. Metro 2033 is probably my favourite game of all time.

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*master*
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Joined: 22 Feb 2013, 03:33

Re: Fallout New Vegas 0.150

Metro 2033 is my favorite too, Last Light is almost out, yay!!! And I agree, this is a very cool idea that I would love to see if it is possible.

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*blah-blah-blah maniac*
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Re: Fallout New Vegas 0.150

I don't know about features of pipboy, but will check what you talking about.
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Re: Fallout New Vegas 0.150

is it possible for a skylighting effect to be added?

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Re: Fallout New Vegas 0.150

I tested out an old version (found on this page, http://newvegas.nexusmods.com/mods/34868. It's the FNV Enhanced Shaders Classic, based on the old Oblivion ENB)

It looked extremely crappy compared to the latest ENB version (congrats, ENB has come a long way since then!)

But here's the interesting part. All of the post processing effects worked when a gun was in iron sights. SSAO, Inderect Lighting, Depth of Field. The effects themselves were of less quality, due to them being from an old ENB, but they worked!

Since they worked before, it can't be impossible to fix with the new ENB's can it?

You say that it's something you don't really care about fixing, but I'm sure many users of the Fallout NV ENB do wish to see this addressed, including me.

I apologize if you are tired of hearing about this issue, but if it's of any significance, I'd be more than willing to make another donation if this is resolved.

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Re: Fallout New Vegas 0.150

cag93
You mean that old version which not support depth based effects worked and want this with antialiasing support (without aa these work already)? No, i can't do this, it's madness by performance to draw each object twice and to switch between render target, looking to horizon will drop on knees any pc, it's cpu/motherboard bottleneck.

drumber
Skylighting in Fallout would be very buggy (flicker) and slow, i don't want such.
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Re: Fallout New Vegas 0.150

ah okay :) are any new effects going to be coming in future versions?

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*sensei*
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Re: Fallout New Vegas 0.150

Yes, I would love to know what's coming next, too! :)

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Re: Fallout New Vegas 0.150

Don't know, i'd like to make final version for Fallout, because don't have new ideas, but may be i'm just tired to think about the same games (or it's really limited).
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*sensei*
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Re: Fallout New Vegas 0.150

Ah. Well, that makes sense, kinda gets boring thinking about the same thing over and over again.
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