TES Skyrim

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Re: TES Skyrim

--JawZ--
:) You right, it looks like a hand, and bloom thing, it was fog intensity set to 500, curve 0


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Re: TES Skyrim

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Re: TES Skyrim

slyzz;

Don't worry about asking to many questions with me, unless it is the same question over and over again then I will get a bit irritated ;)

It has the same night and day as the other commands with DNI-DN separation I just forgot to add the Night, Day explanation there.


saltr;

Yeah ti reall did didn't it. Oh ok good to know :)


OhKay;

Is that vanilla lighting weather + ENB? It just looks so surprisingly clear and crisp :)
Last edited by --JawZ-- on 06 Apr 2013, 11:57, edited 1 time in total.

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Re: TES Skyrim

@Soolie

Just as impressive from the ground, you sir are awesome!

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Re: TES Skyrim

@Jawzz
I'm using your Relighting and Fars presets and a bit of tweaking in enbeffect.
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Re: TES Skyrim

OhKay;

Ok I guess I will have to do the update I have talked about over the nexus just because of that then ;) It's a great look you have achieved.

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Re: TES Skyrim

Thanks by the way :P
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Re: TES Skyrim

Gionight - Sorry, but i can't download your pictures from RapidShare link "Download permission denied by uploader. (0b67c2f5)" :cry:
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Re: TES Skyrim

--JawZ
What I have done is create a model which resembles a full cloud.
I then added a bunch of these clouds to skyrim (all at the same location under the ground).
The clouds are then placed randomly across the sky with a script that runs once the game loads.
All the clouds have the full LOD button checked so you can see them in the distance.
.... and thats about it :P . So the whole things completely independant from skyrims weather system.

--Boris
That would be great if you could add proper cloud shadows, I think that would greatly enhance the look of the distant terrain. As for the type of artifacts you mention, occationaly you can see visible planes when very close to the clouds, but I think I'll be able to fix that by improving the cloud model. The one I'm using at the moment was made quickly to serve as a test, I'll make a better one later. However, if there's anything you think you can do to improve this, that would be awesome.

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Last edited by Soolie on 06 Apr 2013, 12:52, edited 1 time in total.

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Re: TES Skyrim

Soolie;

That is a huge improvment over vanilla skyrim :shock: Too bad Bethesda didn't think of this from the start :roll:
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