TES Skyrim

post screenshots of enbseries
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*master*
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Joined: 15 Feb 2012, 21:20

Re: TES Skyrim

Confidence-Man wrote:
rashbeep wrote:out of curiosity confidence-man have you modified weathers in the ck at all?
Yeah, that's probably 90% of what I spend my time on.
in that case, this is likely the next step i need to take :(

know any good tutorials :P

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*sensei*
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Joined: 30 May 2012, 15:40

Re: TES Skyrim

rashbeep wrote:
Confidence-Man wrote:
rashbeep wrote:out of curiosity confidence-man have you modified weathers in the ck at all?
Yeah, that's probably 90% of what I spend my time on.
in that case, this is likely the next step i need to take :(

know any good tutorials :P
There are likely some around but frankly, its mostly trial and error. The tutorials (at least the ones I have seen) point to the right place in CK but do little to explain the not-so-obvious parameters that are available. If you delve into this, be prepared for likely putting a whole lot of time into it with many a hair-pulling, chair smashing, dog kicking moments. Actually, I never kicked my dog yet but the cat came close. Good luck!

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*sensei*
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Re: TES Skyrim

JawZ's and NovakDalton's Relighting Skyrim at work. Really good stuff, makes interiors look a hell more better than vanilla, without those crazy overhauls that Climates of Tamriel or Realistic Lighting Overhaul introduces.

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*blah-blah-blah maniac*
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Re: TES Skyrim

Before tweaking Bloom in SweetFX setting
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After
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Same setting, different time of day
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From playing last night
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tweaking is addictive!
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*blah-blah-blah maniac*
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Re: TES Skyrim

ZeroKing;

Thanks a lot :) Jorrvaskr Main hall as in your pictures are NovakDaltons Handy work while the Jorrvaskr Basement is mine. I have always wondered one thing and that is if we have succeded in blending our changes together in a good way and I have yet to really get some input on that between my and NovakDalton's work. I would appreciate it if you could take a look at them and see if they blend well together from your perspective ;)

My basement changes will only occur if you are using my Relighting Skyrim - Update mod though.


OhKay;

Nice going with the SweetFX bloom settings really brought some good looking stuff in to the pictures :)

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Re: TES Skyrim

Second video of ENB comparison:

http://www.youtube.com/watch?v=7IU_--H4UMk

Please leave a feedback and comment ;)

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*blah-blah-blah maniac*
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Re: TES Skyrim

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*sensei*
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Re: TES Skyrim

Oyama - Looking great, and that's some amazing water 8-)
I was just inside the Bannered Mare.....

More experimenting, I think I found the combination I like :)

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This guy jams
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Re: TES Skyrim

--JawZ-- wrote:Kris†a™;

Good amount of effort in those photos :) - Хорошо количество усилий в этих фото


Done some tweaks with my preset and found a couple of good places to start implementing my lighting features/changes for interiors and dungeons. I will use Moss Mother Cave for the dungeon part, Temple of Kynareth for a well lit house interior and either the Windhelm Palace or Riften Keep for a dungeon slash interior :) Will start working on them right away ;)

Tested out a newer Matso DoF enbeffectprepass.fx, slightly tweaked of course.


Thanks Kermles for showing me what was wrong with my inital code ;)
These intensively blue skies are awesome. Like a Dreamcast colors. I'd even reinstall Skyrim for that.
Can we have a download link for your color preset?

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*blah-blah-blah maniac*
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Re: TES Skyrim

Actually that preset is based around my EWE mod and I had reduced the colors red and green by 0.2 from 1.0 in the enbeffect.fx file, used PP 3 and set my sky curves to 2.0 and compensated with the gradient sky intensity setting. a very simple base preset so far only.


Here are the settings you'll need to achieve something similar;

enbseries.ini

[SKY]
GradientIntensityDay=2.5
GradientIntensityNight=0.6
GradientDesaturationXX=0.0
GradientTopIntensityXX=1.0
GradientTopCurveXX=1.7
GradientMiddleIntensityXX=1.0
GradientMiddleCurveXX=2.0
GradientHorizonIntensityXX=1.0
GradientHorizonCurveXX=2.0

enbeffect.fx

#define POSTPROCESS 3
#define APPLYGAMECOLORCORRECTION 1/On

EAdaptationMinV3 = 0.01;
EAdaptationMaxV3 = 0.12;
EToneMappingCurveV3 = 14.0;
EToneMappingOversaturationV3 = 8.0;


I will see about uploading a preset though but it is based on EWE and will look awful without it. Or maybe not awful but not as good at least.
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