TES Skyrim

post screenshots of enbseries
  • Author
  • Message
Offline
User avatar
*sensei*
Posts: 420
Joined: 10 Jun 2012, 12:31
Location: Sweden

Re: TES Skyrim

Oyama
The last 2 shots are in my opinion 2 of the best shots in the thread. Fantastic!
Are you downsampling? What's your resolution and AA method?

All
I could take each of your pics, frame it and replace everything in Grand Louvre. I love visiting this thread!
_________________
| i5 | 8gb RAM | GTX660 | Windows 8 | Skyrim on SSD |
My music project, Akira Project, website at Sound Cloud


Offline
Posts: 48
Joined: 01 Feb 2013, 13:58

Re: TES Skyrim

My new Enb, Nordic Seasons Enb.

Too bad the commenting tab doesn't work properly on the Nexus, lol:P

Image

Image

Offline
User avatar
*blah-blah-blah maniac*
Posts: 1498
Joined: 31 Mar 2012, 15:06
Location: France

Re: TES Skyrim

insomnia
Thank you ! :)
I am downsampling, yes.
I usually play @1620p with 0.77, 0.8 or 1.0 SSAO scales.
For shots, I'm using alternatively 1998p and 2160p.
I prefer 1998p since I'm using crazy SSAO scales with it, wich I can't for a long time with 2160p, because of GPU overheating. :lol: I'm raising my scales to 1.41 sometimes :D
AA wise, I use SMAA only, via SweetFX.
_________________
Lian Li PC011 Dynamic, Corsair AX 1500i PSU, i9 10850K @5.0 Ghz, Aorus Z490 Ultra, RTX3090 MSI Gaming X Trio, 32GB Corsair Vengeance Pro RGB RAM@3600, Corsair MP600 1TB NVME System Drive, 10 TB Storage, W10 Pro 64, Custom Hard Tubing Watercooling Loop

Offline
*sensei*
Posts: 445
Joined: 29 Jan 2013, 01:17

Re: TES Skyrim

Don't worry, guys! I'm not dead yet! :P

Image

Image

Image

Image

Image

Image

Offline
*blah-blah-blah maniac*
Posts: 661
Joined: 17 Dec 2012, 08:57
Location: Bosnia & Herzegovina

Re: TES Skyrim

Image

Image

Image

Image

Image

Image

Image

Offline
User avatar
*sensei*
Posts: 269
Joined: 11 Feb 2012, 16:00
Location: BROOKLYN NY USA

Re: TES Skyrim

I've always thought everything looked so cool in that Arentino kids house. It's especially creepy the first time you go in and hear him chanting...

Image

Image

Image

Image

Image

and a bit of scenery for a change..

Image

Image

Image

Offline
User avatar
*blah-blah-blah maniac*
Posts: 665
Joined: 30 Dec 2011, 13:18

Re: TES Skyrim

--JawZ-- wrote: Also to remove the sun effect on clouds change these values;

CloudsEdgeClamp=0.1 -- increase this to remove the sun affecting clouds effect.
CloudsEdgeIntensity=8.0

It doesn't remove it but it dampens it at least.
I didn't know that. I could never figure out what these settings did. I will look at them again, thanks :)

ZeroKing: Love your colors and clearness of the screens. I would very much like to try it out... Is that possible?

symphonicjohn: Looks good. Nice screens!

Oyama: Awesome shots. I want to see more environment shots from you!
_________________
Ronnie Stormly Ree
Animator on Hitman 2016

My Skyrim ENB
My Gaming youtube Channel
My Animation youtube Channel

Offline
User avatar
*blah-blah-blah maniac*
Posts: 1498
Joined: 31 Mar 2012, 15:06
Location: France

Re: TES Skyrim

all
:shock: :shock:
What's happening here ? All those screens are SO good.
Gratz to all for your work.
It's absolutely amazing what ENBSeries can do... This is such a source of inspiration.
_________________
Lian Li PC011 Dynamic, Corsair AX 1500i PSU, i9 10850K @5.0 Ghz, Aorus Z490 Ultra, RTX3090 MSI Gaming X Trio, 32GB Corsair Vengeance Pro RGB RAM@3600, Corsair MP600 1TB NVME System Drive, 10 TB Storage, W10 Pro 64, Custom Hard Tubing Watercooling Loop

Offline
*blah-blah-blah maniac*
Posts: 1509
Joined: 20 Mar 2012, 08:37

Re: TES Skyrim

Yep the Realtime Manipulation possibilities are awesome , i guess i will start from scratch on another preset i already did to much weird things before this capabilities to reach certain goals also seeing results like Confidence-Man, Evos, Unreals and Opethfeldts in terms of PBL simulation really struck me :)
Though i first keep this one and try to improve it also cant wait to test it out with different Lighting mods as from day one i tried to manipulate as less as possible in terms of the Light itself to keep it hopefully compatible with as much CK mods as possible :)

If you look closeley @ certain of my screenshots you will still see flaws under different light conditions im not 100% sure yet from where they originate yet also that they happen only in certain light situations makes it not easy to understand :(

Especialy im currently hunting this issue

Image

i think it has something todo with the _msn and how the light reacts to that and so the gaps happening under certain light and shadow conditions hands and feets get strangely different outputed (darker) in the final render result currently but it doesn't happen always only in very specific light situations.
Last edited by CruNcher on 18 Apr 2013, 09:04, edited 1 time in total.
_________________
85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE

Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard

Offline
*blah-blah-blah maniac*
Posts: 661
Joined: 17 Dec 2012, 08:57
Location: Bosnia & Herzegovina

Re: TES Skyrim

In terms of the variation here are some shots (i think i never posted them), nothing special, just want to share.

Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Last edited by saltr on 18 Apr 2013, 12:41, edited 1 time in total.
Post Reply