ZeroKing
Will be VERY interesting to try that setup of yours
The Nexus.... Hmmmm... that's something you already know, right ? Maybe sharing it here first is something you can consider before involving in the support thing....
SO time consuming...
all
Shots in this thread become better and better everyday....
TES Skyrim
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Re: TES Skyrim
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Lian Li PC011 Dynamic, Corsair AX 1500i PSU, i9 10850K @5.0 Ghz, Aorus Z490 Ultra, RTX3090 MSI Gaming X Trio, 32GB Corsair Vengeance Pro RGB RAM@3600, Corsair MP600 1TB NVME System Drive, 10 TB Storage, W10 Pro 64, Custom Hard Tubing Watercooling Loop
Lian Li PC011 Dynamic, Corsair AX 1500i PSU, i9 10850K @5.0 Ghz, Aorus Z490 Ultra, RTX3090 MSI Gaming X Trio, 32GB Corsair Vengeance Pro RGB RAM@3600, Corsair MP600 1TB NVME System Drive, 10 TB Storage, W10 Pro 64, Custom Hard Tubing Watercooling Loop
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Re: TES Skyrim
Dinkledorf: Thanks for the info.. I will check it out ASAP
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Ronnie Stormly Ree
Animator on Hitman 2016
My Skyrim ENB
My Gaming youtube Channel
My Animation youtube Channel
Ronnie Stormly Ree
Animator on Hitman 2016
My Skyrim ENB
My Gaming youtube Channel
My Animation youtube Channel
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Re: TES Skyrim
I'm working on a new mod to make Conjuration more interesting while keeping it ballanced. I plan on making a few conjuration packs with new spells. First pack is Necromancer spell pack. Adding 5 new spells.
Novice spell: Conjure Frostbite spider
Apprentice: Conjure Skeleton
Adept: Conjure Draugr
Expert: Conjure Corrupted Shade
Master: Conjure Ghost
I know conjuration spells has been done before.. But not like this I will make sure the spells in the packs are fitting the themes they represent, and not adding alot of other useless unfocused spells and stuff. 5 spells for each pack, one spell pr. mastery and that's it. The summoned creatures (humanoids) will spawn with random weapons, but will always have bows so they also can attack from far away. This eliminates the need for Skeleton Archer, Skeleton Warrior, and Skeleton Berserker spells. My summons has it all
On the side I have made a mod that makes every conjuration mastery perk allow you to summon one aditional creature. So at master level you can have 6 summons up and running. If you have the magic for it. It will be ballanced so that you can't have 6 ghosts up, but you can easily have 6 skeletons up, cause they are cheaper.. makes sense?
If I can pull this first pack off, with good balance and with no bugs. I will try and make the other spells packs I have planned.
Anyways, enough talk, LET'S FIGHT!
Here's me testing out 3 Ghosts agains 3 guards, so see how they are doing compared to say 3 draugr vs 3 guards.. Fun testing I must say so!
Novice spell: Conjure Frostbite spider
Apprentice: Conjure Skeleton
Adept: Conjure Draugr
Expert: Conjure Corrupted Shade
Master: Conjure Ghost
I know conjuration spells has been done before.. But not like this I will make sure the spells in the packs are fitting the themes they represent, and not adding alot of other useless unfocused spells and stuff. 5 spells for each pack, one spell pr. mastery and that's it. The summoned creatures (humanoids) will spawn with random weapons, but will always have bows so they also can attack from far away. This eliminates the need for Skeleton Archer, Skeleton Warrior, and Skeleton Berserker spells. My summons has it all
On the side I have made a mod that makes every conjuration mastery perk allow you to summon one aditional creature. So at master level you can have 6 summons up and running. If you have the magic for it. It will be ballanced so that you can't have 6 ghosts up, but you can easily have 6 skeletons up, cause they are cheaper.. makes sense?
If I can pull this first pack off, with good balance and with no bugs. I will try and make the other spells packs I have planned.
Anyways, enough talk, LET'S FIGHT!
Here's me testing out 3 Ghosts agains 3 guards, so see how they are doing compared to say 3 draugr vs 3 guards.. Fun testing I must say so!
_________________
Ronnie Stormly Ree
Animator on Hitman 2016
My Skyrim ENB
My Gaming youtube Channel
My Animation youtube Channel
Ronnie Stormly Ree
Animator on Hitman 2016
My Skyrim ENB
My Gaming youtube Channel
My Animation youtube Channel
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Re: TES Skyrim
Hello everyone, new member here. I've been following this thread since the beginning, and though it was about time for me to contribute.
I'm pretty new at this (and it looks like imgur has taken away some of the sharpness of my pics), but here goes:
The DOF is from K ENB btw.
I'm pretty new at this (and it looks like imgur has taken away some of the sharpness of my pics), but here goes:
The DOF is from K ENB btw.