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 Post subject: Re: TES Skyrim
PostPosted: 26 Apr 2013, 02:31 
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*sensei*

Joined: 30 May 2012, 15:40
Posts: 267
Looking super impressive everybody! Keep it coming.

I am having some issues with my config lately, taking it back a few notches as I lost control of it. A couple of shots on the road to recovery, hopefully.

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Tomoko
 Post subject: Re: TES Skyrim
PostPosted: 26 Apr 2013, 03:28 
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*sensei*

Joined: 02 Feb 2013, 22:02
Posts: 328
Location: Austria
Let's go for some salt(r)y goodness!
I'm absolutely in love with your enb, Saltr, even though I normally steer clear of adaption, but god, it works wonders.

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Some of those may look a bit weird due to the combination of fog and AO and the contrast may look strange, but I can't get over that unique look.
<3


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 Post subject: Re: TES Skyrim
PostPosted: 26 Apr 2013, 05:17 
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*blah-blah-blah maniac*
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Joined: 30 Dec 2011, 13:18
Posts: 665
Ohkay: which grass mods are you using? Looks really good!

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 Post subject: Re: TES Skyrim
PostPosted: 26 Apr 2013, 05:56 
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Joined: 12 Jul 2012, 04:54
Posts: 92
kalicola wrote:
Ohkay: which grass mods are you using? Looks really good!


From what I've seen its this one but I could be completely wrong.

Skyrim Flora Overhaul Summer Edition v180.

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 Post subject: Re: TES Skyrim
PostPosted: 26 Apr 2013, 06:13 
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*blah-blah-blah maniac*
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Joined: 15 Mar 2013, 10:24
Posts: 1020
Location: Earth
Kalicola
here are my Grass mods
in load order to get same effects

Skyrim Flora Overhaul 1.81b by Vurt
DAT Grass - Riverwood, Solitude and whiterun, overwrite only Grass from Vurt, By JZE
Grass and Grass, overwrite whatever's above, By MannyGT

Here's what needed in config, just copy here and paste.
in Skyrim.ini
[Grass]
bAllowCreateGrass=1
bAllowLoadGrass=0
iMaxGrassTypePerTexure=6

in SkyrimPrefs.ini
[Grass]
b30GrassVS=0
fGrassStartFadeDistance=7000.0000
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=400.0000
bAllowLoadGrass=0
bAllowCreateGrass=1
bDrawShaderGrass=1

Ready for a FPS hit! you'll loose about 5-10. on the field you saw there, i get 25-30 fps on a GTX660Ti. i have other configs which brings me to that level but i'll save it for later if you ask. good luck

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 Post subject: Re: TES Skyrim
PostPosted: 26 Apr 2013, 06:14 
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Joined: 22 Jan 2012, 15:15
Posts: 99
i use the same


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 Post subject: Re: TES Skyrim
PostPosted: 26 Apr 2013, 14:29 
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Joined: 26 Apr 2013, 14:11
Posts: 1
Hello, guys.
I've been using different ENB mods like SharpshooterENB, TrueVisionENB, E ENB,
K ENB, BleakENB, TheWildENB, Superb ENB and others, trying to find out the perfect fit for me.

I finally set my eyes on ProjectENB and PhotorealisticENB.
There is also one mysterious mod which I can't tell what it is, but it looks amazing.

In general, I think ProjectENB produces a more wonderland feeling with more colorful visuals,
while PhotorealisticENB is more natural in color and stuff. And ProjectENB runs much faster than
PhotorealisticENB on my GTX 690 sli.

Here is Riverwood for comparision. This spot in Riverwood is perfect for mod testing, it has water,
trees, rocks, sky, mill and everything. So you can see what a mod does to the surroundings in one scene.

Screenshot quality has been reduced due to Imgur. But never mind. Hope you guys like it.

Riverwood (ProjectENB with a list of other mods enabled)
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Riverwood (PhotorealisticENB with a list of other mods enabled)
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Mystery Mod
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Random shot 1
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Random shot 2
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 Post subject: Re: TES Skyrim
PostPosted: 26 Apr 2013, 16:49 
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Joined: 28 Mar 2013, 12:47
Posts: 7
Some screens with my new character appareance ;)

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 Post subject: Re: TES Skyrim
PostPosted: 26 Apr 2013, 18:18 
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*blah-blah-blah maniac*
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Joined: 02 Jan 2012, 21:07
Posts: 660
Location: Spain
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 Post subject: Re: TES Skyrim
PostPosted: 26 Apr 2013, 18:20 
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*blah-blah-blah maniac*
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Joined: 30 Dec 2011, 13:18
Posts: 665
OhKay: Thank you.. Will try it out :) Who cares about fps? My framerate is already having a heart attack using ENB

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