Sorry, it wasn't on that list. I only recently started using it. Here ya go - http://skyrim.nexusmods.com/mods/14146Rem_NL wrote:Some amazing screenshots guy's and girls !
Question at Far: where did u get those circlets from on that elven character? They look very nice. I have looked at your website and there was 1 mod I could imagine containing it the 40 retexture mod.. but the file seems to be removed from the nexus.
TES Skyrim
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Re: TES Skyrim
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Re: TES Skyrim
symphonicjohn:
Thanks I will do that.
CruNcher:
Yeah I remember that you where not around for awhile, everyone needs a break from time to time. I'm in between work right now actually, haven't decided if I should get a new job or start a new education tough. Will see if I can get into any school this late.
Thank you, my weather mod won't make any huge adjustments necessary like CoT or RLwC would cause. The things that would need to be tweaked are Direct, Ambient, Skylighting, Fog and Sky properties. Not much I would think. I personally don't like CoT for ENB use it get's way to varied between the weathers and some even looks a bit off to me with or without ENB. RLO I don't have any criticism to give a good mod last time I tested it which was version 4.0.6, only default RLO files and nothing else.
mindflux:
Thank you Yeah I noticed that myself as well.
OhKay:
Thanks And great looking set of pictures exactly (more or less) my kind of style I usually go for these days
far327:
Thanks ELE now actually I have almost completed the mod for an alpha release so will post it here as I usually do when I'm done
Thanks I will do that.
CruNcher:
Yeah I remember that you where not around for awhile, everyone needs a break from time to time. I'm in between work right now actually, haven't decided if I should get a new job or start a new education tough. Will see if I can get into any school this late.
Thank you, my weather mod won't make any huge adjustments necessary like CoT or RLwC would cause. The things that would need to be tweaked are Direct, Ambient, Skylighting, Fog and Sky properties. Not much I would think. I personally don't like CoT for ENB use it get's way to varied between the weathers and some even looks a bit off to me with or without ENB. RLO I don't have any criticism to give a good mod last time I tested it which was version 4.0.6, only default RLO files and nothing else.
mindflux:
Thank you Yeah I noticed that myself as well.
OhKay:
Thanks And great looking set of pictures exactly (more or less) my kind of style I usually go for these days
far327:
Thanks ELE now actually I have almost completed the mod for an alpha release so will post it here as I usually do when I'm done
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Re: TES Skyrim
Something to Scare you all away
CruNch doing Makeup
CruNch doing Makeup
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Re: TES Skyrim
Cruncher:
That does it I'm out'a here, again
Seriously though it looks good, if the cheek color could be spread out more and a bit thinner it would make it a bit better, in my book that is.
That does it I'm out'a here, again
Seriously though it looks good, if the cheek color could be spread out more and a bit thinner it would make it a bit better, in my book that is.
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Re: TES Skyrim
@ far tnx a bunch, they look really nice and some high level of detail. But I think I'll be using the circlets only though
ScreenShot448 by Rem_NL, on Flickr
ScreenShot458 by Rem_NL, on Flickr
ScreenShot448 by Rem_NL, on Flickr
ScreenShot458 by Rem_NL, on Flickr
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Win 7 64, Intel i5 2500k @ 4.2 Ghz, 16 GB Corsair Ram @ 1600 Mhz, 2 Samsung 840 265 GB SSD, AMD Sapphire HD 7970 @ 1050 Mhz, Sony KDL 40W4500 LCD TV
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Re: TES Skyrim
--JawZ--
Yeah maybe another tint mask is better but just that you know Casandra wasn't happy @ all @ first letting me on her face
Before i played Makeup Artist
But hell this creepes me out on this intensity
Much better
Yeah maybe another tint mask is better but just that you know Casandra wasn't happy @ all @ first letting me on her face
Before i played Makeup Artist
But hell this creepes me out on this intensity
Much better
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85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE
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Jorge Jimenez Activision Blizzard
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Re: TES Skyrim
tigreton:
Nice character you got there But a bit high sharpness setting in my opnion, try lowering the DoF sharpness (if you use enbeffectprepass.fx with such a setting) or LumaSharpen if you are using SweetFX lower either of those by 0.2 and it would have a better blend between sharp and smooth surfaces
Rem_NL:
The second picture had a good overall lighting in it.
CruNcher:
If both of those expressions are classed as "sad" then I would go back a few steps to the first picture with the eyebrows and the mouth. As I think the second picture is too neutral looking for being a "sad" expression. But if you're just forcing different expression between those pictures than my bad, didn't know that
Here is a comparison of the cloudy Tundra Aurora weather from the ELE - Weather module.
Vanilla
ELE - Weather module
And yes the 1 FPS gain is actually accurate Things that has a better blend are the grass stumps and the water and the volumetric fog I think blends in better than in the vanilla weather.
Also that it's brighter the closer you get to the player position and not the other way around, brighter the further away from the player position. On the ground that is.
Nice character you got there But a bit high sharpness setting in my opnion, try lowering the DoF sharpness (if you use enbeffectprepass.fx with such a setting) or LumaSharpen if you are using SweetFX lower either of those by 0.2 and it would have a better blend between sharp and smooth surfaces
Rem_NL:
The second picture had a good overall lighting in it.
CruNcher:
If both of those expressions are classed as "sad" then I would go back a few steps to the first picture with the eyebrows and the mouth. As I think the second picture is too neutral looking for being a "sad" expression. But if you're just forcing different expression between those pictures than my bad, didn't know that
Here is a comparison of the cloudy Tundra Aurora weather from the ELE - Weather module.
Vanilla
ELE - Weather module
And yes the 1 FPS gain is actually accurate Things that has a better blend are the grass stumps and the water and the volumetric fog I think blends in better than in the vanilla weather.
Also that it's brighter the closer you get to the player position and not the other way around, brighter the further away from the player position. On the ground that is.
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Re: TES Skyrim
Thx JawZ
yep im experimenting currently with different states this isn't easy as i also have to adapt her constantly to every change but it's cool to see the results if you stay focused
this i think hit's it, also fixed that black clipping bug on the way
yep im experimenting currently with different states this isn't easy as i also have to adapt her constantly to every change but it's cool to see the results if you stay focused
this i think hit's it, also fixed that black clipping bug on the way
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85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE
Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard
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Re: TES Skyrim
CruNcher:
Your welcome
Modding is never easy atleast not until you have done it a thousand times like I have with the lighting
Yes that look is way better, that is a true sad face
Comparison of the same weather but at sunset.
Vanilla
ELE - Weather module
I have yet to touch volumetric fog and I also need to dim down the grass stumps a bit.
Your welcome
Modding is never easy atleast not until you have done it a thousand times like I have with the lighting
Yes that look is way better, that is a true sad face
Comparison of the same weather but at sunset.
Vanilla
ELE - Weather module
I have yet to touch volumetric fog and I also need to dim down the grass stumps a bit.