TES Skyrim
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- *blah-blah-blah maniac*
- Posts: 1938
- Joined: 05 Mar 2012, 02:08
Re: TES Skyrim
Ah ok, yeah it make sense and if you ever want to test out some imagespace changes I've made improvements on that department My ELE - Imagespace module makes it even easier to have a good overall look for all the interiors just as the weather module will do Though I have yet to start working on the per location adjustments.
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- *sensei*
- Posts: 420
- Joined: 10 Jun 2012, 12:31
- Location: Sweden
Re: TES Skyrim
I'm sharing my ENB here. Hopefully I can get some tips to improve this sci-fi/fantasy ENB. Forgot to set EdgeAA to true... >.< Dof is disable by default. IBL and Reflections are off too (effects are not useful is this preset).
I started my ENB waaay back when .119 was da shit. So ever since then the pallette from prOPA ENB has followed. Dunno why though... But prOPA ENB was the first I really loved.
I'm also using K ENB dof. So if anyone feel like I've stolen someone else's work I'll delete the file instantly.
http://www.4shared.com/rar/sOBSUDoM/JT_ENBv11.html
Some night shots...
I started my ENB waaay back when .119 was da shit. So ever since then the pallette from prOPA ENB has followed. Dunno why though... But prOPA ENB was the first I really loved.
I'm also using K ENB dof. So if anyone feel like I've stolen someone else's work I'll delete the file instantly.
http://www.4shared.com/rar/sOBSUDoM/JT_ENBv11.html
Some night shots...
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| i5 | 8gb RAM | GTX660 | Windows 8 | Skyrim on SSD |
My music project, Akira Project, website at Sound Cloud
| i5 | 8gb RAM | GTX660 | Windows 8 | Skyrim on SSD |
My music project, Akira Project, website at Sound Cloud
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- *master*
- Posts: 137
- Joined: 07 Jan 2012, 16:28
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- Joined: 21 Jan 2013, 20:41
Re: TES Skyrim
nice shots, Saberus! Really like the character, looks high-polygon and expressive.
sunset
sunset
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- *sensei*
- Posts: 420
- Joined: 10 Jun 2012, 12:31
- Location: Sweden
Re: TES Skyrim
Saberus
Sweet images, mate!
Sweet images, mate!
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| i5 | 8gb RAM | GTX660 | Windows 8 | Skyrim on SSD |
My music project, Akira Project, website at Sound Cloud
| i5 | 8gb RAM | GTX660 | Windows 8 | Skyrim on SSD |
My music project, Akira Project, website at Sound Cloud
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- *master*
- Posts: 154
- Joined: 18 Sep 2012, 18:36
Re: TES Skyrim
Yeah, see the bugs issue was what I am afraid of, but I've finished reinstalling it and I've cut back on a TON of mods from my previous install (I reinstall skyrim every time there is a major patch, because then I have way fewer issues). So ideally, this will work well >.<CruNcher wrote:I have also a big issue in those regards as i worked out most of stuff in 1.9 my save states now have become unusable for 1.8 but due to the heavy bugs in 1.9 i decided to reconvert everything back to 1.8 as i need it for further progress i can't continue with 1.9 in it's current state.Lauren wrote:So, I didn't want to update Skyrim to 1.9 whatever, but it seems in order to use any of my skse stuff I have to :c
really didn't want to though
as long as you use SKSE 1.6.9 for 1.8 there should be no problems though some newer SKSE scripts indeed wont work so the Dev has to adapt for a 1.6.9 1.8 version too. We just can hope that a fix comes fast.
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GFX: AMD Radeon HD 7700 Series
lol
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- *blah-blah-blah maniac*
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- Joined: 15 Mar 2013, 10:24
- Location: Earth
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- *blah-blah-blah maniac*
- Posts: 1938
- Joined: 05 Mar 2012, 02:08
Re: TES Skyrim
Here is my latest ELE ALPHA build.
NMM installer
http://www.mediafire.com/?k9q5y2f5v322kcv
I have covered about 80% of the interiors the remaining 20% is dungeons and some worldspace interiors. Every major city and town is covered along with nearest buildings. ELE still only covers Skyrim content and no DLC content.
No new Light Bulbs areas covered I only fixed a problem with the lights in the Dragonsreach I noticed when working with the ELE modules.
I also made a new module for users who are running Relighting Skyrim, NovakDalton uses special weathers as source for the interior sunlit Light Bulbs which in vanilla has completely white colors applied to them for the days and greyish for night and sunsets. This module makes those lights have a more natural color applied to them. A comparison between vanilla and the new module can be viewed in the NMM Installer.
NMM installer
http://www.mediafire.com/?k9q5y2f5v322kcv
I have covered about 80% of the interiors the remaining 20% is dungeons and some worldspace interiors. Every major city and town is covered along with nearest buildings. ELE still only covers Skyrim content and no DLC content.
No new Light Bulbs areas covered I only fixed a problem with the lights in the Dragonsreach I noticed when working with the ELE modules.
I also made a new module for users who are running Relighting Skyrim, NovakDalton uses special weathers as source for the interior sunlit Light Bulbs which in vanilla has completely white colors applied to them for the days and greyish for night and sunsets. This module makes those lights have a more natural color applied to them. A comparison between vanilla and the new module can be viewed in the NMM Installer.
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- *master*
- Posts: 137
- Joined: 07 Jan 2012, 16:28
Re: TES Skyrim
Thx.. it's Elven Follower Aranya. Bleh.. i must change this shitty DOF.
JawZ BIG THX! for new update i'm using your ELE in some of my shots
JawZ BIG THX! for new update i'm using your ELE in some of my shots
Last edited by Saberus on 09 May 2013, 18:52, edited 1 time in total.
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XEON E5450 @3.0ghz, 6GB Ram, Geforce GTX 660 2GB, Win7 64bit
XEON E5450 @3.0ghz, 6GB Ram, Geforce GTX 660 2GB, Win7 64bit
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Re: TES Skyrim
Performance preset I'm currently working on based on .112 Kage.
And thanks for all the nice compliments.
And thanks for all the nice compliments.