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 Post subject: Re: TES Skyrim
PostPosted: 13 Feb 2012, 20:25 
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Joined: 15 Jan 2012, 16:56
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Here are just a couple shots from varoius configs I've been tweaking using various mods and taking bits and pieces from here and there to 'throw' something together all a WIP of course and wouldn't be possible w/o Boris and everyone else contributing/sharing. So thank you!

BTW there's a thread titled: Skyrim best graphic mods? under Advertise Mods >Graphics started by hinti21 asking what mods eveyone uses and I was curious as well as to find out what mods all the regulars who post in here in the Gallery use to achieve such amazing shots, so I just figured I mention it here just to see if you kind folks wouldn't mind listing some of the mods you use either there or maybe even with your configs/presets or with your screenshots. TIA.

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Last edited by nu2skyrim on 14 Feb 2012, 02:15, edited 1 time in total.

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 Post subject: Re: TES Skyrim
PostPosted: 13 Feb 2012, 20:52 
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@nu2skyrim: The good old Whiterun looks a bit different :D

Work in progress...

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 Post subject: Re: TES Skyrim
PostPosted: 13 Feb 2012, 21:17 
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Unreal Warfare wrote:
Seldar wrote:
And your last screenshot looks almost cartoon like! Pretty cool. :)

mindflux wrote:
Like your style, far327! Is that your own config?


@Unreal Warfare - Funny you say that. I actually thought the same thing for a couple of those shots. In game it doesn't seem as obvious. It must be a subliminal thing. I love anime, so it's probably coming out in the config.

@mindflux - Most credit should go to Gionight since it is his config for enb. (v0.99)
The only thing I can really take any credit for is my FXAA config and .ini/graphics configs.
Running all textures at 8192 forced through the skyrimpref.ini. I also started using Nvidia AO again. I think that might be partially how the cartoony look came about. Other than that, I'm pushing my GPUs really hard with 8x8 supersampling (sgss)
I just started using Dynamic Shadows as well and it seems to add a lot to the ambiance.

I have yet to actually play the game or create a concrete character. I'm actually waiting on more male hairs to become available. (ones that don't look so feminine)

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 Post subject: Re: TES Skyrim
PostPosted: 13 Feb 2012, 21:52 
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Joined: 28 Dec 2011, 09:52
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nature...
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 Post subject: Re: TES Skyrim
PostPosted: 13 Feb 2012, 22:05 
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Joined: 05 Jan 2012, 11:39
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mindflux wrote:
Work in progress...


Nice shots so far ;)

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 Post subject: Re: TES Skyrim
PostPosted: 13 Feb 2012, 23:28 
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Joined: 28 Dec 2011, 08:14
Posts: 323
My new male char and slightly changed elf female.
Pay attention to his face expression, he can play any role .

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Last edited by Gionight on 13 Feb 2012, 23:56, edited 1 time in total.

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 Post subject: Re: TES Skyrim
PostPosted: 13 Feb 2012, 23:42 
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 Post subject: Re: TES Skyrim
PostPosted: 14 Feb 2012, 00:43 
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Joined: 11 Feb 2012, 16:00
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Gionight, looks great! Am I missing something, I can't seem to find your settings up anymore..?

Almost done my new config! Not as bloomy as bright a s some configs for more balance amongst different environments. Makes for some lovely sunsets..
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 Post subject: Re: TES Skyrim
PostPosted: 14 Feb 2012, 02:37 
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Joined: 03 Jan 2012, 17:19
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A few from my current WIP v2.03 beta...

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Last edited by PMind on 14 Feb 2012, 04:04, edited 1 time in total.

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 Post subject: Re: TES Skyrim
PostPosted: 14 Feb 2012, 03:55 
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