@Bronze
thx
@Gionight
As always great results
im not really sure where the bug in the eye shader comes from this half prescription lense effect (that looks like plastic), not the specular itself.
TES Skyrim
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Re: TES Skyrim
Last edited by CruNcher on 18 May 2013, 02:21, edited 2 times in total.
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Re: TES Skyrim
Confidence-Man, your config looks awesome, but it seems to me that you use some good weather/sky mods as well, would you mind telling which ones you use?
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Re: TES Skyrim
Gionight please post your preset as soon as possible, although it is a beta! I can not wait for it to fall into my hands, I love your work
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Re: TES Skyrim
I think it holds up pretty nicely now except some bugs
Boris Beautiful Rain
You can really see how much love for detail Boris put into it, though not sure how many will ever see that
Cant wait to create my own Environments
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85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE
Perfection is the greatest enemy of photorealism.
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Re: TES Skyrim
Hi folks! Haven't had much time to play with ENB these days, but found some time to try out ENB 168. This thread is amazing, always enjoy coming to see what you ENBengineers are up to! Some familiar faces around from when this thread just a few pages long
Anyhoo, here's a few of what I've come up with...
Anyhoo, here's a few of what I've come up with...
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Re: TES Skyrim
@tapioks
Nice and clean Render results very nice style also hope you stay for a while
Casandras Protection against Boris beautiful Rain i know i know it's not real and exaggerated but it looks so cool stone me
I really have to work on the specular results and in that go adding reflections, though for this kind of weather i think they are appropriate
Can anyone see which material this armor is out of and what the texture tries to resemble i mean only if you don't know it, im biased
Geez that Armor is heavier then it looks so hop hop help her up, you wouldn't let that poor damsel in distress laying there on the Ground would you
Hmm Boris did you fixed all the shadow issues ? looks very stable so far neither closeup with body shadows or any object shadows, i see no flickering anywhere @ the moment
not sure but since i moved to 166 and added skylighting shadows are really stable
amazing amount of shadowing going on in this frame
Nice and clean Render results very nice style also hope you stay for a while
Casandras Protection against Boris beautiful Rain i know i know it's not real and exaggerated but it looks so cool stone me
I really have to work on the specular results and in that go adding reflections, though for this kind of weather i think they are appropriate
Can anyone see which material this armor is out of and what the texture tries to resemble i mean only if you don't know it, im biased
Geez that Armor is heavier then it looks so hop hop help her up, you wouldn't let that poor damsel in distress laying there on the Ground would you
Hmm Boris did you fixed all the shadow issues ? looks very stable so far neither closeup with body shadows or any object shadows, i see no flickering anywhere @ the moment
not sure but since i moved to 166 and added skylighting shadows are really stable
amazing amount of shadowing going on in this frame
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85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE
Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard
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Re: TES Skyrim
Don't remember what was fixed or what not.
Btw help me please with naming of some vars, wrote question in downloads category.
Btw help me please with naming of some vars, wrote question in downloads category.
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Re: TES Skyrim
Working on some different window-retextures. WIP