--JawZ-- wrote:
Do you mean the jagged edges that makes up the hair shadow on the character face?
Well increase the quality settings in these effects inside enbseries.ini
[SHADOW]
ShadowCastersFix=true
UseBilateralShadowFilter=true
ShadowQualityFix=true
DetailedShadowQuality=-1 ----
ShadowFilterQuality=0 ----
ShadowBlurRange=0.65 - This is my setting and I use this with a iBlurDeferredShadowMask=1 located in the skyrimprefs.ini. This only blurs the shadows nothing else.
If you are using SSAO.
[SSAO_SSIL]
SamplingQuality=-1
SamplingPrecision=-1
SizeScale=0.7
SourceTexturesScale=0.7
FilterQuality=-1
Change Scale values to whatever your PC can handle as they are the big FPS hitters that and SamplingRange.
Also in the skyrimprefs.ini and skyrim.ini change the shadow resolution to whatever you're PC can handle I have all my resolutions to 4096
skyrimprefs.ini:
[Display]
iShadowMapResolutionSecondary=4096
iShadowMapResolutionPrimary=4096
iShadowMapResolution=4096
skyrim.ini:
[Display]
iShadowMapResolutionPrimary=4096
there is no way
i think the issue is because of poor quality AA filter from the ENB
it makes the hairs blocky and so the shadows

skyrimprefs.ini:
[Display]
iBlurDeferredShadowMask=3
fInteriorShadowDistance=3000.0000
fShadowDistance=8000
iShadowMapResolutionSecondary=4096
iShadowMapResolutionPrimary=4096
skyrim.ini:
[Display]
fShadowLODMaxStartFade=1000.0
fSpecularLODMaxStartFade=2000.0
fLightLODMaxStartFade=3500.0
iShadowMapResolutionPrimary=4096
bAllowScreenshot=1
[SSAO_SSIL]
UseIndirectLighting=true
UseComplexIndirectLighting=true
UseComplexAmbientOcclusion=true
SamplingQuality=0
SamplingPrecision=0
SamplingRange=0.585
FadeFogRangeDay=8.0
FadeFogRangeNight=16.0
FadeFogRangeInteriorDay=16.0
FadeFogRangeInteriorNight=16.0
SizeScale=0.6
SourceTexturesScale=0.6
FilterQuality=0
FilterType=0
AOAmount=0.77
AOAmountInterior=0.765
ILAmount=2.8
ILAmountInterior=2.8
AOIntensity=0.7725
AOIntensityInterior=0.70
AOType=0
AOMixingType=2
AOMixingTypeInterior=2
[SHADOW]
ShadowCastersFix=true
UseBilateralShadowFilter=true
ShadowQualityFix=true
DetailedShadowQuality=-1
ShadowFilterQuality=0
ShadowBlurRange=4.0