@Midgard9
I really like the scene composition of those shots. Nice job!
TES Skyrim
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- *blah-blah-blah maniac*
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Re: TES Skyrim
The Master Race, huh? i like that!
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- *blah-blah-blah maniac*
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Re: TES Skyrim
OhKay:
The sky in the second picture is spot on the ground lighting is very impressive and good rendered
The sky in the second picture is spot on the ground lighting is very impressive and good rendered
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- *blah-blah-blah maniac*
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Re: TES Skyrim
Jawz
thanks dude top most pic was from a couple of days ago. had terrible CTD's in that area, didn't know what causes it until i lower my uGrid to 7. everything went back to normal tweaking now. all pics below that had no tweaking between them at all, Skyrim with your input of lighting's does amazing job with different conditions
my sky config, just playing around with these;
GradientIntensityDay=0.350001
GradientIntensityNight=0.850001
GradientDesaturationDay=0.0
GradientDesaturationNight=0.1
GradientTopIntensityDay=1.650001
GradientTopIntensityNight=1.0
GradientTopCurveDay=0.15
GradientTopCurveNight=1.65
GradientMiddleIntensityDay=1.250001
GradientMiddleIntensityNight=1.3
GradientMiddleCurveDay=0.25
GradientMiddleCurveNight=1.3
GradientHorizonIntensityDay=1.350001
GradientHorizonIntensityNight=1.2
GradientHorizonCurveDay=0.3
GradientHorizonCurveNight=1.0
thanks dude top most pic was from a couple of days ago. had terrible CTD's in that area, didn't know what causes it until i lower my uGrid to 7. everything went back to normal tweaking now. all pics below that had no tweaking between them at all, Skyrim with your input of lighting's does amazing job with different conditions
my sky config, just playing around with these;
GradientIntensityDay=0.350001
GradientIntensityNight=0.850001
GradientDesaturationDay=0.0
GradientDesaturationNight=0.1
GradientTopIntensityDay=1.650001
GradientTopIntensityNight=1.0
GradientTopCurveDay=0.15
GradientTopCurveNight=1.65
GradientMiddleIntensityDay=1.250001
GradientMiddleIntensityNight=1.3
GradientMiddleCurveDay=0.25
GradientMiddleCurveNight=1.3
GradientHorizonIntensityDay=1.350001
GradientHorizonIntensityNight=1.2
GradientHorizonCurveDay=0.3
GradientHorizonCurveNight=1.0
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- *blah-blah-blah maniac*
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Re: TES Skyrim
You're welcome I usually don't mess around with UGrids at all only sometimes for fun. Glad you like it that much, I just have problem with deciding how the sky colors should be in between the different weathers during Days, Sunsets, Nights and Sunrises. That's the reason the next ALPHA release has taken so long
Thanks for sharing those settings of yours will be sure to test them out and see how it looks with the new weather looks.
Thanks for sharing those settings of yours will be sure to test them out and see how it looks with the new weather looks.
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- *blah-blah-blah maniac*
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- *sensei*
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Re: TES Skyrim
SiSaSyco - Thanks, that is at 1920x1080
Midgard9 - Thanks, yeah I like that one too
Midgard9 - Thanks, yeah I like that one too
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- *sensei*
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Re: TES Skyrim
@ symphonicjohn
Now those are some screenshots
@ OhKay
I like the lush grass and the perspective you took those shots in
@ Midgard9
Good work
Anyways, bloom code got all messed up, and I wasn't satisfied with it, so making a more refined code.... again
Now those are some screenshots
@ OhKay
I like the lush grass and the perspective you took those shots in
@ Midgard9
Good work
Anyways, bloom code got all messed up, and I wasn't satisfied with it, so making a more refined code.... again
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- *blah-blah-blah maniac*
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- Joined: 20 Mar 2012, 08:37
Re: TES Skyrim
The Material Rendering yet is awful and also the shadow light behavior is something that aches me still feels to flat, though it's almost 6 PM.
Also these Hair Rendering issues ache me a lot no sure where they originating from it depends on fov and camera angle somehow maybe a problem with the depth rendering of the mesh some lod issue ?
7PM
6AM
1PM
_________________
85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE
Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard
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