Confidence-Man, looks great as usual
symphonicjohn, doesn't look ruined at all
dpeasant, like the last one from previous page
TES Skyrim
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- *sensei*
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Re: TES Skyrim
Oyama updated K ENB on Nexus, huge amount of stuff 92 MB download
Also added Kountervibe ENB Reborn which I just tried out and I have to say is better than what I've been working on Looks like more parts are available to build Frankenstein's Monster
A couple shots from Kountervibe ENB Reborn
Also added Kountervibe ENB Reborn which I just tried out and I have to say is better than what I've been working on Looks like more parts are available to build Frankenstein's Monster
A couple shots from Kountervibe ENB Reborn
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Re: TES Skyrim
ALL
Oh, guys, what shots !!!
I'm not active these last days, not enough time
OhKay
I *LOVE* your greens ! Fantastic.
Confidence-Man
I'm dying to give a try to your setup.
dpeasant
To all contrast-bloom haters, beware !
Seriously, looks fantastic maestro !
symphonicjohn
Great shots with Kounter !
Thanx for this.
I uploaded another variant today (I left Nexus as an active contributor so I threw all my shits away Only my files remain there ) called Kinematic. Give it a try whenever
Here are some 1080p native shots with it, taken by my sister solsikke737 :
Oh, guys, what shots !!!
I'm not active these last days, not enough time
OhKay
I *LOVE* your greens ! Fantastic.
Confidence-Man
I'm dying to give a try to your setup.
dpeasant
To all contrast-bloom haters, beware !
Seriously, looks fantastic maestro !
symphonicjohn
Great shots with Kounter !
Thanx for this.
I uploaded another variant today (I left Nexus as an active contributor so I threw all my shits away Only my files remain there ) called Kinematic. Give it a try whenever
Here are some 1080p native shots with it, taken by my sister solsikke737 :
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Lian Li PC011 Dynamic, Corsair AX 1500i PSU, i9 10850K @5.0 Ghz, Aorus Z490 Ultra, RTX3090 MSI Gaming X Trio, 32GB Corsair Vengeance Pro RGB RAM@3600, Corsair MP600 1TB NVME System Drive, 10 TB Storage, W10 Pro 64, Custom Hard Tubing Watercooling Loop
Lian Li PC011 Dynamic, Corsair AX 1500i PSU, i9 10850K @5.0 Ghz, Aorus Z490 Ultra, RTX3090 MSI Gaming X Trio, 32GB Corsair Vengeance Pro RGB RAM@3600, Corsair MP600 1TB NVME System Drive, 10 TB Storage, W10 Pro 64, Custom Hard Tubing Watercooling Loop
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Re: TES Skyrim
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85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE
Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard
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Re: TES Skyrim
New Kinematic ENB from Oyama with ELE from JawZ
Riverwood around 7 am
Riverwood around 7 am
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Re: TES Skyrim
symphonicjohn
Why the HELL do you capture my presets MUCH better than I do, huh ?
Thank you for trying it ! Gorgeous shots.
DOF Q5 on those, right ?....
Wait, now Boris will probably separate the bloom shader, I will AT LAST control my bloom like I want it since the beginning.
Fantastic things ahead....
Why the HELL do you capture my presets MUCH better than I do, huh ?
Thank you for trying it ! Gorgeous shots.
DOF Q5 on those, right ?....
Wait, now Boris will probably separate the bloom shader, I will AT LAST control my bloom like I want it since the beginning.
Fantastic things ahead....
_________________
Lian Li PC011 Dynamic, Corsair AX 1500i PSU, i9 10850K @5.0 Ghz, Aorus Z490 Ultra, RTX3090 MSI Gaming X Trio, 32GB Corsair Vengeance Pro RGB RAM@3600, Corsair MP600 1TB NVME System Drive, 10 TB Storage, W10 Pro 64, Custom Hard Tubing Watercooling Loop
Lian Li PC011 Dynamic, Corsair AX 1500i PSU, i9 10850K @5.0 Ghz, Aorus Z490 Ultra, RTX3090 MSI Gaming X Trio, 32GB Corsair Vengeance Pro RGB RAM@3600, Corsair MP600 1TB NVME System Drive, 10 TB Storage, W10 Pro 64, Custom Hard Tubing Watercooling Loop
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Re: TES Skyrim
Playing with over brighten the Lens such a nice Effect
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85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE
Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard
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Re: TES Skyrim
Does somebody know any Game which Rain implementation and Imagespace holds up in the DOF ?
Maybe i missed it but i never saw such a good rain implementation immersive and detail wise before not even in blockbuster AAA titles like Crysis or such (mostly there are sprites even most time bound to the imagespace) does somebody know some title where the Rain was as carefully implemented, or where he was visually impressed with it ?
I know this is way exaggerated but i just wanted to show what i mean visually wise, so impressed by this implementation and it doesn't seem that crazy complex but it looks so damn great and the tweaking factor is also something i didn't saw before
Next Goal adding Reflections and make the Material especially Metal Shiny
i guess the rather rough specular from light on the leather really makes it work not that bad so far, though thus the metal goes under completely especially in compare with the hair specular it looks crazy
Maybe i missed it but i never saw such a good rain implementation immersive and detail wise before not even in blockbuster AAA titles like Crysis or such (mostly there are sprites even most time bound to the imagespace) does somebody know some title where the Rain was as carefully implemented, or where he was visually impressed with it ?
I know this is way exaggerated but i just wanted to show what i mean visually wise, so impressed by this implementation and it doesn't seem that crazy complex but it looks so damn great and the tweaking factor is also something i didn't saw before
Next Goal adding Reflections and make the Material especially Metal Shiny
i guess the rather rough specular from light on the leather really makes it work not that bad so far, though thus the metal goes under completely especially in compare with the hair specular it looks crazy
_________________
85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE
Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard
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Re: TES Skyrim
This might sound silly, but I've always been impressed by World of Warcraft's rain. Blizzard manage to create rain that not only doesn't pass through interiors, ceilings, caves, overhangs, etc, but it also creates splashes for each and every raindrop as it hits the ground/water. Some games might have better looking rain, but on a technical level WoW's is incredibly impressive. I have no idea how Bethesda STILL manages to struggle with rain collision when WoW has been doing it for 8 years...CruNcher wrote:Does somebody know any Game which Rain implementation and Imagespace holds up in the DOF ?
Maybe i missed it but i never saw such a good rain implementation immersive and detail wise before not even in blockbuster AAA titles like Crysis or such (mostly there are sprites even most time bound to the imagespace) does somebody know some title where the Rain was as carefully implemented, or where he was visually impressed with it ?