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 Post subject: Re: TES Skyrim
PostPosted: 31 May 2013, 15:30 
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*blah-blah-blah maniac*

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 Post subject: Re: TES Skyrim
PostPosted: 31 May 2013, 16:33 
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saltr
:D priceless...

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 Post subject: Re: TES Skyrim
PostPosted: 31 May 2013, 18:46 
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Joined: 27 Jan 2012, 13:42
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saltr
I really like the way you're taking your setup, the chase for light is on...

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 Post subject: Re: TES Skyrim
PostPosted: 31 May 2013, 19:20 
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 Post subject: Re: TES Skyrim
PostPosted: 31 May 2013, 20:32 
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*sensei*

Joined: 15 Dec 2012, 19:45
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Unreal, she is very beautiful! Like the person on LL said, your characters are always an inspiration for me :)

Some updates from me. I never really played with the enbeffect.fx file, just simple adjustments to get the light decent (on the monitor). I guess you can say I am working backward? All tweaking I have done until now was mostly via the GUI.

What was I waiting for!? lol, such a noob :lol: I think that the coding was just too much for me to understand in the beginning. It still is, but I am learning, with a lot of help from a friend on nexus :)

Still tweaking, but I am attaining the look I am after.

It was a rainy day
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And then the clouds started to part
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maybe too bright :oops: but this is with the weather forced to clear, at 1300, so this is the brightest time in game.
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 Post subject: Re: TES Skyrim
PostPosted: 31 May 2013, 22:03 
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Good luck with your new endeavors, once you convert there's no turning back :lol:

Some of the interior design is pretty impressive in its own right:

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 Post subject: Re: TES Skyrim
PostPosted: 31 May 2013, 22:13 
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*sensei*

Joined: 15 Dec 2012, 19:45
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mindflux that is amazing. Really great stuff. This shot and the last one outside look like they are in Windhelm, are they? Perfect ambiance for that city. Would love to see the boy's house with your ENB, I am sure it is very creepy looking :)

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 Post subject: Re: TES Skyrim
PostPosted: 31 May 2013, 22:35 
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Thanks, it's indeed Windhelm, the interior being Blacksmith Quarters. I think it's not so much my preset, just that the designer did a really great job there. Unlike in the kid's house, I just checked it and it's an exercise in sloppy work, totally lackluster lighting (I don't currently use any interior lighting mods) and boring design (not to mention the weird, inaccessible space on top of the entrance...). A bit of a missed chance, then.

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 Post subject: Re: TES Skyrim
PostPosted: 31 May 2013, 22:44 
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Joined: 05 Mar 2012, 02:08
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Great shots both of you :)

I too was a bit stumped when I did my first lighting mod OLSE in that interior, a totally unnecessary space because it is not accessible without using some kind of cheat to get up there, can't imagine why anyone would want to though.


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 Post subject: Re: TES Skyrim
PostPosted: 31 May 2013, 22:52 
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But there's a barrel over there, so somebody did get up there, lugging the damn thing on his back! Or maybe a mage used telekinesis, hmm...

That reminds me, I have to give your ELE a spin one of these days. Exteriors most likely won't get along well with my preset, but I'm pretty sure interiors should.

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