DigitalPrinceX
Don't know yet, because per weather only wet reflections have difference, but i didn't their math yet, because they look buggy when applied to everything (ignore reflection amount from texture).
TES Skyrim 0.172
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Re: TES Skyrim 0.172
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Re: TES Skyrim 0.172
Hmm.. It's probably just me, but TAA stops working whenever I enter and leave an interior. When I'm outside the first time I load the plugin, TAA works fine. When I enter an interior and then go outside again, it stops working.
The only way I found to fix this was to uncheck the mod, load up my save, then save, exit the game, turn the mod back on and then load my save again.
Any ideas as to why this is happening?
The only way I found to fix this was to uncheck the mod, load up my save, then save, exit the game, turn the mod back on and then load my save again.
Any ideas as to why this is happening?
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Re: TES Skyrim 0.172
Just awsome relase!
All Weather ID's are recognised also from external weather components and the Temporal AA works like a charm so far.
All Weather ID's are recognised also from external weather components and the Temporal AA works like a charm so far.
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Re: TES Skyrim 0.172
Think I am seeing something similar like the letterbox bars around my characters hair when I rotate around the char, like the temporal gets stuck then readjust to new position. but its really fast, hard to take picture with error. I guess Skyrim Vanilla Hair it would show less:> I think both this and letterbox act like normal when picture is frozen with TFC 1, but it is kinda hard to spot anything then thou since camera does not rotate around the person and move super fast. Can make video if wanted^^
Below is hair I am using. Just started tuneing Custom PP and Bloom (so ignore colors^^), but same happen with the other PP´s and Bloom´s:>
Below is hair I am using. Just started tuneing Custom PP and Bloom (so ignore colors^^), but same happen with the other PP´s and Bloom´s:>
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Re: TES Skyrim 0.172
This has been my experience as well. Manual restart of the "enb_referencequest" does not seem to work. I tried to debug it with the Skyrim Logs but no messages are output for this mod so tough to say what is causing it to bail out (assuming the quest is terminating).utts007 wrote:Hmm.. It's probably just me, but TAA stops working whenever I enter and leave an interior. When I'm outside the first time I load the plugin, TAA works fine. When I enter an interior and then go outside again, it stops working.
The only way I found to fix this was to uncheck the mod, load up my save, then save, exit the game, turn the mod back on and then load my save again.
Any ideas as to why this is happening?
For my own issues (cannot get V1.9 of helper mod to run in a new game) I will try tonight a new game with no other mods loaded at all and start from there. A quick peek into the mod using TESedit did not yield any glaring incompatibilities but it was just that, a quick peek.
Edit: Oh and BTW Yersinia79, thanks for the feedback, load order is one thing I thought of as well, however, I did put this mod at the bottom of the list but will try moving things around some as well.
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Re: TES Skyrim 0.172
Apology forgot to mention when the temporal getting stuck and readjust to new postion, it also looks like small parts of the hair texture follows it :>
Dinkledorf
Your welcome, hope u find a solution
Dinkledorf
Your welcome, hope u find a solution
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Re: TES Skyrim 0.172
Well this is sad. TAA is awesome and no bugs when it works.
But now discovered same problem like others.
TAA stops working when moving from interior to exterior or exterior to interior.
Until now i was loading up old saves of different locations to test, so could not see this before.
But now discovered same problem like others.
TAA stops working when moving from interior to exterior or exterior to interior.
Until now i was loading up old saves of different locations to test, so could not see this before.
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Re: TES Skyrim 0.172
utts007
I don't know how to program scripts and create mods like that helper mod, so don't think someone may help, only experienced skyrim modders-scripters may look in the helper mod and fix it (if possible).
Yersinia79
Guess i know what do you mean, but i'm very tired to tweak taa and sometimes later return to it. The problem probably with hair which don't have drawing to depth enabled (if so - unfixable).
DigitalPrinceX
Same as for utts007.
Okay, i'll try to find myself that misterious interior-exterior taa dissapearance, may be it's in scripts.
Reload 0.172, released update of it with black bars fixed and sun hazeness parameters.
I don't know how to program scripts and create mods like that helper mod, so don't think someone may help, only experienced skyrim modders-scripters may look in the helper mod and fix it (if possible).
Yersinia79
Guess i know what do you mean, but i'm very tired to tweak taa and sometimes later return to it. The problem probably with hair which don't have drawing to depth enabled (if so - unfixable).
DigitalPrinceX
Same as for utts007.
Okay, i'll try to find myself that misterious interior-exterior taa dissapearance, may be it's in scripts.
Reload 0.172, released update of it with black bars fixed and sun hazeness parameters.
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Re: TES Skyrim 0.172
Boris:
It is one o those things u wont notice unless u look for it I think^^ Either way if hair is unfixable or not, take your time I think temporal works great atm
You are doing amazing work hands down ^^
It is one o those things u wont notice unless u look for it I think^^ Either way if hair is unfixable or not, take your time I think temporal works great atm
You are doing amazing work hands down ^^
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Intel i7-5960X @4.6GHz EK Water Cooling^^/EVGA X99 Classified/2x Asus 980ti 6GB SLI
Samsung U28D590D @2160p/16GB G.Skill (DDR4)/Win10 Pro 64bit
Intel i7-5960X @4.6GHz EK Water Cooling^^/EVGA X99 Classified/2x Asus 980ti 6GB SLI
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Re: TES Skyrim 0.172
Will any of the new weather variables work with Climates of Tamriel since it uses it's own weather imagespaces?