TES Oblivion 0.167

Forum rules
new topics are not allowed in this subsection, only replies.
  • Author
  • Message
Offline
Posts: 57
Joined: 26 Nov 2012, 11:42

Re: TES Oblivion 0.167

valks666 wrote:ROFL looks like they need to stop smokin that pink weed!

I'm gonna see if I can find those guards in my game and ask them what they were smokin...
I am pretty sure it's "purple haze" although according to Jimi Hendrix the song was never about smoking weed. ;)
_________________
Win 7 64, Intel i5 2500k @ 4.2 Ghz, 16 GB Corsair Ram @ 1600 Mhz, 2 Samsung 840 265 GB SSD, AMD Sapphire HD 7970 @ 1050 Mhz, Sony KDL 40W4500 LCD TV

Offline
Posts: 97
Joined: 22 Feb 2013, 16:46
Location: Australia

Re: TES Oblivion 0.167

Rem_NL wrote:
valks666 wrote:ROFL looks like they need to stop smokin that pink weed!

I'm gonna see if I can find those guards in my game and ask them what they were smokin...
I am pretty sure it's "purple haze" although according to Jimi Hendrix the song was never about smoking weed. ;)
I've never even heard that song, well before my time. That was just a failed attempt at making a joke ;)

~Cheers

Offline
Posts: 2
Joined: 08 Jun 2013, 14:46

Re: TES Oblivion 0.167

i have came to this bug... when im on 3rd person i get a black screen flicker that dissapears when i move, also textures flicker strangely... may be adaptation is mad? everything dissapear when i disable the use of effect... im using an AMD 5800k APU o.o

Offline
User avatar
*blah-blah-blah maniac*
Posts: 17559
Joined: 27 Dec 2011, 08:53
Location: Rather not to say

Re: TES Oblivion 0.167

I can't do anything about this, too much bugs reported, it's too earlier to use this version.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7

Offline
Posts: 2
Joined: 08 Jun 2013, 14:46

Re: TES Oblivion 0.167

so you suggest me yo use the older ver?

Offline
User avatar
*blah-blah-blah maniac*
Posts: 17559
Joined: 27 Dec 2011, 08:53
Location: Rather not to say

Re: TES Oblivion 0.167

Don't use any version at all, they are all buggy at this moment.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7

Offline
User avatar
*blah-blah-blah maniac*
Posts: 17559
Joined: 27 Dec 2011, 08:53
Location: Rather not to say

Re: TES Oblivion 0.167

I can't find the same bug with bricks, like on this image (even at same place):
Image

Fixed problem with face color when in shadows, but still don't know how to fix issues of detailed shadows applied to hair (because alpha test required for depth buffer, not alpha blend):
Image
Tried to force alpha test value to bigger, but hair start dissapear quickly. Probably more complex smart method required, which use two depth buffers for shadow computation.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7

Offline
Posts: 18
Joined: 09 May 2013, 05:43

Re: TES Oblivion 0.167

I am getting a black screen how do i fix??
Post Reply