TES Skyrim 0.172
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- *sensei*
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Re: TES Skyrim 0.172
yeah, since the last couple nVidia driver updates, the sunrays have not worked correctly with 15X binary and up.
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Re: TES Skyrim 0.172
Yersinia79
For me taa cost very low, i have no idea what is wrong again.
For me taa cost very low, i have no idea what is wrong again.
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Re: TES Skyrim 0.172
Tested new version. I had some ghosting efffects for a few seconds - but then, everything worked well. couldn't reproduce this issue. Issue with textures not loading up correctly was there too, one time. but it's nothing new to me because I had this before.
TAA is very good (it cost me about a frame or two), in combination with a subtle smaa, the result is absolutly great!
I also tried some tweaking with sunrise/set. Very big work, Boris.
Can't wait for the Pro-Tweakers around here.
TAA is very good (it cost me about a frame or two), in combination with a subtle smaa, the result is absolutly great!
I also tried some tweaking with sunrise/set. Very big work, Boris.
Can't wait for the Pro-Tweakers around here.
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Re: TES Skyrim 0.172
Yersinia79
Did you have same low performance with taa when it worked with some old helper mod? The ghosting looks similar or different? And again i'm not sure that understood right, do you say the last test actually work for weather as it should be? I'm confused what users means properly or wrong, seems like most don't understand how weather system works.
Did you have same low performance with taa when it worked with some old helper mod? The ghosting looks similar or different? And again i'm not sure that understood right, do you say the last test actually work for weather as it should be? I'm confused what users means properly or wrong, seems like most don't understand how weather system works.
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Re: TES Skyrim 0.172
Ok...
here i want to share all skyrim weathers.ini and a full updated weatherlist.
so, you don´t have to break your fingers
thanks to JawZ for helping out...
and sorry to CHAN, BRONZE, OYAMA and other people i wrote in SKYRIM-NEXUS... coz NEXUS is down.
http://www.file-upload.net/download-769 ... 2.zip.html
EDIT: you have to enable java -> than you will see a small download button (a rectangle) -> press it
if you don´t have java enabled: you see a big green button (a circle) -> don´t press it... it´s not my download
it´s a german site... so, iam sorry...
here i want to share all skyrim weathers.ini and a full updated weatherlist.
so, you don´t have to break your fingers
thanks to JawZ for helping out...
and sorry to CHAN, BRONZE, OYAMA and other people i wrote in SKYRIM-NEXUS... coz NEXUS is down.
http://www.file-upload.net/download-769 ... 2.zip.html
EDIT: you have to enable java -> than you will see a small download button (a rectangle) -> press it
if you don´t have java enabled: you see a big green button (a circle) -> don´t press it... it´s not my download
it´s a german site... so, iam sorry...
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Re: TES Skyrim 0.172
ENTERING: Fort Dunstad
ENB WEATHER breaks and remains broken for rest of the game after leaving Fort Dunstad
ENB WEATHER breaks and remains broken for rest of the game after leaving Fort Dunstad
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- *sensei*
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Re: TES Skyrim 0.172
Just checked fort dunstad, yeah it breaks weather
At this rate looks like normal CK way to make helper mod is pointless and waste of time because of way skyrim works
SKSE is much better solution.
Anyone responded to help with SKSE?
At this rate looks like normal CK way to make helper mod is pointless and waste of time because of way skyrim works
SKSE is much better solution.
Anyone responded to help with SKSE?
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Re: TES Skyrim 0.172
nexstac
Thank you !
Thank you !
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Re: TES Skyrim 0.172
Boris
It actually worked properly to me with the last and the data.zip I mention before. TAA stayed on and weather worked even when fast traveling around. Didnt even need to switch weather in console, but that work too when I tried.
Without the scripts no go, however:>
I just did a test with all Enb_refrence ( 1.0, 1.1, - one tagged "helper mod for enbseries" without version number and 2.1)
(I dont have the scripts anymore, all tries without)
-2.1 breaks both weatherlist and TAA after abit
-the one tagged "helper mod for enbseries" does the same as 2.1
-1.1 does not seem to support TAA, and weather breaks there too after a bit
-1.0 works, It actually did. I didnt fast travel to alot places but some and that worked, (really confused atm) Can someone else test 1.0 too ? :?
TAA seem to be rather heavy to me at the moment with either refrence with or without script (I cant recall how fps drop was on first TAA test), however I am using 2 Nvidia 680´s and 314.07 drivers. It might be my end, going to try switch to an 580 and older driver later on just to test (got one in my daugthers pc).
The "ghosting" seem rather similar on all, maybe except 1.0 refrence, I need to test that one more :?
EDIT: A little to overexcited there, 1.0 refrence make TAA act like the first TAA test, no "ghost" like effect thou.
Fell asleep early yesterday, so pardon late answerENBSeries wrote:Yersinia79
Did you have same low performance with taa when it worked with some old helper mod? The ghosting looks similar or different? And again i'm not sure that understood right, do you say the last test actually work for weather as it should be? I'm confused what users means properly or wrong, seems like most don't understand how weather system works.
It actually worked properly to me with the last and the data.zip I mention before. TAA stayed on and weather worked even when fast traveling around. Didnt even need to switch weather in console, but that work too when I tried.
Without the scripts no go, however:>
I just did a test with all Enb_refrence ( 1.0, 1.1, - one tagged "helper mod for enbseries" without version number and 2.1)
(I dont have the scripts anymore, all tries without)
-2.1 breaks both weatherlist and TAA after abit
-the one tagged "helper mod for enbseries" does the same as 2.1
-1.1 does not seem to support TAA, and weather breaks there too after a bit
-1.0 works, It actually did. I didnt fast travel to alot places but some and that worked, (really confused atm) Can someone else test 1.0 too ? :?
TAA seem to be rather heavy to me at the moment with either refrence with or without script (I cant recall how fps drop was on first TAA test), however I am using 2 Nvidia 680´s and 314.07 drivers. It might be my end, going to try switch to an 580 and older driver later on just to test (got one in my daugthers pc).
The "ghosting" seem rather similar on all, maybe except 1.0 refrence, I need to test that one more :?
EDIT: A little to overexcited there, 1.0 refrence make TAA act like the first TAA test, no "ghost" like effect thou.
Last edited by Yersinia79 on 10 Jun 2013, 09:48, edited 1 time in total.
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