Well, I don't know a single shit about XFire, sadly.Canlocu wrote:Oyama so does cross-firing help take the load off the ram limit of 3gig? ATM I only have one g-card and my load is 2500-3000 ram and same on g-card most the time with 2k textures and scripts. Wondering if I get a 2nd card if it will shave off the Ram, because that is the one that ctd's me when it hits 3000+.
/Cheers
I'm running Nvidia, but I guess SLI and XFire behaviours have same things in common.
Nope, VRAM doesn't cumulate. (if only..... )
3 x cards in 3 GB VRAM each will still be 3GB VRAM overall, unless I'm mistaken.
Best way I found to avoid VRAM overloads was to NOT increase uGrids anymore (I kept this at default 5), and use distant terrain enhancers to alleviate the pain when looking in the distance
And, do believe me, my game is *overloaded* with 4 K textures... I'm not CTDing anymore since I kept uGrids to 5.
I don't know what the HELL Bugthesda (I love that one ) did with some patches in the past, but at one moment in time, they surely change something to the memory "optimizations" (degradations... ? ), making memory tweaks and uGrids tweaks unstable.
Sheeeeeete.....