TES Skyrim

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Re: TES Skyrim

Canlocu wrote:Oyama so does cross-firing help take the load off the ram limit of 3gig? ATM I only have one g-card and my load is 2500-3000 ram and same on g-card most the time with 2k textures and scripts. Wondering if I get a 2nd card if it will shave off the Ram, because that is the one that ctd's me when it hits 3000+.

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Well, I don't know a single shit about XFire, sadly.
I'm running Nvidia, but I guess SLI and XFire behaviours have same things in common.

Nope, VRAM doesn't cumulate. (if only..... :shock: )
3 x cards in 3 GB VRAM each will still be 3GB VRAM overall, unless I'm mistaken.

Best way I found to avoid VRAM overloads was to NOT increase uGrids anymore (I kept this at default 5), and use distant terrain enhancers to alleviate the pain when looking in the distance :lol:
And, do believe me, my game is *overloaded* with 4 K textures... I'm not CTDing anymore since I kept uGrids to 5.
I don't know what the HELL Bugthesda (I love that one :lol: ) did with some patches in the past, but at one moment in time, they surely change something to the memory "optimizations" (degradations... ? :lol: ), making memory tweaks and uGrids tweaks unstable.
Sheeeeeete..... :(
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Re: TES Skyrim

Oyama wrote: Nope, VRAM doesn't cumulate. (if only..... :shock: )
3 x cards in 3 GB VRAM each will still be 3GB VRAM overall, unless I'm mistaken.

Best way I found to avoid VRAM overloads was to NOT increase uGrids anymore (I kept this at default 5), and use distant terrain enhancers to alleviate the pain when looking in the distance :lol:
And, do believe me, my game is *overloaded* with 4 K textures... I'm not CTDing anymore since I kept uGrids to 5.
I don't know what the HELL Bugthesda (I love that one :lol: ) did with some patches in the past, but at one moment in time, they surely change something to the memory "optimizations" (degradations... ? :lol: ), making memory tweaks and uGrids tweaks unstable.
Sheeeeeete..... :(
Yep, VRAM doesn't accumulate. But of course there are still a lot of other benefits from SLI and XFire :)

And I completely agree about the ugrids. I used to play at 7 completely stable, sometimes 9. Now... I have to choose between high res textures or a ugrids of 7. I can't have both. But like you, I stick to 5 and use a mod called The Skyrim Distance Overhaul to make up for it :) AOF's LOD trees are also so damn gorgeous that they often look better than the trees right at the edge of my detailed draw distance (the ones that aren't within my shadow range), so that helps a lot with distance too: http://skyrim.nexusmods.com/mods/24364/ ... %3D1&pUp=1

Before and After shots of the LOD trees:

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Re: TES Skyrim

Forest
my armor is,
Blades Armor redesigned, made by Inosite
then
Blades Armor redesigned - Symbols Removed, made by AndyMG
you gotta play around with Specular's to get the shininess like mine ;)

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Does anyone know how to fix Sun glares through objects?
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Re: TES Skyrim

OhKay
What driver are you on ? Is it one from the 320.xx ? If yes, revert to 314.22 at most.

More grass :D

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Re: TES Skyrim

Oyama
i'm on 320.18. i'll revert back to the previous driver that i was on before and see what happens. ok, i'll try 314.22 also. v0172 has some very nice sun settings but the sun glares through walls/mountains/everything ect... is very annoying. your pics are very crisp as always ;) the right hand side tree bark looks incredible on the first pic! the second pic with the elk, grass is over glowingly green?

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Re: TES Skyrim

Oyama
Can't wait to try out your upcoming preset when it's finished. :)

OhKay
I like your new style! Looks very clear!

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Re: TES Skyrim

insomnia_jt
Wow, crisp, very cinematic... Nice job ! ;)

OhKay
Definitely related to drivers.
320.xx are destroying ENB, don't ask why.... :(

You're right about that glowing grass, but that was more or less intended.... I just f***ed the adaptation a bit too much :lol:
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Re: TES Skyrim

Oyama
thanks dude :D just reverted back to 314.21 (don't have 314.22), it does the trick, no more visible sun, yah! tone grass down, gonna look awesome

insomnia_jt
thanks :D your's are very cinematic indeed :D loves the ice theme :)

Nvidia 314.21, take advice everyone!
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Re: TES Skyrim

@Oyama Aww bummer. Wish someone would make a program that could enable or carry some of the work load of the game. So much could be done with this game if we could use all of our gaming rigs resources. >.>

I just did a clean re-installed of Skyrim due to a weird yellow/green screen, but I'll have to make sure my uGrids are 5.

@Darkstorne Thx for the heads up, I seen that mod around but thought it would add to the workload. I'll take it for a spin when I get back from picking my kids up from Oregon after this weekend.

@OhKay I like how your preset is looking, very clear and as always great looking grass / fields.

@insomnia_jt I like that first fern pic, but that 6th pic of ice is awesome. Great job.
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Re: TES Skyrim

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Last edited by Rubber-De-Flubber on 25 May 2022, 23:34, edited 1 time in total.
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