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 Post subject: Re: TES Skyrim
PostPosted: 14 Jun 2013, 13:33 
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*blah-blah-blah maniac*
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Joined: 15 Mar 2013, 10:24
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Oyama
i'm on 320.18. i'll revert back to the previous driver that i was on before and see what happens. ok, i'll try 314.22 also. v0172 has some very nice sun settings but the sun glares through walls/mountains/everything ect... is very annoying. your pics are very crisp as always ;) the right hand side tree bark looks incredible on the first pic! the second pic with the elk, grass is over glowingly green?

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 Post subject: Re: TES Skyrim
PostPosted: 14 Jun 2013, 13:44 
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*sensei*
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Joined: 10 Jun 2012, 12:31
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Oyama
Can't wait to try out your upcoming preset when it's finished. :)

OhKay
I like your new style! Looks very clear!

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 Post subject: Re: TES Skyrim
PostPosted: 14 Jun 2013, 13:47 
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insomnia_jt
Wow, crisp, very cinematic... Nice job ! ;)

OhKay
Definitely related to drivers.
320.xx are destroying ENB, don't ask why.... :(

You're right about that glowing grass, but that was more or less intended.... I just f***ed the adaptation a bit too much :lol:

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 Post subject: Re: TES Skyrim
PostPosted: 14 Jun 2013, 14:02 
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Oyama
thanks dude :D just reverted back to 314.21 (don't have 314.22), it does the trick, no more visible sun, yah! tone grass down, gonna look awesome

insomnia_jt
thanks :D your's are very cinematic indeed :D loves the ice theme :)

Nvidia 314.21, take advice everyone!
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 Post subject: Re: TES Skyrim
PostPosted: 14 Jun 2013, 14:03 
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Joined: 12 May 2013, 09:51
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@Oyama Aww bummer. Wish someone would make a program that could enable or carry some of the work load of the game. So much could be done with this game if we could use all of our gaming rigs resources. >.>

I just did a clean re-installed of Skyrim due to a weird yellow/green screen, but I'll have to make sure my uGrids are 5.

@Darkstorne Thx for the heads up, I seen that mod around but thought it would add to the workload. I'll take it for a spin when I get back from picking my kids up from Oregon after this weekend.

@OhKay I like how your preset is looking, very clear and as always great looking grass / fields.

@insomnia_jt I like that first fern pic, but that 6th pic of ice is awesome. Great job.

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 Post subject: Re: TES Skyrim
PostPosted: 14 Jun 2013, 14:47 
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*sensei*
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Joined: 29 Jan 2013, 01:17
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In this day and age, why can't they just make a proper 64-bit game? :P

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 Post subject: Re: TES Skyrim
PostPosted: 14 Jun 2013, 15:30 
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Damn banding....
Boris
And you were asking if these new Sun parameters could be usefull ? :D

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 Post subject: Re: TES Skyrim
PostPosted: 14 Jun 2013, 17:44 
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*sensei*
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Joined: 09 Feb 2013, 23:09
Posts: 377
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OhKay

Nice sky in your shots. Just checked and I'm using 314.22. I usually don't upgrade the drivers too much unless I hear of new features or improvements.

insomnia_jt

Some more great cinematic shots. And you were actually able to get the Nordic armor looking good. With my setup it doesn't look good.
Also, while Oyama has the nice pics of the grass, you have a nice shot of the ferns :)

Oyama

Great grass shots and love the fire and ice :D
Yeah, I tweaked the sunset for about 5 minutes and that's it :lol: I've been indoors or in cloudy weather lately. I know I can always change that, but I'm never in a rush and usually tweak things as they come. But I'll keep it more of a fantasy type look. I want to finish or get it somewhat finished :P and go on to Bride of Frankenstein ENB :twisted:

Deeper into the bowels of the Labyrinthian...not to be confused with another kind of bowels :lol:

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Accidental friendly fire on my follower...oops :roll:

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Enjoy your last breath

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Welcome to my humble abode

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Oops, more friendly fire...hey, no sleeping on the job :P

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Now that we have the Staff of Magnus, it's time for a swim before dealing with that idiot Ancano. Ancano is a :ugeek:

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 Post subject: Re: TES Skyrim
PostPosted: 14 Jun 2013, 18:46 
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*sensei*
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Thanks guys! :)
The Nordic Carved armor texture is from aMedianBorn Nordic Carved mod http://skyrim.nexusmods.com/mods/34996/.

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 Post subject: Re: TES Skyrim
PostPosted: 15 Jun 2013, 04:59 
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