Here are the examples I have......



Here is my enbseries.ini -
[PROXY]
EnableProxyLibrary=true
InitProxyFunctions=true
ProxyLibrary=SweetFX.dll
[GLOBAL]
AdditionalConfigFile=userconfig.ini
UseEffect=true
[FIX]
FixParallaxBugs=true
ForceFakeVideocard=false
IgnoreLoadingScreen=true
IgnoreInventory=false
FixGameBugs=true
FixSsaoWaterTransparency=true
FixSsaoHairTransparency=true
FixTintGamma=true
RemoveBlur=true
FixSubSurfaceScattering=true
[GAME]
SpeedHack=true
[MULTIHEAD]
ForceVideoAdapterIndex=false
VideoAdapterIndex=0
[LIMITER]
WaitBusyRenderer=false
EnableFPSLimit=false
FPSLimit=30.0
[INPUT]
//back
KeyReadConfig=8
//shift
KeyCombination=16
//f12
KeyUseEffect=123
//home
KeyFPSLimit=36
//num / 106
KeyShowFPS=106
//insert
KeyScreenshot=45
KeyEditor=13
[ENGINE]
ForceAnisotropicFiltering=true
MaxAnisotropy=16
SkipShaderOptimization=false
[EFFECT]
UseOriginalPostProcessing=false
UseOriginalObjectsProcessing=false
EnableBloom=true
EnableAdaptation=false
EnableAmbientOcclusion=true
EnableDepthOfField=true
EnableDetailedShadow=true
EnableSunRays=true
EnableSkyLighting=false
EnableReflection=true
EnableImageBasedLighting=true
EnableSoftParticles=true
EnableParticleLights=true
[ANTIALIASING]
EnableEdgeAA=false
EnableTemporalAA=false
[BLOOM]
Quality=0
AmountDay=0.0
AmountNight=0.25
AmountInteriorDay=0.25
AmountInteriorNight=0.25
BlueShiftAmountDay=0.3
BlueShiftAmountNight=1.0
BlueShiftAmountInteriorDay=1.0
BlueShiftAmountInteriorNight=1.0
ContrastDay=1.0
ContrastNight=1.0
ContrastInteriorDay=1.0
ContrastInteriorNight=1.0
AmountSunrise=1.0
AmountSunset=1.0
BlueShiftAmountSunrise=1.0
BlueShiftAmountSunset=1.0
[CAMERAFX]
LenzReflectionIntensityDay=0.0
LenzReflectionIntensityNight=0.0
LenzReflectionIntensityInteriorDay=0.0
LenzReflectionIntensityInteriorNight=0.0
LenzReflectionPowerDay=0.5
LenzReflectionPowerNight=0.5
LenzReflectionPowerInteriorDay=0.5
LenzReflectionPowerInteriorNight=0.5
LenzReflectionIntensitySunrise=1.0
LenzReflectionIntensitySunset=1.0
LenzReflectionPowerSunrise=2.0
LenzReflectionPowerSunset=2.0
[SSAO_SSIL]
UseIndirectLighting=true
UseComplexIndirectLighting=true
UseComplexAmbientOcclusion=true
SamplingQuality=0
SamplingRange=0.1
FadeFogRangeDay=1.0
FadeFogRangeNight=1.0
FadeFogRangeInteriorDay=1.0
FadeFogRangeInteriorNight=1.0
SizeScale=1.0
SourceTexturesScale=1.0
FilterQuality=0
AOAmount=0.5
AOAmountInterior=0.33
ILAmount=1.5
ILAmountInterior=0.9
AOMixingType=0
AOMixingTypeInterior=0
AOIntensity=1.4
AOIntensityInterior=1.6
AOType=0
FilterType=0
SamplingPrecision=2
UseAmbientIndirectLighting=false
FadeFogRange=1.0
[NIGHTDAY]
DetectorOldVersion=false
DetectorDefaultDay=false
DetectorLevelDay=0.8
DetectorLevelNight=0.3
DetectorLevelCurve=1.0
[ADAPTATION]
ForceMinMaxValues=false
AdaptationSensitivity=0.2
AdaptationTime=0.4
AdaptationMin=0.1
AdaptationMax=100.0
[ENVIRONMENT]
DirectLightingIntensityDay=2.0
DirectLightingIntensityNight=1.0
DirectLightingIntensityInteriorDay=2.0
DirectLightingIntensityInteriorNight=2.0
DirectLightingCurveDay=1.0
DirectLightingCurveNight=1.0
DirectLightingCurveInteriorDay=1.0
DirectLightingCurveInteriorNight=1.0
DirectLightingDesaturationDay=0.0
DirectLightingDesaturationNight=0.0
DirectLightingDesaturationInteriorDay=0.0
DirectLightingDesaturationInteriorNight=0.0
SpecularAmountMultiplierDay=1.5
SpecularAmountMultiplierNight=1.0
SpecularAmountMultiplierInteriorDay=3.0
SpecularAmountMultiplierInteriorNight=3.0
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierNight=1.0
SpecularPowerMultiplierInteriorDay=1.0
SpecularPowerMultiplierInteriorNight=1.0
SpecularFromLightDay=0.0
SpecularFromLightNight=0.0
SpecularFromLightInteriorDay=0.0
SpecularFromLightInteriorNight=0.0
AmbientLightingIntensityDay=7.0
AmbientLightingIntensityNight=2.5
AmbientLightingIntensityInteriorDay=2.3
AmbientLightingIntensityInteriorNight=2.3
AmbientLightingCurveDay=1.0
AmbientLightingCurveNight=1.0
AmbientLightingCurveInteriorDay=1.0
AmbientLightingCurveInteriorNight=1.0
AmbientLightingDesaturationDay=0.0
AmbientLightingDesaturationNight=0.0
AmbientLightingDesaturationInteriorDay=0.0
AmbientLightingDesaturationInteriorNight=0.0
PointLightingIntensityDay=1.0
PointLightingIntensityNight=2.0
PointLightingIntensityInteriorDay=1.2
PointLightingIntensityInteriorNight=1.2
PointLightingCurveDay=1.0
PointLightingCurveNight=1.0
PointLightingCurveInteriorDay=1.0
PointLightingCurveInteriorNight=1.0
PointLightingDesaturationDay=0.0
PointLightingDesaturationNight=0.0
PointLightingDesaturationInteriorDay=0.0
PointLightingDesaturationInteriorNight=0.0
FogColorMultiplierDay=1.0
FogColorMultiplierNight=1.0
FogColorMultiplierInteriorDay=1.0
FogColorMultiplierInteriorNight=1.0
FogColorCurveDay=1.0
FogColorCurveNight=1.0
FogColorCurveInteriorDay=1.0
FogColorCurveInteriorNight=1.0
ColorPowDay=1.65
ColorPowNight=1.4
ColorPowInteriorDay=1.0
ColorPowInteriorNight=1.0
DirectLightingIntensitySunrise=1.0
DirectLightingIntensitySunset=1.0
DirectLightingCurveSunrise=1.0
DirectLightingCurveSunset=1.0
DirectLightingDesaturationSunrise=0.0
DirectLightingDesaturationSunset=0.0
SpecularAmountMultiplierSunrise=1.0
SpecularAmountMultiplierSunset=1.0
SpecularPowerMultiplierSunrise=1.0
SpecularPowerMultiplierSunset=1.0
SpecularFromLightSunrise=0.0
SpecularFromLightSunset=0.0
AmbientLightingIntensitySunrise=1.0
AmbientLightingIntensitySunset=2.0
AmbientLightingCurveSunrise=1.0
AmbientLightingCurveSunset=1.0
AmbientLightingDesaturationSunrise=0.0
AmbientLightingDesaturationSunset=0.0
AmbientColorFilterAmountSunrise=0.0
AmbientColorFilterAmountDay=0.0
AmbientColorFilterAmountSunset=0.0
AmbientColorFilterAmountNight=0.0
AmbientColorFilterAmountInteriorDay=0.0
AmbientColorFilterAmountInteriorNight=0.0
AmbientColorFilterTopSunrise=1, 1, 1
AmbientColorFilterTopDay=1, 1, 1
AmbientColorFilterTopSunset=1, 1, 1
AmbientColorFilterTopNight=1, 1, 1
AmbientColorFilterTopInteriorDay=1, 1, 1
AmbientColorFilterTopInteriorNight=1, 1, 1
AmbientColorFilterMiddleSunrise=0, 0, 0
AmbientColorFilterMiddleDay=0, 0, 0
AmbientColorFilterMiddleSunset=0, 0, 0
AmbientColorFilterMiddleNight=0, 0, 0
AmbientColorFilterMiddleInteriorDay=0, 0, 0
AmbientColorFilterMiddleInteriorNight=0, 0, 0
AmbientColorFilterBottomSunrise=1, 1, 1
AmbientColorFilterBottomDay=1, 1, 1
AmbientColorFilterBottomSunset=1, 1, 1
AmbientColorFilterBottomNight=1, 1, 1
AmbientColorFilterBottomInteriorDay=1, 1, 1
AmbientColorFilterBottomInteriorNight=1, 1, 1
PointLightingIntensitySunrise=1.0
PointLightingIntensitySunset=1.0
PointLightingCurveSunrise=1.0
PointLightingCurveSunset=1.0
PointLightingDesaturationSunrise=0.0
PointLightingDesaturationSunset=0.0
ParticleLightsIntensitySunrise=1.0
ParticleLightsIntensityDay=1.0
ParticleLightsIntensitySunset=1.0
ParticleLightsIntensityNight=8.0
ParticleLightsIntensityInteriorDay=8.0
ParticleLightsIntensityInteriorNight=8.0
FogColorMultiplierSunrise=1.0
FogColorMultiplierSunset=1.0
FogColorCurveSunrise=1.0
FogColorCurveSunset=1.0
ColorPowSunrise=1.0
ColorPowSunset=1.0
[SKY]
Enable=true
DisableWrongSkyMath=true
StarsIntensity=3.5
StarsCurve=1.0
AuroraBorealisIntensity=1.0
AuroraBorealisCurve=1.0
CloudsIntensityDay=3.0
CloudsIntensityNight=1.8
CloudsIntensityInteriorDay=1.0
CloudsIntensityInteriorNight=1.0
CloudsCurveDay=3.0
CloudsCurveNight=1.0
CloudsCurveInteriorDay=1.0
CloudsCurveInteriorNight=1.0
CloudsDesaturationDay=1.0
CloudsDesaturationNight=0.0
CloudsDesaturationInteriorDay=0.0
CloudsDesaturationInteriorNight=0.0
GradientIntensityDay=2.5
GradientIntensityNight=1.0
GradientIntensityInteriorDay=1.0
GradientIntensityInteriorNight=1.0
GradientDesaturationDay=0.0
GradientDesaturationNight=0.0
GradientDesaturationInteriorDay=0.0
GradientDesaturationInteriorNight=0.0
GradientTopIntensityDay=1.0
GradientTopIntensityNight=1.0
GradientTopIntensityInteriorDay=1.0
GradientTopIntensityInteriorNight=1.0
GradientTopCurveDay=1.0
GradientTopCurveNight=1.0
GradientTopCurveInteriorDay=1.0
GradientTopCurveInteriorNight=1.0
GradientMiddleIntensityDay=1.0
GradientMiddleIntensityNight=1.0
GradientMiddleIntensityInteriorDay=1.0
GradientMiddleIntensityInteriorNight=1.0
GradientMiddleCurveDay=1.0
GradientMiddleCurveNight=1.0
GradientMiddleCurveInteriorDay=1.0
GradientMiddleCurveInteriorNight=1.0
GradientHorizonIntensityDay=1.0
GradientHorizonIntensityNight=1.0
GradientHorizonIntensityInteriorDay=1.0
GradientHorizonIntensityInteriorNight=1.0
GradientHorizonCurveDay=1.0
GradientHorizonCurveNight=1.0
GradientHorizonCurveInteriorDay=1.0
GradientHorizonCurveInteriorNight=1.0
SunIntensity=0.7
SunDesaturation=0.0
SunCoronaIntensity=0.001
SunCoronaCurve=0.1
SunCoronaDesaturation=0.0
MoonIntensity=3.2
MoonCurve=1.0
MoonDesaturation=0.0
CloudsEdgeClamp=0.5
CloudsEdgeIntensity=1.0
CloudsIntensitySunrise=1.0
CloudsIntensitySunset=1.0
CloudsCurveSunrise=1.0
CloudsCurveSunset=1.0
CloudsDesaturationSunrise=0.0
CloudsDesaturationSunset=0.0
GradientIntensitySunrise=1.0
GradientIntensitySunset=1.0
GradientDesaturationSunrise=0.0
GradientDesaturationSunset=0.0
GradientTopIntensitySunrise=1.0
GradientTopIntensitySunset=1.0
GradientTopCurveSunrise=1.0
GradientTopCurveSunset=1.0
GradientMiddleIntensitySunrise=1.0
GradientMiddleIntensitySunset=1.0
GradientMiddleCurveSunrise=1.0
GradientMiddleCurveSunset=1.0
GradientHorizonIntensitySunrise=1.0
GradientHorizonIntensitySunset=1.0
GradientHorizonCurveSunrise=1.0
GradientHorizonCurveSunset=1.0
SunIntensitySunrise=1.0
SunIntensityDay=1.0
SunIntensitySunset=1.0
SunIntensityNight=1.0
SunIntensityInteriorDay=1.0
SunIntensityInteriorNight=1.0
SunDesaturationSunrise=0.0
SunDesaturationDay=0.0
SunDesaturationSunset=0.0
SunDesaturationNight=0.0
SunDesaturationInteriorDay=0.0
SunDesaturationInteriorNight=0.0
SunColorFilterSunrise=1, 1, 1
SunColorFilterDay=1, 1, 1
SunColorFilterSunset=1, 1, 1
SunColorFilterNight=1, 1, 1
SunColorFilterInteriorDay=1, 1, 1
SunColorFilterInteriorNight=1, 1, 1
SunGlowIntensitySunrise=0.0
SunGlowIntensityDay=0.0
SunGlowIntensitySunset=0.0
SunGlowIntensityNight=0.0
SunGlowIntensityInteriorDay=0.0
SunGlowIntensityInteriorNight=0.0
SunGlowHazinessSunrise=0.0
SunGlowHazinessDay=0.0
SunGlowHazinessSunset=0.0
SunGlowHazinessNight=0.0
SunGlowHazinessInteriorDay=0.0
SunGlowHazinessInteriorNight=0.0
MoonIntensitySunrise=1.0
MoonIntensityDay=1.0
MoonIntensitySunset=1.0
MoonIntensityNight=1.0
MoonIntensityInteriorDay=1.0
MoonIntensityInteriorNight=1.0
MoonCurveSunrise=1.0
MoonCurveDay=1.0
MoonCurveSunset=1.0
MoonCurveNight=1.0
MoonCurveInteriorDay=1.0
MoonCurveInteriorNight=1.0
MoonDesaturationSunrise=0.0
MoonDesaturationDay=0.0
MoonDesaturationSunset=0.0
MoonDesaturationNight=0.0
MoonDesaturationInteriorDay=0.0
MoonDesaturationInteriorNight=0.0
[OBJECT]
SubSurfaceScatteringMultiplierDay=1.0
SubSurfaceScatteringMultiplierNight=1.0
SubSurfaceScatteringMultiplierInteriorDay=1.0
SubSurfaceScatteringMultiplierInteriorNight=1.0
SubSurfaceScatteringPowerDay=20.0
SubSurfaceScatteringPowerNight=20.0
SubSurfaceScatteringPowerInteriorDay=20.0
SubSurfaceScatteringPowerInteriorNight=20.0
SubSurfaceScatteringMultiplierSunrise=1.0
SubSurfaceScatteringMultiplierSunset=1.0
SubSurfaceScatteringPowerSunrise=1.0
SubSurfaceScatteringPowerSunset=1.0
[VEGETATION]
SubSurfaceScatteringMultiplierDay=5.0
SubSurfaceScatteringMultiplierNight=2.0
SubSurfaceScatteringMultiplierInteriorDay=1.0
SubSurfaceScatteringMultiplierInteriorNight=1.0
SubSurfaceScatteringPowerDay=2.0
SubSurfaceScatteringPowerNight=0.5
SubSurfaceScatteringPowerInteriorDay=2.5
SubSurfaceScatteringPowerInteriorNight=2.5
SubSurfaceScatteringMultiplierSunrise=1.0
SubSurfaceScatteringMultiplierSunset=1.0
SubSurfaceScatteringPowerSunrise=1.0
SubSurfaceScatteringPowerSunset=1.0
[LIGHTSPRITE]
IntensityDay=1.0
IntensityNight=2.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.5
CurveDay=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
IntensitySunrise=1.0
IntensitySunset=1.0
CurveSunrise=1.0
CurveSunset=1.0
[WINDOWLIGHT]
IntensityDay=4.0
IntensityNight=25.0
IntensityInteriorDay=40.0
IntensityInteriorNight=0.0
CurveDay=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
IntensitySunrise=1.0
IntensitySunset=1.0
CurveSunrise=1.0
CurveSunset=1.0
[VOLUMETRICFOG]
IntensityDay=4.0
IntensityNight=0.8
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
CurveDay=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
LightingInfluenceDay=1.0
LightingInfluenceNight=1.0
LightingInfluenceInteriorDay=1.0
LightingInfluenceInteriorNight=1.0
IntensitySunrise=1.0
IntensitySunset=1.0
CurveSunrise=1.0
CurveSunset=1.0
LightingInfluenceSunrise=1.0
LightingInfluenceSunset=1.0
[FIRE]
IntensityDay=4.0
IntensityNight=8.0
IntensityInteriorDay=3.0
IntensityInteriorNight=8.0
CurveDay=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
IntensitySunrise=1.0
IntensitySunset=1.0
CurveSunrise=1.0
CurveSunset=1.0
AdditiveBlending=true
[PARTICLE]
IntensityDay=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
LightingInfluenceDay=1.0
LightingInfluenceNight=1.0
LightingInfluenceInteriorDay=1.0
LightingInfluenceInteriorNight=1.0
IntensitySunrise=1.0
IntensitySunset=1.0
LightingInfluenceSunrise=1.0
LightingInfluenceSunset=1.0
[COLORCORRECTION]
UsePaletteTexture=true
Brightness=1.5
GammaCurve=1.0
[SHADOW]
ShadowCastersFix=true
ShadowQualityFix=true
DetailedShadowQuality=0
UseBilateralShadowFilter=true
ShadowFilterQuality=0
ShadowBlurRange=3.0
[DEPTHOFFIELD]
FadeTime=0.1
Quality=0
[RAYS]
SunRaysMultiplier=1.5
SunRaysMultiplierSunrise=0.6
SunRaysMultiplierDay=0.4
SunRaysMultiplierSunset=0.6
SunRaysMultiplierNight=0.4
SunRaysMultiplierInteriorDay=0.4
SunRaysMultiplierInteriorNight=0.4
[SKYLIGHTING]
Quality=2
FilterQuality=1
AmbientMinLevel=0.2
AmbientMinLevelSunrise=0.1
AmbientMinLevelDay=0.1
AmbientMinLevelSunset=0.1
AmbientMinLevelNight=0.1
AmbientMinLevelInteriorDay=0.1
AmbientMinLevelInteriorNight=0.1
[REFLECTION]
Quality=0
FilterQuality=0
FilterBluriness=0.1
SizeScale=0.5
SourceTexturesScale=0.35
Amount=1.0
Power=1.0
GlosinessMin=0.0
GlosinessMax=1.0
EnableDenoiser=true
DenoiserType=2
EnableSupersampling=true
ExteriorEnable=true
InteriorEnable=true
[IMAGEBASEDLIGHTING]
AdditiveAmountDay=0.08
AdditiveAmountNight=0.1
MultiplicativeAmountDay=0.0
MultiplicativeAmountNight=0.0
ReflectiveAmountDay=1.0
ReflectiveAmountNight=1.0
AdditiveAmountSunrise=0.05
AdditiveAmountSunset=0.05
AdditiveAmountInteriorDay=0.05
AdditiveAmountInteriorNight=0.05
MultiplicativeAmountSunrise=0.0
MultiplicativeAmountSunset=0.0
MultiplicativeAmountInteriorDay=0.0
MultiplicativeAmountInteriorNight=0.0
ReflectiveAmountSunrise=0.1
ReflectiveAmountSunset=0.1
ReflectiveAmountInteriorDay=0.1
ReflectiveAmountInteriorNight=0.1
[RAIN]
Enable=true
EnableAntialiasing=true
EnableSupersampling=true
MotionStretch=1.0
MotionTransparency=0.9
TransparencyCompensation=1.0
[WEATHER]
EnableMultipleWeathers=true
[TIMEOFDAY]
Enable=false
DawnDuration=2.0
SunriseTime=7.5
DayTime=13.0
SunsetTime=18.5
DuskDuration=2.0
NightTime=1.0
Here is my SkyrimPrefs.ini -
[General]
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
bUseThreadedMeshes=1
bUseThreadedParticleSystem=1
bUseThreadedTextures=1
bUseThreadedBlood=1
[Imagespace]
bDoDepthOfField=1
iRadialBlurLevel=2
[Display]
iBlurDeferredShadowMask=3
fInteriorShadowDistance=3000.0000
fShadowDistance=8000.0000
iShadowMapResolutionSecondary=1024
iShadowMapResolutionPrimary=2048
iShadowSplitCount=2
iMaxAnisotropy=16
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fTreesMidLODSwitchDist=10000000.0000
fGamma=1.4000
fDecalLOD2=1500.0000
fDecalLOD1=1000.0000
fSpecularLODStartFade=2000.0000
fShadowLODStartFade=200.0000
fLightLODStartFade=3500.0000
iTexMipMapMinimum=0
iTexMipMapSkip=0
iWaterMultiSamples=0
iMultiSample=1
iShadowMode=3
bTreesReceiveShadows=1
bDrawLandShadows=1
bShadowsOnGrass=1
bFull Screen=1
iSize H=1080
iSize W=1920
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fMeshLODLevel2FadeDist=10000000.0000
fMeshLODLevel1FadeDist=10000000.0000
iScreenShotIndex=6
bShadowMaskZPrepass=0
bMainZPrepass=0
iMaxSkinDecalsPerFrame=25
iMaxDecalsPerFrame=100
bFloatPointRenderTarget=1
sD3DDevice="NVIDIA GeForce GTX 780"
bFXAAEnabled=0
iShadowMapResolution=4096
fShadowBiasScale=0.1500
iShadowMaskQuarter=4
iAdapter=0
iPresentInterval=1
iShadowFilter=3
bTransparencyMultisampling=0
bDeferredShadows=1
bDrawShadows=1
bActorSelfShadowing=1
[Grass]
b30GrassVS=0
fGrassStartFadeDistance=7000.0000
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=0.0000
bGrassPointLighting=1
bDrawShaderGrass=1
[MAIN]
bGamepadEnable=1
bCrosshairEnabled=1
fHUDOpacity=1.0000
bSaveOnPause=1
bSaveOnTravel=1
bSaveOnWait=1
bSaveOnRest=1
fSkyCellRefFadeDistance=150000.0000
[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=3
[Interface]
bDialogueSubtitles=0
bGeneralSubtitles=0
fMouseCursorSpeed=1.0000
bShowCompass=1
[Controls]
fGamepadHeadingSensitivity=1.0000
fMouseHeadingSensitivity=0.0125
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=1
bMouseAcceleration=1
bUseKinect=0
[Particles]
iMaxDesired=750
[SaveGame]
fAutosaveEveryXMins=15.0000
[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=0
fVal6=1.0000
uID6=0
fVal5=1.0000
uID5=0
fVal4=1.0000
uID4=0
fVal3=1.0000
uID3=94881
fVal2=0.4500
uID2=466532
fVal1=1.0000
uID1=554685
fVal0=0.8000
uID0=1007612
[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000
[TerrainManager]
fTreeLoadDistance=75000.0000
fBlockMaximumDistance=250000.0000
fBlockLevel1Distance=70000.0000
fBlockLevel0Distance=35000.0000
fSplitDistanceMult=1.5000
bShowLODInEditor=0
[NavMesh]
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000
[Trees]
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=20
bUseMultiThreadedTrees=1
[Decals]
uMaxDecals=1000
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=100
uMaxSkinDecalsPerActor=60
[LOD]
fLODFadeOutMultObjects=15.0000
fLODFadeOutMultItems=15.0000
fLODFadeOutMultActors=15.0000
fLODFadeOutMultSkyCell=1.0000
[Launcher]
bEnableFileSelection=1
bShowAllResolutions=1
uLastAspectRatio=3
[BlurShaderHDR]
bDoHighDynamicRange=1
[BlurShader]
bUseBlurShader=0
[Water]
iWaterReflectHeight=512
iWaterReflectWidth=512
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1