TES Skyrim 0.188

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Re: TES Skyrim 0.187

Tested 0.188. I still have the sun bug.

I am using 326.01 WHQL, from the next branch.

Maybe I forgot something.


EDIT: file deleted
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Re: TES Skyrim 0.187

First, i don't know where you got whql driver of such version, because it's not officially present on nvidia.com. Second, i fixed only for 320.49. Don't want to do workaround for each driver version, will see.

EDIT: see it, it's win8 driver. okay, this definetly not my business.
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Re: TES Skyrim 0.187

Tested with it because it's exactly the same issue, since 320.xx. So if I understand correctly, it's only a specific hack for 320.49, not other nor future versions.
Will revert to 320.49 to test.

Edit : Sorry, same thing with 320.49. I'll investigate.
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Re: TES Skyrim 0.187

Didn't fix the sun bug on the 320.49 drivers for me.

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Re: TES Skyrim 0.187

Checked 326.01 and 320.49 for X64 both still have sun bug.

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Re: TES Skyrim 0.187

without web whole night.. wanted to report earlier :>
last 0.187 dll you posted (tested 20 times) and 0.188 (tested a few times) works on every load so far :)
last 0.187 dll worked really smooth, steady framerate
Noticed 0.188 sometimes IgnoreLoadingScreen dont work and sun still visible thru landscape/objects with 320.49 WHQL.
Im using Windows 8, but can revert to Windows 7 if needed. However this have not been a problem lately and I use both OS almost daily without much problems :>
326.01 was released for Windows 8.1 Preview 2 days after 320.49 Beta was released for WinXP/7/8 :>
Id guess it is same driver except "maybe" it has new 11.2 features included, so either way 320.49 WHQL is the latest :>
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Re: TES Skyrim 0.187

Boris

So, if I understand well, 0.188 should be fixing sun issues on 320.49 + Win7 , but not above, OS and drivers wise ?... just to be sure.

On a side note, I was pretty suprised when testing 0.187 with very high resolutions. Performance @ 3840x2160 was a TON better...
I also tried with scales over 1.00 and was still really better than in 0.186.

I kept Old Type to false, didn't have any try with it set to true.
So, did you make ANY change to NEW SSAO code ? Is it still responding the exact same way than in 0.186 ?
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Re: TES Skyrim 0.187

Yersinia79 wrote:without web whole night.. wanted to report earlier :>
last 0.187 dll you posted (tested 20 times) and 0.188 (tested a few times) works on every load so far :)
last 0.187 dll worked really smooth, steady framerate
Noticed 0.188 sometimes IgnoreLoadingScreen dont work and sun still visible thru landscape/objects with 320.49 WHQL.
Im using Windows 8, but can revert to Windows 7 if needed. However this have not been a problem lately and I use both OS almost daily without much problems :>
326.01 was released for Windows 8.1 Preview 2 days after 320.49 Beta was released for WinXP/7/8 :>
Id guess it is same driver except "maybe" it has new 11.2 features included, so either way 320.49 WHQL is the latest :>
326.01 solves too other bugs and performance loss on certain games.
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Re: TES Skyrim 0.187

Oyama
No, i didn't changes to ssao, except UseOldType=true.

Yersinia79
last 0.187 dll you posted (tested 20 times) and 0.188 (tested a few times) works on every load so far
If you say so, then i can't fix your problem. Version 0.187 (which i posted in my message on previous page yesterday for testing) have restored shader compilation and creation functions from pre 0.187 version, so i can understand if something better now for you, except your report regarding problem even with first loading, this case is unlogical for any scenario i thought. Version 0.188 do not have that old code restored, it's exactly like 0.187 in download section of site, so if you don't have problems running 0.188 i can't fix bug as it not exist or floating.
Noticed 0.188 sometimes IgnoreLoadingScreen dont work
Forgot about this thing.

TO ALL
I did fix for 320.49 driver for WinXP x86 and running with GF9600GT, if same driver not work for you, then it's actually not same because of target OS or/and videocard model. There is no way to make anything else from my side, i said that many times, it's doomed idea for single person like me. The same story with any other software or d3d9 wrappers, they all not supported whatever you say.
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Re: TES Skyrim 0.187

Alright, testing if 0.188 with AMD is broken or not now :lol:
Report in 5 min

Edit:
No bugs yay :D
But Boris, there is no point getting so angry over AMD. Big companies always do things like that to rival companies. I just laugh at things like this and use whatever i like to use.
Last edited by DigitalPrinceX on 04 Jul 2013, 06:38, edited 1 time in total.
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