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 Post subject: Re: TES Skyrim
PostPosted: 09 Jul 2013, 21:35 
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Congratulations Far!

In celebration here's some screenshots! :D

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 Post subject: Re: TES Skyrim
PostPosted: 09 Jul 2013, 22:31 
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@Unreal Warfare - Thanks a lot bud! Nice to see you in full gear again after that little break away. I tried out your Directors Cut version and really enjoyed it. Got some great screen shots from it :) Although, I think I like what you're doing now better than before. I could be wrong here, but it's seems you have a bit more color this time around. A little less sepia / gray tones. The whole Sith style character is super appealing too btw! Me being a pretty hardcore Star Wars fan can appreciate it. Perhaps it's time I create a Jedi. ;p

@symphonicjohn - Almost forgot to answer your question. The DOF I used in my last screenshots was from this older ENB. http://skyrim.nexusmods.com/mods/28015/?

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Last edited by far327 on 09 Jul 2013, 23:06, edited 1 time in total.

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 Post subject: Re: TES Skyrim
PostPosted: 09 Jul 2013, 22:41 
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far327 wrote:
@Unreal Warfare - Thanks a lot bud! Nice to see you in full gear again after that little break away. I tried out your Directors Cut version and really enjoyed it. Got some great screen shots from it :) Although, I think I like what you're doing now better than before. I could be wrong here, but it's seems you have a bit more color this time around. A little less sepia / gray tones. The whole Sith style character is super appealing too btw! Me being a pretty hardcore Star Wars fan can appreciate it. Perhaps it's time I create a Jedi. ;p


To be honest, the only major difference between this and old versions is the reduction of the amount of grain and sepia (both of which added the more desaturated and greyed out look). I haven't touched colour at all really (not dramatically anyway), just toned down the use of these features to make it look less washed out, then did some lighting balancing to make up for the lower general tone.

Obviously some edits have been made to accommodate new features and fixes as well.

And yeah, I love the Sith style character, haha. It can look proper badass with the right capture, especially with Black Sacrament Armour as it's so well detailed.

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 Post subject: Re: TES Skyrim
PostPosted: 09 Jul 2013, 23:12 
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Forest wrote:
Awesome character btw, Unreal.


Thanks.

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 Post subject: Re: TES Skyrim
PostPosted: 10 Jul 2013, 04:44 
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Soolie

It looks very good...it's progressing nicely :)

far327

Yeah, I don't know of anyone in a relationship that has the same interests, but I guess the best thing is to support each other's interests even though it might not interest that person. And I've had to do the chick flick thing too in a few different relationships :lol: You'll love Hawaii, went there back in 1985 with some friends and went to two islands. I had a great time and there sure is some awesome photo opportunities there.
I'm posting a link to my latest version of Bride of Frankenstein ENB and also some shots with the latest DoF. I have also included a folder with other DoF's that I have used recently.
I tried that one you are using but it didn't seem to look as good with my config.

Unreal Warfare

Very nice celebration screenshots :)
The second and third shots are my favorite. Nice use of no DoF in the second and the right amount in the third.


http://www.mediafire.com/download/9owqyyl2i3fa999/Bride_of_Frankenstein_ENB_0.188.zip

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 Post subject: Re: TES Skyrim
PostPosted: 10 Jul 2013, 05:00 
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Symphonicjohn
Thanx for sharing ! ;)
What made you ditch SweetFX and go back to FXAA shaders ?

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 Post subject: Re: TES Skyrim
PostPosted: 10 Jul 2013, 05:21 
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I did a thorough side by side comparison with both on the same settings, close up shots of characters and environmental shots, and I preferred the look of the FXAA shaders. On my Frankenstein ENB I still have SweetFX. I am going to start updating that one to the latest version. I like doing those side by side comparisons though :ugeek:


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 Post subject: Re: TES Skyrim
PostPosted: 10 Jul 2013, 06:17 
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symphonicjohn wrote:
I did a thorough side by side comparison with both on the same settings, close up shots of characters and environmental shots, and I preferred the look of the FXAA shaders. On my Frankenstein ENB I still have SweetFX. I am going to start updating that one to the latest version. I like doing those side by side comparisons though :ugeek:


OK, you're making me quite curious now.... finishing some tweaks to K, then I'll try your setup ASAP ;)

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 Post subject: Re: TES Skyrim
PostPosted: 10 Jul 2013, 08:33 
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Which one of these do you guys prefer? The second one has desaturated Point Lighting.

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 Post subject: Re: TES Skyrim
PostPosted: 10 Jul 2013, 12:26 
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Far
Congrat :D have a great following endeavor ;)

Symphonicjohn
you're bringing sexy back with that last shot :D

happyken
lovely pics, something akin to my taste ;)

evok99
definitely the second pic, colors are more softer and lighter ;)

@All, keep em' coming :D :D

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