TES Skyrim

post screenshots of enbseries
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Re: TES Skyrim

Rubber-De-Flubber wrote:@Gionight

Release your config already. >:C
Rubber i guess it's more then just the config such precision needs a very damn good overall tweaked setup, you would need his GFX card setup as well, as his entire skyrim.ini setup and most probably even his 3rd party plugin setup :)

Btw about the texture loaded it was Random most probably i just had luck (hitted memory @ the right time) i hate this Random behavior thing of the Engine ;)
On the next ENB and TESV start the texture showed the black issues again also with ugrid 7 so it was just luck, though it shows it would load the texture entirely if some conditions are met, maybe if i would close Firefox it would work more often ;)

saltr and Unreal Warfares come pretty close setup wise to Gionights, Unreal Warfares even very close but with his own distinctive look ;)

BTW im pretty sure that never ever in a Games history there where so many Screenshots of it taken Worldwide per Day and that even years after it's release ;)
Of course i can't prove this theory sadly ;)

Possible to get out of this ?

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and jep on this load the condition to load the texture was given again though therfore the hands failed ;)

i guess if you redirect Firefox Rendering Engine to system Ram from Vram you will have even more luck that textures get loaded most of the times ;)
Last edited by CruNcher on 22 Jul 2013, 07:38, edited 6 times in total.
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85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE

Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard

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Re: TES Skyrim

symphonicjohn wrote:Gionight

Amazing as always....your shots are truly like art

Unreal Warfare

You are right there too...just like art :)
CruNcher wrote:saltr and Unreal Warfares come pretty close setup wise to Gionights, Unreal Warfares even very close but with his own distinctive look ;)
To have my work even mentioned in the same sentence as Gionight's work is a massive compliment, and an honour. Thanks guys!
CruNcher wrote:BTW im pretty sure that never ever in a Games history there where so many Screenshots of it taken Worldwide per Day and that even years after it's release ;)
Of course i can't prove this theory sadly
I think you would be right. It's not just here either, we have a near 10,000 page thread over on OCN dedicated to Skyrim screenshots as well (though some of us post both here and there, haha). I think just about every PC Gaming forum as a Skyrim screenshot thread somewhere.
Last edited by Unreal Warfare on 22 Jul 2013, 08:05, edited 1 time in total.
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Re: TES Skyrim

Btw once the texture is loaded it seems state save (preloaded) means if you right after it load another savegame it will be the same condition, only if you exit the Game it gets redecided based on the current memory state.

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PS Does somebody know a location that right after COC xxxx consumes a big amount of system memory ?

Some on the fly Screenshots i took of the Gameplay with my ENB wandering around in the run for optimizing ENB and the Memory boarder of Skyrim, though im not really helpful yet as i cant reach that magical engine boarder yet :(

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Very rare stuff you see from me for the moment, but you get a bit more of an idea of my style and maybe even goals ;)


PS: Boris is mister Magic Man

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For kaffeekranz and girlfriend

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No texture load issues anymore (reproducible) :)
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85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE

Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard

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Re: TES Skyrim

CruNcher wrote:
Rubber-De-Flubber wrote:@Gionight

Release your config already. >:C
Rubber i guess it's more then just the config such precision needs a very damn good overall tweaked setup, you would need his GFX card setup as well, as his entire skyrim.ini setup and most probably even his 3rd party plugin setup :)
I would have to agree. Although it's an amazing config, the shots he is getting is probably 60% his config, 20% ini settings, custom textures etc. and 20% is how he sets up the shot, the camera angle, the lighting etc. to make it look like art. I tried an early config of his and in my hands it didn't look good at all :(


My follower likes to grope my character :lol:

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Re: TES Skyrim

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85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE

Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard

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Re: TES Skyrim

I just got my Old Scarlet Morph back in and adapted it ;)

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under 5 minutes result just amazing :)
Last edited by CruNcher on 22 Jul 2013, 20:49, edited 4 times in total.
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85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE

Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard

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Joined: 29 May 2013, 10:44

Re: TES Skyrim

So many beautiful pictures..

Gionight
There's so much awesomeness and beauty in your images. Please, more!

OhKay
Thank you for your nice comment :D BTW, I think green light sabers are the best!

Now, some dragons:
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Re: TES Skyrim

I clicked like 5 times this thread and Gionight still wins.

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Re: TES Skyrim

@symphonicjohn - really liking the saturation in your config.

No art here, just a few quick shots with the latest ENB version, which I have to say, plays very smooth for me indeed! Thank you Boris.

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Re: TES Skyrim

Hi, great work you all do, really!Great that the masters like Gionight, Opethfeldt and so on are here with their great work!!
@tigreton
what mods for better graphics did you use while making the 4th picture on page 273?

Btw someone know good weapon/armor packs?? (only know the Tera packs)
Greetings =)
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