ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false
still playing with it.
TES Skyrim 0.193
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- *sensei*
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Re: TES Skyrim 0.193
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I used to be an ENB tweaker like you, but then I overheat my GPU.
I used to be an ENB tweaker like you, but then I overheat my GPU.
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- *master*
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Re: TES Skyrim 0.193
Boris
I've been trying to use Day/night seperate palette. I followed instructions and made code changes but it didn't work somehow. Could you please tell me why it's not working ?
Here the Jawz's link which i found DN Palette usage:
http://enbdev.com/enbseries/forum/viewt ... f=6&t=1503
I've been trying to use Day/night seperate palette. I followed instructions and made code changes but it didn't work somehow. Could you please tell me why it's not working ?
Here the Jawz's link which i found DN Palette usage:
http://enbdev.com/enbseries/forum/viewt ... f=6&t=1503
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- *blah-blah-blah maniac*
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Re: TES Skyrim 0.193
Tansarville
Please ask me later, in multitasking mode i'm lagging.
Please ask me later, in multitasking mode i'm lagging.
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Re: TES Skyrim 0.193
the results were following settings
ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false
ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false
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Re: TES Skyrim 0.193
Boris
Did 3-4-9 only have one of these new memory feature running? ^^
31 and 32 seem similar to eachother to me atm :>
DigitalPrinceX
Have fun and safe journey
Did 3-4-9 only have one of these new memory feature running? ^^
31 and 32 seem similar to eachother to me atm :>
DigitalPrinceX
Have fun and safe journey
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Re: TES Skyrim 0.193
dude he's busy getting a release on the ENB and you come here and ask way off subject stuffs. Let the man do his work, a lot of us been up also trying to help testing.Tansarville wrote:Boris
I've been trying to use Day/night seperate palette. I followed instructions and made code changes but it didn't work somehow. Could you please tell me why it's not working ?
Here the Jawz's link which i found DN Palette usage:
http://enbdev.com/enbseries/forum/viewt ... f=6&t=1503
_________________
W10*I7 6700K*MSI Z170A MPower Gaming Titanium*2x Titan X Pascal*32GB 3600mhz DDR4* 3x 512GB Samsung Pro SSD*ASUS ROG Swift PG348Q
W10*I7 6700K*MSI Z170A MPower Gaming Titanium*2x Titan X Pascal*32GB 3600mhz DDR4* 3x 512GB Samsung Pro SSD*ASUS ROG Swift PG348Q
ENBSeries wrote: Welcome to AMD world! Don't complains to me, you bought it, have a nice time.
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Re: TES Skyrim 0.193
Boris
ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=false
DisableDriverMemoryManager=true
>>>>>>>>>>> A bit performance increase, no stuttering, perfect stability
ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=true
>>>>>>>>>>>>good performance increase but some FPS drops when loading new cells. I'll gladly accept the drops
DisableDriverMemoryManager=true or false makes almost no difference on my side...
ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=false
DisableDriverMemoryManager=true
>>>>>>>>>>> A bit performance increase, no stuttering, perfect stability
ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=true
>>>>>>>>>>>>good performance increase but some FPS drops when loading new cells. I'll gladly accept the drops
DisableDriverMemoryManager=true or false makes almost no difference on my side...
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Re: TES Skyrim 0.193
Yersinia79
I don't remember now and deleted sources of those old builds.
This test of stuttering only and bugs with physics and scripts, in general it's same as 32. ReduceSystemMemoryUsage=true gives stuttering, so it's for it.
EDIT: this version may not work at all with Steam, in that case restart Steam and report me.
EDIT: file deleted
I don't remember now and deleted sources of those old builds.
This test of stuttering only and bugs with physics and scripts, in general it's same as 32. ReduceSystemMemoryUsage=true gives stuttering, so it's for it.
EDIT: this version may not work at all with Steam, in that case restart Steam and report me.
EDIT: file deleted
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Re: TES Skyrim 0.193
That´s okENBSeries wrote:Yersinia79
I don't remember now and deleted sources of those old builds.
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Intel i7-5960X @4.6GHz EK Water Cooling^^/EVGA X99 Classified/2x Asus 980ti 6GB SLI
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Intel i7-5960X @4.6GHz EK Water Cooling^^/EVGA X99 Classified/2x Asus 980ti 6GB SLI
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Re: TES Skyrim 0.193
Tons of mods use them. Several use even XRGB. That's juste that by using Optimize Texture (ordenator or SMCO), we convert RGB/ARGB/XRGB to DXT5/DXT1. Sometime we can keep R5G6B5 textures (R5G6B5 is used instead of DXT5 for character's normal maps).ENBSeries wrote:CruNcher
I didn't changes to ARGB textures, don't know if many mods use them, if it's important, i can try modify them too (on my game they just ~60 mb).
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Asus P8Z77-V, G.Skill TridentX 2x4go PC3-19200 CL9, Intel Core i5-3570K (3.4 GHz), Gigabyte Geforce GTX 670 WindForce 3x OC(335.23), Samsung SSD 840 Pro 128go+500Go 7200RPM SATA III, Auzentech X-FI Forte 7.1, Windows 8.1 Pro x64, The Grim and Somber ENB