TES Skyrim 0.193

Forum rules
new topics are not allowed in this subsection, only replies.
  • Author
  • Message
Offline
User avatar
*sensei*
Posts: 324
Joined: 26 Sep 2012, 12:00
Location: Darkest corners of G.E.C.K.

Re: TES Skyrim 0.193

Oyama wrote:DisableDriverMemoryManager working inversed means that it was true when set to false ?...
Boris >>
Maybe we should try to test 32 vs 33 with DisableDriverMemoryManager=false ?
_________________
I used to be an ENB tweaker like you, but then I overheat my GPU.

Offline
*sensei*
Posts: 331
Joined: 20 Jul 2013, 00:34

Re: TES Skyrim 0.193

Test33 CTD 7 minutes running outside Whiterun, and all 3 memory flags were true. My AMD 7850 2G VRAM was using only 1G.
Image

Offline
User avatar
*blah-blah-blah maniac*
Posts: 17553
Joined: 27 Dec 2011, 08:53
Location: Rather not to say

Re: TES Skyrim 0.193

Oyama
DisableDriverMemoryManager working inversed means that it was true when set to false ?...
Yes. In 34 fixed.

Xilandro
Maybe we should try to test 32 vs 33 with DisableDriverMemoryManager=false ?
On the contrary, but you can try, who knows.

Here is fixed test and when the game is loaded, press f10 or f11 or f12 keys and see how fps will change compared to vanilla and to each other. But please, don't press buttons when game loading or in menu

EDIT: file deleted
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7

Offline
User avatar
*blah-blah-blah maniac*
Posts: 17553
Joined: 27 Dec 2011, 08:53
Location: Rather not to say

Re: TES Skyrim 0.193

skysan4298
Sorry, it's AMD drivers specific, i need to make different algorithm and not sure it will work better, later.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7

Offline
*sensei*
Posts: 331
Joined: 20 Jul 2013, 00:34

Re: TES Skyrim 0.193

Thanks Boris for your hard work. I wouldn't be playing Skyrim without ENB. :D
I noticed Skyrim would run much longer if I load uGrid9 saved file than load uGrid7 saved file. BTW, I've been playing Skyrim with ENB and uGrid7 more than a year without CTD.

Offline
User avatar
*blah-blah-blah maniac*
Posts: 17553
Joined: 27 Dec 2011, 08:53
Location: Rather not to say

Re: TES Skyrim 0.193

Another test with uncompressed ARGB (16, 32, 64 bit) textures handling, they can be invalid (blue, pink, noisy)
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7

Offline
User avatar
*sensei*
Posts: 324
Joined: 26 Sep 2012, 12:00
Location: Darkest corners of G.E.C.K.

Re: TES Skyrim 0.193

34 tested, when pressing F11 fps drops for a second from 41.4-7 to 38.5 and then back to 41.4-7
F10 and F12 don't change fps.
But maybe i'm doing something wrong :?
_________________
I used to be an ENB tweaker like you, but then I overheat my GPU.

Offline
User avatar
*blah-blah-blah maniac*
Posts: 17553
Joined: 27 Dec 2011, 08:53
Location: Rather not to say

Re: TES Skyrim 0.193

Xilandro
It's okay, i just tried one trick which may work with some cpu (is there haswell users?).
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7

Offline
User avatar
*sensei*
Posts: 324
Joined: 26 Sep 2012, 12:00
Location: Darkest corners of G.E.C.K.

Re: TES Skyrim 0.193

35. No texture bugs yet.
upd
still no bugs.
_________________
I used to be an ENB tweaker like you, but then I overheat my GPU.

Offline
User avatar
*blah-blah-blah maniac*
Posts: 17553
Joined: 27 Dec 2011, 08:53
Location: Rather not to say

Re: TES Skyrim 0.193

Xilandro
Тормозить не стало сильнее?
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
Post Reply