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 Post subject: Re: TES Skyrim 0.193
PostPosted: 22 Jul 2013, 17:15 
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*blah-blah-blah maniac*
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Tests are finished, only bug reports expecting.

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 Post subject: Re: TES Skyrim 0.193
PostPosted: 22 Jul 2013, 17:17 
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Joined: 19 Jul 2013, 13:04
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so the v193 on the download section is updated ?

BTW thanks for your hard work Borris, you're a genius.

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 Post subject: Re: TES Skyrim 0.193
PostPosted: 22 Jul 2013, 17:28 
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Joined: 01 Jul 2013, 13:20
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What F10, F11 and F12 do?


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 Post subject: Re: TES Skyrim 0.193
PostPosted: 22 Jul 2013, 17:31 
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Joined: 05 Jun 2012, 14:47
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Just bug reports now? Alrighty then.

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 Post subject: Re: TES Skyrim 0.193
PostPosted: 22 Jul 2013, 17:44 
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charlievoviii
Quote:
so the v193 on the download section is updated ?

Yes, it's the result of test, the most stable and less stuttering version, but also added memory reducing for uncompressed textures, so behavior may differ (less memory usage, more stuttering and may be color artifacts, but nobody reported yet).

sonnhy
They were active in one test only, now removed.

DaemonWhite
You can try to test with mods which use uncompressed textures (dtx1-5 are compressed), but i don't think they will be buggy.

Btw, uncompressed textures working faster for AMD with ReduceSystemMemoryUsage=true.

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 Post subject: Re: TES Skyrim 0.193
PostPosted: 22 Jul 2013, 17:49 
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Joined: 20 Mar 2012, 08:37
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i only so far saw color artifacts after it crashed restarting it loading the same savegame and i got a blue texture on the mesh ;)

Boris by default all of these are true right ?

[MEMORY]
ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=true

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 Post subject: Re: TES Skyrim 0.193
PostPosted: 22 Jul 2013, 18:10 
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CruNcher wrote:

Boris by default all of these are true right ?

[MEMORY]
ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=true


Yes.

Boris
No bugs so far ;)

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 Post subject: Re: TES Skyrim 0.193
PostPosted: 22 Jul 2013, 18:36 
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Oyama are you still on 314.22 ?

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85% of graphics research is about who can finally make Sponza look good.
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 Post subject: Re: TES Skyrim 0.193
PostPosted: 22 Jul 2013, 19:02 
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Joined: 31 Mar 2012, 15:06
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CruNcher wrote:
Oyama are you still on 314.22 ?


Yeah, been laaaaaazzzzzyyyy :D
But tomorrow I'll try latest 326.19 beta.

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 Post subject: Re: TES Skyrim 0.193
PostPosted: 22 Jul 2013, 19:57 
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Joined: 18 Jul 2013, 13:08
Posts: 541
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WOW, the latest version runs like a dream for me

Works best for me with just: ExpandSystemMemoryX64=true enabled

Runs smooth as silk with no crashes with nearly all 2k+ textures, 1080p resolution , Nvidia 4xSSAA and over 200 mods

Thanks Boris!! ... I can start to enjoy playing the game again!!


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