@ --JawZ--
Thx for that explanation how interior rendering works, that is indeed lot of manual work it seems.
Pretty amazing result i think with ELE @ Night total darkness only this 1 torch lighting up the scene and no IL i need to still tweak this (hair result especially)

also im not sure if my calibration is correct


lossless compressed png result

need to look @ it with the IPS screen but i think the edges of the hair are not visible but the data intact so if you amplify it you should see it

Strange Firefox doesn't seem to show the PNG right but the JPG is like the PNG, BMP result with the Windows calibration Profile in the Windows Photo Viewer @ Fullscreen
Firefox shows the PNG result like the Windows Photo Viewer in Windowed mode so wrong and not how it looks In Game like the JPG result in Firefox weird thing hmm maybe the Color Calibration Profile gets only used @ JPGS in Firefox (a bug) ?.
--JawZ-- do you see the same color reproduction in both posted pictures above or do they differ for you ?
IPS result is great for both you even see the very fine skin details their, especially in the PNG, of course you see all the aliasing as well but that's nothing that bothers me for now

yep the data in the PNG is fully intact i pushed the brightness on the ips and i can see the whole hair and more of the face
so the light must have hit the hair and my calibration is wrong
can you see the hair entirely ?
Some current outside result (all results are plain no Skylight no SSAO no IL no IBL, no Anti Aliasing (except Boris EdgeAA) no ENB Reflections i want to tweak every layer from 0)


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Quote:
85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE
Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard