Please use english language
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Which part of ELE will you be using? To see which I should spend more time on.
ELE - Weathers
ELE - Interior Lighting
ELE - Light Bulbs
ELE - Spell and Torch Lighting
ELE - FX Effects
ELE - FX Emittance
All of them
Several but not all
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PostPosted: 31 Jul 2013, 16:02 
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Joined: 20 Mar 2012, 08:37
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WOW just realized Skyrim has a air heat distortion shader effect above open fires :)

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Tomoko
PostPosted: 31 Jul 2013, 17:25 
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Joined: 19 Mar 2013, 02:28
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thanks for the tips ill look into using relighting skyrim, the work looks pretty good.

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PostPosted: 31 Jul 2013, 17:40 
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CruNcher;

Already seen that after just a ~2 years :P


LordDorian402;

More coverage, more neutral lights without having any over exposed lights. It's worth testing ;)


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PostPosted: 02 Aug 2013, 09:31 
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Joined: 10 Jun 2013, 11:07
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Location: London, UK
Just dropping by to say I'm currently playing with the modules updated to their latest versions alongside Relighting Skyrim. The game has never looked as stunning before. It's perfect.


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PostPosted: 02 Aug 2013, 14:19 
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Thanks

Men det är fortfrarande mycket att göra med dem tyvärr för att få ut all effekt jag bara kan.


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PostPosted: 02 Aug 2013, 14:45 
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Joined: 10 Jun 2013, 11:07
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Location: London, UK
Det är väl så, men å andra sidan har du något intressant att pyssla med. :) Det är i alla fall uppskattat. Själva atmosfären tycker jag är fantastisk som den är redan nu.

Är det komplicerat att modifiera imagespaces etc. i CK ? Jag har aldrig ens haft igång det.

(Nothing important/interesting said, for the non-English speakers.)


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PostPosted: 02 Aug 2013, 14:58 
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Dä är sant. Just såg en som har gjort riktiga adaptive interiors så som jag gjorde här - http://skyrim.nexusmods.com/mods/39208//?
Gött å se att annat folk vet hur man implementerar riktiga adaptiva interiörer istället för bara att göra ljus käglorna dynamiskt justerbara beroende på väder.

Dock så har jag mer att göra med själva ljuset i interiörerna än vad han har gjort. Men det var en väldigt go idé med fönstrena å ha dem "genomskinliga" så man kan se ut.


Å gud nej, lika lätt som att ändra Kontrast, Ljusstyrka å Färgstyrkan i enbeffect.fx filerna ;)

Här är lite mat nyttig info från Creation Kit's hemsida som jag har uttökat med info där det saknades.

http://www.mediafire.com/download/3ipm1 ... lained.txt

Och det är Imagespaces som du vill åt inte Imagespace modifiers.


Nothing important, but if you so want to know what we are talking about use Google translator if you are so eager to see what the swedes are up to :P


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PostPosted: 02 Aug 2013, 16:04 
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--STATUS UPDATE--

Finally found the cause for not being able to choose my new created weather regions for interior cells. So I will soon have a new version of ELE - Imagespace.esp
ready for upload that will have proper adaptive interiors with adjusted ambient coloring for all time periods.

And also with adjusted Night/Day detection level so it uses more or less of the nigh or day time settings depending on the the exterior lighting that has the possibility of shining through into the interior cell.


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PostPosted: 02 Aug 2013, 16:22 
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Joined: 14 Jul 2013, 09:22
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Location: Finland
Nice!

Btw do you still not have any kind of ENB for this?


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PostPosted: 02 Aug 2013, 16:27 
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Thanks :)

A test version of my ELE preset will be released with the next update of the above mentioned imagespace module.

I don't use the weather system nor TAA so the enb reference .esp file is not necessary. It does use the ToD function however as it works flawlessly (I'll get back to you on that) as far as I myself have seen.

More info about it will be posted along with the download link, just thought those things was worth mentioning now.


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