TES Skyrim 0.198

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Re: TES Skyrim 0.198

Overfiend wrote:I'm in for extensive x64 testing as well :)

Oyama got downsampling to work (bloody AMD cards) - but I still wonder what fps you are getting with all that eye candy :) Also does you SLI work fine with all this? (2xTitans here I come!!!)

My overclocked 7970 6gb is starting to really struggle when i downsample 2560x1600 resolution to 1680x1050. Like 20-25fps tops struggle :)
Once you go Nvidia you will never go back to the best bang for the buck AMD crap.

I used to be an AMD adventure like you until I met Nvidia. :D
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Re: TES Skyrim 0.198

Oyama wrote:
Unreal Warfare wrote:
Oyama wrote:sonnhy
Downsampling works perfect.

This is 4K with 0.198
Maybe you should share how you did it so he is better informed.
This is not the place for it, but here we go :

off-topic

3840 x 2160 is set in SkyrimPrefs.ini of course.
Then, I set custom resolution via Nvidia control panel.
On Fermi GPUS (pre-Kepler), 2160p runs @31Hz, on Kepler (6xx series and beyond) @58Hz, without having to edit your screen's EDID.
Vsync ON. SMAA for post-AA.
FPS on this shot were something like 15-17 (only skies to render, the sunsprite is performance costless) with SSAO scales to 1.58.

Basically, Supersampling IS downsampling, since the resolution is internally rendered @higher rates before being rendered on the screen's native res.
This allows for emulating AA, since more pixels = less aliasing.
4K is 4x times 1080p
Thanks but i already know how to make it work because i used to play Skyrim with 1440p (i can even use 3200x1600 but my poor GTX 670 struggle to work with that resolution, eheh) :)
In fact it worked till i tried this ENB.. are you using forceborderless or forceborderlessfullscreen?

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Re: TES Skyrim 0.198

sonnhy wrote:
Thanks but i already know how to make it work because i used to play Skyrim with 1440p (i can even use 3200x1600 but my poor GTX 670 struggle to work with that resolution, eheh) :)
In fact it worked till i tried this ENB.. are you using forceborderless or forceborderlessfullscreen?
Nope, this I'm using the same downsampling method for all my games, I already set all necessary res under Nvidia control panel ;)
On a side note, the real hit is not downsampling by itself, but downsampling + SSAO-SSIL.
Last edited by Oyama on 31 Jul 2013, 18:34, edited 1 time in total.
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Re: TES Skyrim 0.198

charlievoviii wrote:
Overfiend wrote:I'm in for extensive x64 testing as well :)

Oyama got downsampling to work (bloody AMD cards) - but I still wonder what fps you are getting with all that eye candy :) Also does you SLI work fine with all this? (2xTitans here I come!!!)

My overclocked 7970 6gb is starting to really struggle when i downsample 2560x1600 resolution to 1680x1050. Like 20-25fps tops struggle :)
Once you go Nvidia you will never go back to the best bang for the buck AMD crap.

I used to be an AMD adventure like you until I met Nvidia. :D

Well I wasn't going for best bang for the buck but the fastest that was available AT THE TIME :)) Which at the end of August 2012 was Saphire Toxic 6gb 7970 by a mile to anything else :))

If only Titan was available back then - it would've been a completely different story :))

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Re: TES Skyrim 0.198

I've set those to false.. stil getting this:

https://dl.dropboxusercontent.com/u/697 ... _30_46.jpg

Look at the font for example, is really jagged, it shouldn't if i downsample, even if i'm native resolution it should be jagged.. everything is jagged in general..

On nvidia control panel: https://dl.dropboxusercontent.com/u/697 ... _panel.png

On skyrimprefs.ini:

Code: Select all

iSize H=1440
iSize W=2560
actual enblocal.ini: https://dl.dropboxusercontent.com/u/697 ... blocal.png
Last edited by sonnhy on 31 Jul 2013, 18:43, edited 2 times in total.

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Re: TES Skyrim 0.198

Overfiend wrote:
charlievoviii wrote:
Overfiend wrote:I'm in for extensive x64 testing as well :)

Oyama got downsampling to work (bloody AMD cards) - but I still wonder what fps you are getting with all that eye candy :) Also does you SLI work fine with all this? (2xTitans here I come!!!)

My overclocked 7970 6gb is starting to really struggle when i downsample 2560x1600 resolution to 1680x1050. Like 20-25fps tops struggle :)
Once you go Nvidia you will never go back to the best bang for the buck AMD crap.

I used to be an AMD adventure like you until I met Nvidia. :D

Well I wasn't going for best bang for the buck but the fastest that was available AT THE TIME :)) Which at the end of August 2012 was Saphire Toxic 6gb 7970 by a mile to anything else :))

If only Titan was available back then - it would've been a completely different story :))
fair enough. You will be happy with two Titans for sure. I play on 2560x1440 resolution with my crazy ENB and Skyrim ini settings. My two GTX780 3gb ran out of VRAM. I went and purchase 2 Titans couple days ago from Newegg, since they are local to me. Will call FTW :D Couldn't be happier. If you have the fund to get the Titan do it, don't hesitate like I did. ;)
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Re: TES Skyrim 0.198

Boris

I've tried Shadowsplit 0, 2, and 4, and there is a very minimal difference even on 2048 resolution shadows. And still no real difference for shadowsplit set to 16 compared to Shadowsplit 2.

Then I tried using ShadowSplit 2 and loaded the game multiple times, one screenshot each load and saw the minor difference from switching the setting before, but the setting wasn't being changed.

So, to answer the question on shadowsplit settings: Nothing changes on my end.

Baxter

That is from having the bloom threshold too low. The lower the threshold, the darker things are allowed to be before things will have bloom. What weather mod are you using, anyway? That's not ENB's default bloom look.

Charlievoviii

I never did get why people would want to Supersample like that when the usual AA works just fine. Actually, there's options in the ATI control panel for Supersampling, and various methods of AA including Edge-Detect AA which can give you up to 24x EQ AA, but personally, anything above 8xMSAA is pointless. (The difference is extremely minimal unless you have an ultra-resolution screen, I run off of 1680x1050.)
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Re: TES Skyrim 0.198

DaemonWhite wrote:
Charlievoviii

I never did get why people would want to Supersample like that when the usual AA works just fine. Actually, there's options in the ATI control panel for Supersampling, and various methods of AA including Edge-Detect AA which can give you up to 24x EQ AA, but personally, anything above 8xMSAA is pointless. (The difference is extremely minimal unless you have an ultra-resolution screen, I run off of 1680x1050.)
you got the wrong person lol. But yes 8xMSAA is plenty.
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Re: TES Skyrim 0.198

DaemonWhite
More pixels is more everything : definition, blacks, colors, depth, light...
It's not only about the resulting AA ;) IMHO, even @1080p, the aliasing is not that much even with SMAA + EdgeAA only.

Boris
Well, sorry for spoiling with all those downsampling things.... What about these X64 tests ???...... :D :D
Last edited by Oyama on 31 Jul 2013, 18:53, edited 1 time in total.
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Re: TES Skyrim 0.198

Oyama wrote:Boris
Well, sorry for spoiling with all those downsampling things.... What about these X64 tests ???...... :D :D
Let the man relax a little. ;)
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