Overfiend wrote:I'm in for extensive x64 testing as well
Oyama got downsampling to work (bloody AMD cards) - but I still wonder what fps you are getting with all that eye candy Also does you SLI work fine with all this? (2xTitans here I come!!!)
My overclocked 7970 6gb is starting to really struggle when i downsample 2560x1600 resolution to 1680x1050. Like 20-25fps tops struggle
Once you go Nvidia you will never go back to the best bang for the buck AMD crap.
I used to be an AMD adventure like you until I met Nvidia.
_________________ W10*I7 6700K*MSI Z170A MPower Gaming Titanium*2x Titan X Pascal*32GB 3600mhz DDR4* 3x 512GB Samsung Pro SSD*ASUS ROG Swift PG348Q
ENBSeries wrote:
Welcome to AMD world! Don't complains to me, you bought it, have a nice time.
Maybe you should share how you did it so he is better informed.
This is not the place for it, but here we go :
off-topic
3840 x 2160 is set in SkyrimPrefs.ini of course.
Then, I set custom resolution via Nvidia control panel.
On Fermi GPUS (pre-Kepler), 2160p runs @31Hz, on Kepler (6xx series and beyond) @58Hz, without having to edit your screen's EDID.
Vsync ON. SMAA for post-AA.
FPS on this shot were something like 15-17 (only skies to render, the sunsprite is performance costless) with SSAO scales to 1.58.
Basically, Supersampling IS downsampling, since the resolution is internally rendered @higher rates before being rendered on the screen's native res.
This allows for emulating AA, since more pixels = less aliasing.
4K is 4x times 1080p
Thanks but i already know how to make it work because i used to play Skyrim with 1440p (i can even use 3200x1600 but my poor GTX 670 struggle to work with that resolution, eheh)
In fact it worked till i tried this ENB.. are you using forceborderless or forceborderlessfullscreen?
sonnhy wrote:
Thanks but i already know how to make it work because i used to play Skyrim with 1440p (i can even use 3200x1600 but my poor GTX 670 struggle to work with that resolution, eheh)
In fact it worked till i tried this ENB.. are you using forceborderless or forceborderlessfullscreen?
Nope, this I'm using the same downsampling method for all my games, I already set all necessary res under Nvidia control panel
On a side note, the real hit is not downsampling by itself, but downsampling + SSAO-SSIL.
Last edited by Oyama on 31 Jul 2013, 18:34, edited 1 time in total.
_________________ Lian Li PC011 Dynamic, Corsair AX 1500i PSU, i9 10850K @5.0 Ghz, Aorus Z490 Ultra, RTX3090 MSI Gaming X Trio, 32GB Corsair Vengeance Pro RGB RAM@3600, Corsair MP600 1TB NVME System Drive, 10 TB Storage, W10 Pro 64, Custom Hard Tubing Watercooling Loop
Overfiend wrote:I'm in for extensive x64 testing as well
Oyama got downsampling to work (bloody AMD cards) - but I still wonder what fps you are getting with all that eye candy Also does you SLI work fine with all this? (2xTitans here I come!!!)
My overclocked 7970 6gb is starting to really struggle when i downsample 2560x1600 resolution to 1680x1050. Like 20-25fps tops struggle
Once you go Nvidia you will never go back to the best bang for the buck AMD crap.
I used to be an AMD adventure like you until I met Nvidia.
Well I wasn't going for best bang for the buck but the fastest that was available AT THE TIME ) Which at the end of August 2012 was Saphire Toxic 6gb 7970 by a mile to anything else )
If only Titan was available back then - it would've been a completely different story )
Look at the font for example, is really jagged, it shouldn't if i downsample, even if i'm native resolution it should be jagged.. everything is jagged in general..
Overfiend wrote:I'm in for extensive x64 testing as well
Oyama got downsampling to work (bloody AMD cards) - but I still wonder what fps you are getting with all that eye candy Also does you SLI work fine with all this? (2xTitans here I come!!!)
My overclocked 7970 6gb is starting to really struggle when i downsample 2560x1600 resolution to 1680x1050. Like 20-25fps tops struggle
Once you go Nvidia you will never go back to the best bang for the buck AMD crap.
I used to be an AMD adventure like you until I met Nvidia.
Well I wasn't going for best bang for the buck but the fastest that was available AT THE TIME ) Which at the end of August 2012 was Saphire Toxic 6gb 7970 by a mile to anything else )
If only Titan was available back then - it would've been a completely different story )
fair enough. You will be happy with two Titans for sure. I play on 2560x1440 resolution with my crazy ENB and Skyrim ini settings. My two GTX780 3gb ran out of VRAM. I went and purchase 2 Titans couple days ago from Newegg, since they are local to me. Will call FTW Couldn't be happier. If you have the fund to get the Titan do it, don't hesitate like I did.
_________________ W10*I7 6700K*MSI Z170A MPower Gaming Titanium*2x Titan X Pascal*32GB 3600mhz DDR4* 3x 512GB Samsung Pro SSD*ASUS ROG Swift PG348Q
ENBSeries wrote:
Welcome to AMD world! Don't complains to me, you bought it, have a nice time.
I've tried Shadowsplit 0, 2, and 4, and there is a very minimal difference even on 2048 resolution shadows. And still no real difference for shadowsplit set to 16 compared to Shadowsplit 2.
Then I tried using ShadowSplit 2 and loaded the game multiple times, one screenshot each load and saw the minor difference from switching the setting before, but the setting wasn't being changed.
So, to answer the question on shadowsplit settings: Nothing changes on my end.
Baxter
That is from having the bloom threshold too low. The lower the threshold, the darker things are allowed to be before things will have bloom. What weather mod are you using, anyway? That's not ENB's default bloom look.
Charlievoviii
I never did get why people would want to Supersample like that when the usual AA works just fine. Actually, there's options in the ATI control panel for Supersampling, and various methods of AA including Edge-Detect AA which can give you up to 24x EQ AA, but personally, anything above 8xMSAA is pointless. (The difference is extremely minimal unless you have an ultra-resolution screen, I run off of 1680x1050.)
I never did get why people would want to Supersample like that when the usual AA works just fine. Actually, there's options in the ATI control panel for Supersampling, and various methods of AA including Edge-Detect AA which can give you up to 24x EQ AA, but personally, anything above 8xMSAA is pointless. (The difference is extremely minimal unless you have an ultra-resolution screen, I run off of 1680x1050.)
you got the wrong person lol. But yes 8xMSAA is plenty.
_________________ W10*I7 6700K*MSI Z170A MPower Gaming Titanium*2x Titan X Pascal*32GB 3600mhz DDR4* 3x 512GB Samsung Pro SSD*ASUS ROG Swift PG348Q
ENBSeries wrote:
Welcome to AMD world! Don't complains to me, you bought it, have a nice time.
DaemonWhite
More pixels is more everything : definition, blacks, colors, depth, light...
It's not only about the resulting AA IMHO, even @1080p, the aliasing is not that much even with SMAA + EdgeAA only.
Boris
Well, sorry for spoiling with all those downsampling things.... What about these X64 tests ???......
Last edited by Oyama on 31 Jul 2013, 18:53, edited 1 time in total.
_________________ Lian Li PC011 Dynamic, Corsair AX 1500i PSU, i9 10850K @5.0 Ghz, Aorus Z490 Ultra, RTX3090 MSI Gaming X Trio, 32GB Corsair Vengeance Pro RGB RAM@3600, Corsair MP600 1TB NVME System Drive, 10 TB Storage, W10 Pro 64, Custom Hard Tubing Watercooling Loop