Sorry it might sound stupid to you but that was a mod, i thought that belongs to the game Alduins Magic Spell effect when he calls the asteroids down on you ?Dorak wrote:Oh you are using this... cloud mod ?CruNcher wrote:--JawZ--
Thx i reset it back to defaults and will rather thrust users like you who research things rather then user on the Nexus who believe they are Gurus
Maybe you know what this issue could cause ? (view dependent weather render effects)
I wont post anything anymore oftopic, though i leave this one maybe it interests some other user that also experience this behavior
I guess it would be a good time for a own thread somewhere here with CE related issues and what they can caused by and comparing different user setups and render results
* pictures *
I'm really not impressed by it, the concept is great, the realisation on the other hand suffers from massive issues. Z fighting as far as the eye can see, flickering, white outline around almost everything.
Probably engine limitations ( as usual ), not the modder fault, but in the end it's not really worth it.
I guess you refer to Real Clouds but this has surely nothing todo with Soolies Real Clouds it's a Standard Bethesda Magic Spell Shader effect i think
@Boris
I got everything back stable but
For me personally
[MEMORY]
ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false
ReservedMemorySizeMb=512
EnableUnsafeMemoryHacks=false
isn't that stable @ all i got several Windows out of Memory messages (1 for Skyrim another General and then Firefox closed itself) and on that it terminated Firefox after some time though visibly enbhost.exe and tesv.exe stayed pretty constant @ Memory usage but system got unstable anyways and one result in the Intro Scene was as i said poping in NPCs in Scripted Sequences and this texture load issue here those 2 NPCs also poped in right infront of my eyes
When the test started my Free Memory was 4.1 GB
Firefox consumed 7xx MB @ the start of the test and later on was terminated by Windows Memory Manager
enbhost.exe (1.2 GB)
tesv.exe (5xx MB)
Total = 1.7 GB (lot of Hard Disk activity, most probably page file swapping)
those values stayed pretty constant but Windows out of Memory messages occurred anyways
[MEMORY]
ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false
ReservedMemorySizeMb=512
EnableUnsafeMemoryHacks=true
is the most stable for me no out of Memory Messages stable fps, no texture load issues and low latency
tesv.exe (6xx MB) and only very slowly gets higher