tigreton
Yeah.. Lydia is still one of the sexiest women in Skyrim
Nope this time it was my tweaked Opeth6
For Opeth7 i recommend PP2 from Opeth6 with DNI separation - looks much better
TES Skyrim
- Author
- Message
-
Offline
- *master*
- Posts: 137
- Joined: 07 Jan 2012, 16:28
Re: TES Skyrim
_________________
XEON E5450 @3.0ghz, 6GB Ram, Geforce GTX 660 2GB, Win7 64bit
XEON E5450 @3.0ghz, 6GB Ram, Geforce GTX 660 2GB, Win7 64bit
-
Offline
- *blah-blah-blah maniac*
- Posts: 17553
- Joined: 27 Dec 2011, 08:53
- Location: Rather not to say
Re: TES Skyrim
I did fix of edges for volumetric fog already, can make for clouds too, but seems they have different variants, not sure if will find all of them and if they are same for AMD and NVidia cards.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
-
Offline
- *sensei*
- Posts: 341
- Joined: 27 Dec 2011, 21:33
- Location: Poland, Gdańsk
Re: TES Skyrim
_________________
OS: Windows 10
CPU: AMD R5 3600
RAM: Corsair DDR4 16GB 3200MHz Vengeance
GPU: AMD Radeon 5700 XT
Sound Card: X-FI Titanium HD
Mobo: ASRock X370 Pro4
Monitor: M340CLZ 34" 3440x1440 100HZ AMD FREE Sync Curved Monitor
OS: Windows 10
CPU: AMD R5 3600
RAM: Corsair DDR4 16GB 3200MHz Vengeance
GPU: AMD Radeon 5700 XT
Sound Card: X-FI Titanium HD
Mobo: ASRock X370 Pro4
Monitor: M340CLZ 34" 3440x1440 100HZ AMD FREE Sync Curved Monitor
-
Offline
- *blah-blah-blah maniac*
- Posts: 1938
- Joined: 05 Mar 2012, 02:08
Re: TES Skyrim
WoodsOfYpres;
Precisely, an .esp without scripts and without the need for any kind of wait procedure as for example CoT has. That goes for all ELE modules/.esp files.
Precisely, an .esp without scripts and without the need for any kind of wait procedure as for example CoT has. That goes for all ELE modules/.esp files.
-
Offline
- Posts: 55
- Joined: 21 Jan 2013, 20:41
Re: TES Skyrim
Saltr;
Had to log on just to let you know your latest shots looks awesome.
Had to log on just to let you know your latest shots looks awesome.
-
Offline
- *blah-blah-blah maniac*
- Posts: 1509
- Joined: 20 Mar 2012, 08:37
Re: TES Skyrim
Here is a Picture that goes under the category wrong but impressive
Would make a gorgeous looking Flashlight
Awesome light play with the Rain
That one was really Render Intensive for my 460 GTX 13 fps and i still think either the Skylight or SSAO is to high the Noise is clearly visible im sure Opethfeldt knows that but why doesn't he tries to compensate either he knows it would be wrong todo it which would be impressive again.
Who is he a math Professor a hidden genius, though at least gifted ?
@MaxTheUniqueGamer
The Luminance the Luminance
Would make a gorgeous looking Flashlight
Awesome light play with the Rain
That one was really Render Intensive for my 460 GTX 13 fps and i still think either the Skylight or SSAO is to high the Noise is clearly visible im sure Opethfeldt knows that but why doesn't he tries to compensate either he knows it would be wrong todo it which would be impressive again.
Who is he a math Professor a hidden genius, though at least gifted ?
@MaxTheUniqueGamer
The Luminance the Luminance
Last edited by CruNcher on 11 Aug 2013, 20:17, edited 3 times in total.
_________________
85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE
Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard
-
Offline
- Posts: 47
- Joined: 03 Sep 2012, 16:36
Re: TES Skyrim
Saberus what do you mean by PP2 with DNI separation?Saberus wrote:tigreton
Yeah.. Lydia is still one of the sexiest women in Skyrim
Nope this time it was my tweaked Opeth6
For Opeth7 i recommend PP2 from Opeth6 with DNI separation - looks much better
-
Offline
- *sensei*
- Posts: 440
- Joined: 07 Aug 2013, 15:45
- Location: France
Re: TES Skyrim
@WoodsOfYpres
Under [BLOOM], reduce this parameter:
AmountNight=xx.xx (xx.xx = value of your choice... Bigger value = More Lights Bright)
My ENB with DOF Performance (no FPS hits)
Enhanced Lightning for ENB - Weathers v0.0.3.4
Skyrim particle patch for ENB
Realistic Lighting Overhaul
Under [BLOOM], reduce this parameter:
AmountNight=xx.xx (xx.xx = value of your choice... Bigger value = More Lights Bright)
My ENB with DOF Performance (no FPS hits)
Enhanced Lightning for ENB - Weathers v0.0.3.4
Skyrim particle patch for ENB
Realistic Lighting Overhaul
-
Offline
- *blah-blah-blah maniac*
- Posts: 1509
- Joined: 20 Mar 2012, 08:37
Re: TES Skyrim
Here is one for the Category when awesome light work meets awesome 3D work
The Skylight i guess SSAO wouldn't produce Noise in these areas visible
The Skylight i guess SSAO wouldn't produce Noise in these areas visible
_________________
85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE
Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard
-
Offline
- *blah-blah-blah maniac*
- Posts: 983
- Joined: 09 Dec 2012, 00:29
Re: TES Skyrim
symphonicjohn wrote:
Guzio
Nice collection of shots from different presets Do you remember if that was the standard DoF that came with TV ENB Final? I want to try out some others with what I'm working on now.
If i good remember, that was enbeffectprepass.fx from great Unreal Cinema v1.4. But perhaps I used magnificent DoF from K_ENB. DoF from TV Final little brightened entire scene.
_________________
Rudy ENB for Skyrim, Skyrim SE, for Fallout New Vegas, for Dragon's Dogma
English is not my native language.
AMD Ryzen 9 5900X, Gigabyte B550 AORUS PRO AC, Arctic Liquid Freezer II 280, Nvidia Geforce RTX 2070 Super, 64GB ram
Rudy ENB for Skyrim, Skyrim SE, for Fallout New Vegas, for Dragon's Dogma
English is not my native language.
AMD Ryzen 9 5900X, Gigabyte B550 AORUS PRO AC, Arctic Liquid Freezer II 280, Nvidia Geforce RTX 2070 Super, 64GB ram